mirror of
https://github.com/Steffo99/swear-jar.git
synced 2024-11-25 00:54:19 +00:00
Fix stuff
This commit is contained in:
parent
86ba5252f1
commit
96b685d187
15 changed files with 232 additions and 76 deletions
24
audio/conversione/coal_funny.wav.import
Normal file
24
audio/conversione/coal_funny.wav.import
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@ -0,0 +1,24 @@
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://db1i6rqitk0e"
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path="res://.godot/imported/coal_funny.wav-d8d327344bf0d0b208564592ca1936e9.sample"
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[deps]
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source_file="res://audio/conversione/coal_funny.wav"
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dest_files=["res://.godot/imported/coal_funny.wav-d8d327344bf0d0b208564592ca1936e9.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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@ -3,12 +3,21 @@ class_name Colored
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@export var shader: Shader
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@onready var hue: float = Randomizer.rng.randf()
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@onready var hue: float:
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get:
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return hue
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set(value):
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hue = value
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if parent.material:
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parent.material.set_shader_parameter("hue", value)
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@onready var parent: Sprite2D = get_parent()
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func _ready():
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var material = ShaderMaterial.new()
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hue = Randomizer.rng.randf()
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material.shader = shader
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material.set_shader_parameter("hue", hue)
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parent.material = material
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@ -13,9 +13,6 @@ class_name Converter
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## Amount of scenes this converter should produce.
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var to_produce: int = 0
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## Amount of scenes this converter should spawn.
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var to_spawn: int = 0
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func _on_collector_goal():
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to_produce += 1
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@ -122,7 +122,7 @@ collecting_amount = 10
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shape = SubResource("RectangleShape2D_k11if")
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debug_color = Color(0, 0.701961, 0.188235, 0.419608)
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[node name="Spawner" parent="." instance=ExtResource("8_yel0k")]
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[node name="Spawner" parent="." node_paths=PackedStringArray("sound_complete") instance=ExtResource("8_yel0k")]
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position = Vector2(0, 8)
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scene = ExtResource("10_ry7ak")
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buffer_cap = 1
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@ -130,6 +130,7 @@ spawn_rect = Rect2(-8, 0, 16, 4)
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spawn_rotation_degrees_min = 80.0
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spawn_rotation_degrees_max = 100.0
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overlapping_body_count_limit = 4
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sound_complete = NodePath("SoundComplete")
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[node name="PreventSpawnShape" type="CollisionShape2D" parent="Spawner"]
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z_index = 3
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@ -137,6 +138,9 @@ position = Vector2(0, 3.5)
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shape = SubResource("RectangleShape2D_jeo5f")
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debug_color = Color(0.701961, 0, 0, 0.419608)
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[node name="SoundComplete" type="AudioStreamPlayer" parent="Spawner"]
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stream = ExtResource("12_pddsd")
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[node name="SpawnerAlt" parent="." node_paths=PackedStringArray("sound_complete") instance=ExtResource("8_yel0k")]
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position = Vector2(0, 8)
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scene = ExtResource("11_ekhmr")
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87
converters/item_converter/item_converter.gd
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87
converters/item_converter/item_converter.gd
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@ -0,0 +1,87 @@
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extends StaticBody2D
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class_name ItemConverter
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@onready var sprite_front: AnimatedSprite2D = $SpriteFront
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@onready var sprite_back: AnimatedSprite2D = $SpriteBack
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@onready var sound_working: AudioStreamPlayer = $SoundWorking
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@export var crown_chance: float = 0.1
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@export var chalice_chance: float = 0.4
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@export var required_gold = 25
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@onready var stored_gold: int = 0
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@onready var gem_hue_ready: Array[float] = []
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@onready var gem_hue_stored: Array[float] = []
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@onready var gem_hue_spawn: Array[float] = []
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@onready var conversion_timer: Timer = $ConversionTimer
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@onready var ring_spawner = $RingSpawner
