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Default to down gravity if accelerometer is not supported

This commit is contained in:
Steffo 2023-10-01 01:37:25 +02:00
parent f844cd02d2
commit 40089db03a
Signed by: steffo
GPG key ID: 2A24051445686895
2 changed files with 3 additions and 3 deletions

View file

@ -4,6 +4,8 @@ class_name GravityFromGyro
func _physics_process(_delta):
var accel_3d = Input.get_accelerometer()
if accel_3d == Vector3.ZERO: # If accelerometer is not supported
accel_3d = Vector3.DOWN * 9.8
var accel_2d = Vector2(accel_3d.x, -accel_3d.y) / 9.8
PhysicsServer2D.area_set_param(get_viewport().find_world_2d().space, PhysicsServer2D.AREA_PARAM_GRAVITY_VECTOR, accel_2d)

View file

@ -81,7 +81,6 @@ texture_filter = 1
[node name="TimeSpawner" parent="UI/GameContainer/Game" instance=ExtResource("3_pubxn")]
position = Vector2(-24, -490)
scene = ExtResource("2_dv01l")
target_parent = NodePath("..")
[node name="Timer" type="Timer" parent="UI/GameContainer/Game/TimeSpawner"]
autostart = true
@ -89,7 +88,6 @@ autostart = true
[node name="ButtonSpawner" parent="UI/GameContainer/Game" instance=ExtResource("3_pubxn")]
position = Vector2(24, -490)
scene = ExtResource("2_dv01l")
target_parent = NodePath("..")
[connection signal="pressed" from="UI/Rows/UpperButtons/SpawnButton" to="UI/GameContainer/Game/ButtonSpawner" method="spawn"]
[connection signal="timeout" from="UI/GameContainer/Game/TimeSpawner/Timer" to="UI/GameContainer/Game/TimeSpawner" method="spawn"]