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@onready var chalice_spawner = $ChaliceSpawner
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@onready var crown_spawner = $CrownSpawner
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func _physics_process(_delta):
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if conversion_timer.is_stopped():
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var hue = gem_hue_stored.pop_front()
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if hue:
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gem_hue_spawn.append(hue)
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conversion_timer.start()
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if sprite_front:
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sprite_front.play()
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if sprite_back:
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sprite_back.play()
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if sound_working:
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sound_working.play()
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func try_produce():
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if stored_gold >= required_gold and len(gem_hue_ready) >= 1:
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stored_gold -= required_gold
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gem_hue_stored.append(gem_hue_ready.pop_back())
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func _on_timer_timeout():
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var rand = Randomizer.rng.randf()
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if rand <= crown_chance:
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crown_spawner.spawn()
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elif rand <= chalice_chance:
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chalice_spawner.spawn()
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else:
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ring_spawner.spawn()
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if sprite_front:
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sprite_front.stop()
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if sprite_back:
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sprite_back.stop()
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if sound_working:
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sound_working.stop()
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var is_pending_deletion: bool = false
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func pending_deletion():
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sprite_front.modulate = Color.RED
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is_pending_deletion = true
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func ending_deletion():
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sprite_front.modulate = Color.WHITE
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is_pending_deletion = false
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func _on_input_event(_viewport: Node, event: InputEvent, _shape_idx: int):
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if is_pending_deletion:
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if event is InputEventMouseButton or event is InputEventScreenTouch:
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queue_free()
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func _on_gem_collector_collected(body: RigidBody2D):
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var colored: Colored = body.get_node("CollisionShape2D/Sprite/Colored")
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gem_hue_ready.append(colored.hue)
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try_produce()
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func _on_gold_collector_collected(_body: RigidBody2D):
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stored_gold += 1
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try_produce()
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func _on_spawner_spawned(what: RigidBody2D):
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var hue = gem_hue_spawn.pop_front()
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if not hue:
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push_error("Missing gem hue, defualting to red")
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hue = 0
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var colored: Colored = what.get_node("CollisionShape2D/Sprite/Colored")
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colored.hue = hue
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@ -1,6 +1,6 @@
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[gd_scene load_steps=45 format=3 uid="uid://ddrhfhebwtq5"]
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[gd_scene load_steps=35 format=3 uid="uid://ddrhfhebwtq5"]
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[ext_resource type="Script" path="res://converters/converter.gd" id="1_qln0a"]
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[ext_resource type="Script" path="res://converters/item_converter/item_converter.gd" id="1_o3eos"]
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[ext_resource type="Texture2D" uid="uid://devcho3gaigt0" path="res://converters/item_converter/item_converter_back_1.png" id="2_136t7"]
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[ext_resource type="Texture2D" uid="uid://bq54rpw5jufyd" path="res://converters/item_converter/item_converter_back_2.png" id="3_6gyd6"]
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[ext_resource type="PackedScene" uid="uid://c5w3b55aiui6c" path="res://collector/collector.tscn" id="3_qehi7"]
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@ -13,19 +13,11 @@
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[ext_resource type="Texture2D" uid="uid://fqerky4lyps8" path="res://converters/item_converter/item_converter_front_3.png" id="9_88mk7"]
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[ext_resource type="Texture2D" uid="uid://bw0jgw0jen4lg" path="res://converters/item_converter/item_converter_front_4.png" id="10_fjv52"]
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[ext_resource type="Texture2D" uid="uid://4tg81ksibacf" path="res://converters/item_converter/item_converter_front_5.png" id="11_cg5dk"]
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[ext_resource type="PhysicsMaterial" uid="uid://c6kn1an85lccr" path="res://entity/coin_physics_material.tres" id="14_t5rsp"]
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[ext_resource type="Texture2D" uid="uid://wpen8vmuyvqv" path="res://entity/item/item_chalice.png" id="15_4mivw"]
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[ext_resource type="PackedScene" uid="uid://d32fgw4klo4x3" path="res://entity/item/item_crown.tscn" id="14_mioqu"]
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[ext_resource type="AudioStream" uid="uid://du16ilpv6gmxd" path="res://audio/conversione/drop_in_lava.wav" id="15_nahnf"]
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[ext_resource type="Texture2D" uid="uid://dvthocklcjh15" path="res://entity/item/item_chalice_gems.png" id="16_b46dj"]
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[ext_resource type="AudioStream" uid="uid://dv1e0wiiquxp0" path="res://audio/conversione/lava.wav" id="16_ptmks"]
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[ext_resource type="AudioStream" uid="uid://c0uhi1hrejyxg" path="res://audio/conversione/new_item.wav" id="17_4wm4w"]
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[ext_resource type="PackedScene" uid="uid://vkvtap437nnf" path="res://color/colored.tscn" id="17_ickrn"]
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[ext_resource type="PackedScene" uid="uid://bevj27e1ha8m3" path="res://converters/converter_placement_body.tscn" id="17_udaa3"]
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[ext_resource type="Shader" path="res://entity/gem/gem_shading_material.gdshader" id="18_36lk7"]
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[ext_resource type="PackedScene" uid="uid://bk1vvq5rug01m" path="res://collector/collectible.tscn" id="19_ih6j4"]
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[ext_resource type="PackedScene" uid="uid://ujpra0s1kpqi" path="res://value/valuable.tscn" id="20_rkbv1"]
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[ext_resource type="Script" path="res://entity/gem/RandomValue.gd" id="21_wmo4c"]
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[ext_resource type="AudioStream" uid="uid://br25ip30mu174" path="res://audio/conversione/mechanic_sound.wav" id="22_5s1fv"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_uqtie"]
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atlas = ExtResource("2_136t7")
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@ -67,7 +59,7 @@ animations = [{
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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"speed": 10.0
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}]
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[sub_resource type="AtlasTexture" id="AtlasTexture_qnpyk"]
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@ -110,7 +102,7 @@ animations = [{
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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"speed": 10.0
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}]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_aslkt"]
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@ -123,37 +115,15 @@ size = Vector2(26, 4)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_k11if"]
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size = Vector2(26, 5)
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[sub_resource type="CircleShape2D" id="CircleShape2D_hwdjv"]
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radius = 18.5017
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[sub_resource type="PackedScene" id="PackedScene_srx0t"]
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_bundled = {
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"conn_count": 1,
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"conns": PackedInt32Array(5, 5, 30, 29, 18, 0, 0),
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"editable_instances": [],
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"names": PackedStringArray("Item", "collision_layer", "collision_mask", "mass", "inertia", "physics_material_override", "continuous_cd", "linear_damp", "angular_damp", "RigidBody2D", "CollisionShape2D", "scale", "shape", "Sprite2D", "texture_filter", "texture", "Sprite", "Colored", "shader", "Collectible", "type", "Valuable", "value", "RandomValue", "script", "Node", "SoundWorking", "stream", "AudioStreamPlayer", "_on_done", "collected"),
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"node_count": 9,
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"node_paths": [],
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"nodes": PackedInt32Array(-1, -1, 9, 0, -1, 8, 1, 0, 2, 1, 3, 2, 4, 3, 5, 4, 6, 5, 7, 6, 8, 6, 0, 0, 0, 10, 10, -1, 2, 11, 7, 12, 8, 0, 1, 0, 13, 13, -1, 2, 14, 5, 15, 9, 0, 1, 0, 13, 16, -1, 2, 14, 5, 15, 10, 0, 3, 0, 2147483647, 17, 11, 1, 18, 12, 0, 0, 0, 2147483647, 19, 13, 1, 20, 14, 0, 0, 0, 2147483647, 21, 15, 1, 22, 16, 0, 6, 0, 25, 23, -1, 1, 24, 17, 0, 0, 0, 28, 26, -1, 1, 27, 18, 0),
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"variants": [5, 7, 1.5, 800.0, ExtResource("14_t5rsp"), 1, 0.1, Vector2(4, 4), SubResource("CircleShape2D_hwdjv"), ExtResource("15_4mivw"), ExtResource("16_b46dj"), ExtResource("17_ickrn"), ExtResource("18_36lk7"), ExtResource("19_ih6j4"), &"Gem", ExtResource("20_rkbv1"), 10, ExtResource("21_wmo4c"), ExtResource("22_5s1fv")],
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"version": 3
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}
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_jeo5f"]
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size = Vector2(26, 8.83334)
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[node name="ItemConverter" type="StaticBody2D" node_paths=PackedStringArray("sprite_front", "sprite_back", "conversion_timer", "sound_working", "sound_complete", "spawner")]
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[node name="ItemConverter" type="StaticBody2D"]
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scale = Vector2(3, 3)
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collision_layer = 8
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collision_mask = 0
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input_pickable = true
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script = ExtResource("1_qln0a")
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sprite_front = NodePath("SpriteFront")
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sprite_back = NodePath("SpriteBack")
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conversion_timer = NodePath("ConversionTimer")
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sound_working = NodePath("SoundWorking")
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sound_complete = NodePath("SoundComplete")
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spawner = NodePath("Spawner")
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script = ExtResource("1_o3eos")
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[node name="SpriteBack" type="AnimatedSprite2D" parent="."]
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texture_filter = 1
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@ -182,32 +152,76 @@ position = Vector2(0, 4.5)
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rotation = 3.14159
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shape = SubResource("RectangleShape2D_31dtl")
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[node name="Collector" parent="." node_paths=PackedStringArray("sound_absorb") instance=ExtResource("3_qehi7")]
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[node name="GoldCollector" parent="." node_paths=PackedStringArray("sound_absorb") instance=ExtResource("3_qehi7")]
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z_index = 2
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collecting_types = Array[StringName]([&"Gold", &"Gem"])
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collecting_types = Array[StringName]([&"Gold"])
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sound_absorb = NodePath("../SoundAbsorb")
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collecting_amount = 10
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collecting_amount = 25
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[node name="CollectShape" type="CollisionShape2D" parent="Collector"]
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[node name="CollectShape" type="CollisionShape2D" parent="GoldCollector"]
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shape = SubResource("RectangleShape2D_k11if")
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debug_color = Color(0, 0.701961, 0.188235, 0.419608)
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[node name="Spawner" parent="." instance=ExtResource("4_ihtl7")]
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[node name="GemCollector" parent="." node_paths=PackedStringArray("sound_absorb") instance=ExtResource("3_qehi7")]
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z_index = 2
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collecting_types = Array[StringName]([&"Gem"])
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sound_absorb = NodePath("../SoundAbsorb")
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collecting_amount = 10
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[node name="CollectShape" type="CollisionShape2D" parent="GemCollector"]
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shape = SubResource("RectangleShape2D_k11if")
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debug_color = Color(0, 0.701961, 0.188235, 0.419608)
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[node name="RingSpawner" parent="." node_paths=PackedStringArray("sound_complete") instance=ExtResource("4_ihtl7")]
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position = Vector2(0, 8)
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scene = SubResource("PackedScene_srx0t")
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scene = ExtResource("14_mioqu")
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buffer_cap = 1
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spawn_rect = Rect2(-8, 0, 16, 4)
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spawn_rotation_degrees_min = 80.0
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spawn_rotation_degrees_max = 100.0
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overlapping_body_count_limit = 4
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sound_complete = NodePath("../SoundComplete")
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[node name="PreventSpawnShape" type="CollisionShape2D" parent="Spawner"]
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[node name="PreventSpawnShape" type="CollisionShape2D" parent="RingSpawner"]
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z_index = 3
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position = Vector2(0, 3.5)
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shape = SubResource("RectangleShape2D_jeo5f")
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debug_color = Color(0.701961, 0, 0, 0.419608)
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[node name="ChaliceSpawner" parent="." node_paths=PackedStringArray("sound_complete") instance=ExtResource("4_ihtl7")]
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position = Vector2(0, 8)
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scene = ExtResource("14_mioqu")
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buffer_cap = 1
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spawn_rect = Rect2(-8, 0, 16, 4)
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spawn_rotation_degrees_min = 80.0
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spawn_rotation_degrees_max = 100.0
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overlapping_body_count_limit = 4
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sound_complete = NodePath("../SoundComplete")
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[node name="PreventSpawnShape" type="CollisionShape2D" parent="ChaliceSpawner"]
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z_index = 3
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position = Vector2(0, 3.5)
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shape = SubResource("RectangleShape2D_jeo5f")
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debug_color = Color(0.701961, 0, 0, 0.419608)
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[node name="CrownSpawner" parent="." node_paths=PackedStringArray("sound_complete") instance=ExtResource("4_ihtl7")]
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position = Vector2(0, 8)
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scene = ExtResource("14_mioqu")
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buffer_cap = 1
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spawn_rect = Rect2(-8, 0, 16, 4)
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spawn_rotation_degrees_min = 80.0
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spawn_rotation_degrees_max = 100.0
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overlapping_body_count_limit = 4
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sound_complete = NodePath("../SoundComplete")
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[node name="PreventSpawnShape" type="CollisionShape2D" parent="CrownSpawner"]
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z_index = 3
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position = Vector2(0, 3.5)
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shape = SubResource("RectangleShape2D_jeo5f")
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debug_color = Color(0.701961, 0, 0, 0.419608)
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[node name="ConversionTimer" type="Timer" parent="."]
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wait_time = 0.5
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one_shot = true
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[node name="SoundAbsorb" type="AudioStreamPlayer" parent="."]
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@ -228,6 +242,9 @@ frame_progress = 0.228399
|
|||
[node name="ConverterPlacementBody" parent="." instance=ExtResource("17_udaa3")]
|
||||
|
||||
[connection signal="input_event" from="." to="." method="_on_input_event"]
|
||||
[connection signal="collected" from="Collector" to="." method="_on_collector_collected" flags=18]
|
||||
[connection signal="goal" from="Collector" to="." method="_on_collector_goal" flags=18]
|
||||
[connection signal="collected" from="GoldCollector" to="." method="_on_gold_collector_collected"]
|
||||
[connection signal="collected" from="GemCollector" to="." method="_on_gem_collector_collected"]
|
||||
[connection signal="spawned" from="RingSpawner" to="." method="_on_spawner_spawned"]
|
||||
[connection signal="spawned" from="ChaliceSpawner" to="." method="_on_spawner_spawned"]
|
||||
[connection signal="spawned" from="CrownSpawner" to="." method="_on_spawner_spawned"]
|
||||
[connection signal="timeout" from="ConversionTimer" to="." method="_on_timer_timeout" flags=18]
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
[ext_resource type="PackedScene" uid="uid://ujpra0s1kpqi" path="res://value/valuable.tscn" id="5_palpv"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_c6byl"]
|
||||
size = Vector2(20, 16)
|
||||
size = Vector2(27, 5)
|
||||
|
||||
[node name="CoinGold" type="RigidBody2D"]
|
||||
collision_layer = 4
|
||||
|
|
|
@ -16,8 +16,8 @@ height = 9.0
|
|||
[node name="Gem" type="RigidBody2D"]
|
||||
collision_layer = 4
|
||||
collision_mask = 14
|
||||
mass = 2.5
|
||||
inertia = 500.0
|
||||
mass = 1.5
|
||||
inertia = 800.0
|
||||
physics_material_override = ExtResource("1_vmemd")
|
||||
continuous_cd = 1
|
||||
can_sleep = false
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=11 format=3 uid="uid://451ddbtq4163"]
|
||||
[gd_scene load_steps=10 format=3 uid="uid://451ddbtq4163"]
|
||||
|
||||
[ext_resource type="PhysicsMaterial" uid="uid://c6kn1an85lccr" path="res://entity/coin_physics_material.tres" id="1_vp2el"]
|
||||
[ext_resource type="Texture2D" uid="uid://wpen8vmuyvqv" path="res://entity/item/item_chalice.png" id="2_rnc33"]
|
||||
|
@ -10,8 +10,6 @@
|
|||
[ext_resource type="Script" path="res://entity/gem/RandomValue.gd" id="8_87qrp"]
|
||||
[ext_resource type="AudioStream" uid="uid://br25ip30mu174" path="res://audio/conversione/mechanic_sound.wav" id="9_v6jws"]
|
||||
|
||||
[sub_resource type="ConcavePolygonShape2D" id="ConcavePolygonShape2D_n5iil"]
|
||||
|
||||
[node name="ItemChalice" type="RigidBody2D"]
|
||||
collision_layer = 5
|
||||
collision_mask = 7
|
||||
|
@ -22,9 +20,9 @@ continuous_cd = 1
|
|||
linear_damp = 0.1
|
||||
angular_damp = 0.1
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
scale = Vector2(4, 4)
|
||||
shape = SubResource("ConcavePolygonShape2D_n5iil")
|
||||
[node name="CollisionShape2D" type="CollisionPolygon2D" parent="."]
|
||||
scale = Vector2(2, 2)
|
||||
polygon = PackedVector2Array(0, -15, -11.5, -13, -10.5, -1, -2.5, 5, -2.5, 8, -8.5, 12, -4.5, 15, 4.5, 15, 8.5, 12, 2.5, 8, 2.5, 5, 10.5, -1, 11.5, -12.75)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="CollisionShape2D"]
|
||||
texture_filter = 1
|
||||
|
|
|
@ -10,11 +10,11 @@
|
|||
[ext_resource type="Script" path="res://entity/gem/RandomValue.gd" id="8_utkrs"]
|
||||
[ext_resource type="AudioStream" uid="uid://br25ip30mu174" path="res://audio/conversione/mechanic_sound.wav" id="9_6xmfi"]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_jkfas"]
|
||||
radius = 13.25
|
||||
height = 32.0
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_058rf"]
|
||||
radius = 12.25
|
||||
|
||||
[node name="ItemCrown" type="RigidBody2D"]
|
||||
scale = Vector2(2, 2)
|
||||
collision_layer = 5
|
||||
collision_mask = 7
|
||||
mass = 2.8
|
||||
|
@ -26,7 +26,7 @@ angular_damp = 0.1
|
|||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
scale = Vector2(4, 4)
|
||||
shape = SubResource("CapsuleShape2D_jkfas")
|
||||
shape = SubResource("CircleShape2D_058rf")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="CollisionShape2D"]
|
||||
texture_filter = 1
|
||||
|
|
|
@ -12,7 +12,7 @@
|
|||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ka4h2"]
|
||||
radius = 5.64
|
||||
height = 17.01
|
||||
height = 14.5
|
||||
|
||||
[node name="ItemRing" type="RigidBody2D"]
|
||||
collision_layer = 5
|
||||
|
@ -25,7 +25,7 @@ linear_damp = 0.1
|
|||
angular_damp = 0.1
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
scale = Vector2(4, 4)
|
||||
scale = Vector2(2, 2)
|
||||
shape = SubResource("CapsuleShape2D_ka4h2")
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="CollisionShape2D"]
|
||||
|
|
12
game/game.gd
12
game/game.gd
|
@ -99,19 +99,21 @@ func _on_ghost_materialize():
|
|||
if not instantiated:
|
||||
print("[Game] The ghost can't materialize; the spawning is cancelled!")
|
||||
return
|
||||
var spawner = instantiated.find_child("Spawner")
|
||||
if spawner != null:
|
||||
for spawner in instantiated.find_children("*", "Spawner", true, false):
|
||||
spawner.target = self
|
||||
var spawner_alt = instantiated.find_child("SpawnerAlt")
|
||||
if spawner_alt != null:
|
||||
spawner_alt.target = self
|
||||
|
||||
func _on_shop_ui_delete_begin():
|
||||
var converters = find_children("*", "Converter", true, false)
|
||||
for converter in converters:
|
||||
converter.pending_deletion()
|
||||
var item_converters = find_children("*", "ItemConverter", true, false)
|
||||
for converter in item_converters:
|
||||
converter.pending_deletion()
|
||||
|
||||
func _on_shop_ui_delete_end():
|
||||
var converters = find_children("*", "Converter", true, false)
|
||||
for converter in converters:
|
||||
converter.ending_deletion()
|
||||
var item_converters = find_children("*", "ItemConverter", true, false)
|
||||
for converter in item_converters:
|
||||
converter.pending_deletion()
|
||||
|
|
|
@ -17,8 +17,8 @@
|
|||
[ext_resource type="Texture2D" uid="uid://c8pvjgtr2ufjl" path="res://interface/upgrade_copper.png" id="11_lt33g"]
|
||||
[ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper/coin_copper.tscn" id="13_4j8om"]
|
||||
[ext_resource type="Script" path="res://game/DebugTimer.gd" id="13_6ai3c"]
|
||||
[ext_resource type="PackedScene" uid="uid://du3005kwybbrh" path="res://entity/coin_gold/coin_gold.tscn" id="13_8ux81"]
|
||||
[ext_resource type="PackedScene" uid="uid://qtk4tm6l367w" path="res://interface/ghost.tscn" id="16_8vhx6"]
|
||||
[ext_resource type="PackedScene" uid="uid://ddrhfhebwtq5" path="res://converters/item_converter/item_converter.tscn" id="20_aqj42"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_rh35r"]
|
||||
size = Vector2(240, 384)
|
||||
|
@ -67,7 +67,6 @@ debug_color = Color(0, 0.6, 0.701961, 0)
|
|||
|
||||
[node name="TimeSpawner" parent="." node_paths=PackedStringArray("target") instance=ExtResource("3_qwsty")]
|
||||
position = Vector2(136, 0)
|
||||
scene = ExtResource("13_8ux81")
|
||||
target = NodePath("..")
|
||||
buffer_cap = 1
|
||||
spawn_rect = Rect2(-20, 0, 40, 0)
|
||||
|
@ -79,7 +78,6 @@ shape = SubResource("RectangleShape2D_4uksi")
|
|||
debug_color = Color(0, 0.6, 0.701961, 0)
|
||||
|
||||
[node name="Timer" type="Timer" parent="TimeSpawner"]
|
||||
one_shot = true
|
||||
|
||||
[node name="DebugSpawner" parent="." node_paths=PackedStringArray("target") instance=ExtResource("3_qwsty")]
|
||||
position = Vector2(136, 0)
|
||||
|
@ -190,7 +188,24 @@ position = Vector2(405, 540)
|
|||
shape = SubResource("RectangleShape2D_jed57")
|
||||
debug_color = Color(0, 0, 0, 0.419608)
|
||||
|
||||
[node name="ItemConverter" parent="." instance=ExtResource("20_aqj42")]
|
||||
position = Vector2(137, 368)
|
||||
|
||||
[node name="GoldCollector" parent="ItemConverter" index="5"]
|
||||
collecting_types = Array[StringName]([&"Copper"])
|
||||
|
||||
[node name="RingSpawner" parent="ItemConverter" index="7" node_paths=PackedStringArray("target")]
|
||||
target = NodePath("../..")
|
||||
|
||||
[node name="ChaliceSpawner" parent="ItemConverter" index="8" node_paths=PackedStringArray("target")]
|
||||
target = NodePath("../..")
|
||||
|
||||
[node name="CrownSpawner" parent="ItemConverter" index="9" node_paths=PackedStringArray("target")]
|
||||
target = NodePath("../..")
|
||||
|
||||
[connection signal="changed" from="Bottle/Evaluator" to="." method="_on_score_changed"]
|
||||
[connection signal="timeout" from="TimeSpawner/Timer" to="TimeSpawner" method="spawn"]
|
||||
[connection signal="timeout" from="DebugSpawner/DebugTimer" to="DebugSpawner" method="spawn"]
|
||||
[connection signal="collected" from="StoreCollector" to="." method="_on_store_collector_collected"]
|
||||
|
||||
[editable path="ItemConverter"]
|
||||
|
|
3
main.gd
3
main.gd
|
@ -49,6 +49,9 @@ func _on_game_ui_shop_button_pressed():
|
|||
func _on_shop_ui_purchase_begin(_what):
|
||||
ui_state = UIState.GAME
|
||||
|
||||
func _on_shop_ui_purchase_cancel(_what):
|
||||
ui_state = UIState.GAME
|
||||
|
||||
func _on_shop_ui_delete_begin():
|
||||
ui_state = UIState.GAME
|
||||
|
||||
|
|
|
@ -73,7 +73,7 @@ func _do_spawn():
|
|||
if sound_complete:
|
||||
sound_complete.pitch_scale = Randomizer.rng.randf_range(sound_complete_pitch_min, sound_complete_pitch_max)
|
||||
sound_complete.play()
|
||||
spawned.emit()
|
||||
spawned.emit(instantiated)
|
||||
buffer -= 1
|
||||
|
||||
func _physics_process(_delta):
|
||||
|
|
Loading…
Reference in a new issue