mirror of
https://github.com/Steffo99/swear-jar.git
synced 2024-11-21 23:34:18 +00:00
adddded debug scoreboard and changes collector.gd
This commit is contained in:
parent
b84c1781c1
commit
aa2cf6612b
7 changed files with 307 additions and 4 deletions
6
Game.gd
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6
Game.gd
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extends Node2D
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func _process(delta):
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print($Evaluator.total_value)
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129
roo767B.tmp
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129
roo767B.tmp
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[gd_scene load_steps=10 format=3 uid="uid://cbccs6kwwf265"]
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[ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_4fmd3"]
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[ext_resource type="Script" path="res://Game.gd" id="1_sabvy"]
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[ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper.tscn" id="2_dv01l"]
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[ext_resource type="PackedScene" uid="uid://d05b8jy3xmpcb" path="res://bottle/gravity_from_gyro.tscn" id="2_m7p4p"]
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[ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="3_pubxn"]
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[ext_resource type="PackedScene" uid="uid://c5w3b55aiui6c" path="res://collector/collector.tscn" id="5_c2ruc"]
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[ext_resource type="PackedScene" uid="uid://beg758fa6o0cs" path="res://value/evaluator.tscn" id="6_u0y6l"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_5xpy2"]
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size = Vector2(72, 38)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_5mxpe"]
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size = Vector2(222, 43)
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[node name="Root" type="Node"]
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[node name="UI" type="Control" parent="."]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_vertical = 8
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[node name="GameContainer" type="Control" parent="UI"]
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layout_mode = 1
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anchors_preset = 7
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 0
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[node name="Game" type="Node2D" parent="UI/GameContainer"]
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texture_filter = 1
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script = ExtResource("1_sabvy")
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[node name="Bottle" parent="UI/GameContainer/Game" instance=ExtResource("1_4fmd3")]
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[node name="GravityFromGyro" parent="UI/GameContainer/Game/Bottle" instance=ExtResource("2_m7p4p")]
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[node name="TimeSpawner" parent="UI/GameContainer/Game" instance=ExtResource("3_pubxn")]
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position = Vector2(0, -480)
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scene = ExtResource("2_dv01l")
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buffer_cap = 1
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spawn_position_range_x = 32.0
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spawn_rotation_range = 15.0
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overlapping_bodies_collision_mask = 4
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overlapping_body_count_limit = 4
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[node name="Timer" type="Timer" parent="UI/GameContainer/Game/TimeSpawner"]
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wait_time = 0.03
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autostart = true
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[node name="ButtonSpawner" parent="UI/GameContainer/Game" instance=ExtResource("3_pubxn")]
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position = Vector2(0, -480)
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scene = ExtResource("2_dv01l")
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buffer_cap = 50
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spawn_position_range_x = 32.0
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spawn_rotation_range = 15.0
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overlapping_bodies_collision_mask = 4
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overlapping_body_count_limit = 4
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[node name="Collector" parent="UI/GameContainer/Game" instance=ExtResource("5_c2ruc")]
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position = Vector2(-92, -257)
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collecting_types = Array[StringName]([&"Copper"])
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="UI/GameContainer/Game/Collector"]
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position = Vector2(26, 9)
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shape = SubResource("RectangleShape2D_5xpy2")
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[node name="Evaluator" parent="UI/GameContainer/Game" instance=ExtResource("6_u0y6l")]
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collecting_collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="UI/GameContainer/Game/Evaluator"]
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position = Vector2(0, -38.5)
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shape = SubResource("RectangleShape2D_5mxpe")
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[node name="Rows" type="VBoxContainer" parent="UI"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="NotchSpacer" type="PanelContainer" parent="UI/Rows"]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="UpperButtons" type="HBoxContainer" parent="UI/Rows"]
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custom_minimum_size = Vector2(0, 54)
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layout_mode = 2
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size_flags_vertical = 8
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[node name="MoneyButton" type="Button" parent="UI/Rows/UpperButtons"]
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custom_minimum_size = Vector2(54, 0)
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layout_mode = 2
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size_flags_horizontal = 8
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text = "$0"
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alignment = 0
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[node name="UpperButtonsSpacerLeft" type="PanelContainer" parent="UI/Rows/UpperButtons"]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="SpawnButton" type="Button" parent="UI/Rows/UpperButtons"]
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custom_minimum_size = Vector2(54, 0)
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layout_mode = 2
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size_flags_horizontal = 8
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text = "Drop"
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[node name="UpperButtonsSpacerRight" type="PanelContainer" parent="UI/Rows/UpperButtons"]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="ShopButton" type="Button" parent="UI/Rows/UpperButtons"]
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custom_minimum_size = Vector2(54, 0)
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layout_mode = 2
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size_flags_horizontal = 8
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text = "Shop"
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alignment = 2
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[connection signal="timeout" from="UI/GameContainer/Game/TimeSpawner/Timer" to="UI/GameContainer/Game/TimeSpawner" method="spawn"]
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[connection signal="pressed" from="UI/Rows/UpperButtons/SpawnButton" to="UI/GameContainer/Game/ButtonSpawner" method="spawn"]
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129
roo84C2.tmp
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129
roo84C2.tmp
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@ -0,0 +1,129 @@
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[gd_scene load_steps=10 format=3 uid="uid://cbccs6kwwf265"]
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[ext_resource type="PackedScene" uid="uid://bllsprv8orpn4" path="res://bottle/bottle.tscn" id="1_4fmd3"]
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[ext_resource type="Script" path="res://Game.gd" id="1_sabvy"]
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[ext_resource type="PackedScene" uid="uid://c3kitncwpi42j" path="res://entity/coin_copper.tscn" id="2_dv01l"]
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[ext_resource type="PackedScene" uid="uid://d05b8jy3xmpcb" path="res://bottle/gravity_from_gyro.tscn" id="2_m7p4p"]
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[ext_resource type="PackedScene" uid="uid://c67lfbk4gf1ga" path="res://spawner/spawner.tscn" id="3_pubxn"]
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[ext_resource type="PackedScene" uid="uid://c5w3b55aiui6c" path="res://collector/collector.tscn" id="5_c2ruc"]
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[ext_resource type="PackedScene" uid="uid://beg758fa6o0cs" path="res://value/evaluator.tscn" id="6_u0y6l"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_5xpy2"]
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size = Vector2(72, 38)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_5mxpe"]
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size = Vector2(222, 43)
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[node name="Root" type="Node"]
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[node name="UI" type="Control" parent="."]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_vertical = 8
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[node name="GameContainer" type="Control" parent="UI"]
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layout_mode = 1
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anchors_preset = 7
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anchor_left = 0.5
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anchor_top = 1.0
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anchor_right = 0.5
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 0
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[node name="Game" type="Node2D" parent="UI/GameContainer"]
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texture_filter = 1
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script = ExtResource("1_sabvy")
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[node name="Bottle" parent="UI/GameContainer/Game" instance=ExtResource("1_4fmd3")]
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[node name="GravityFromGyro" parent="UI/GameContainer/Game/Bottle" instance=ExtResource("2_m7p4p")]
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[node name="TimeSpawner" parent="UI/GameContainer/Game" instance=ExtResource("3_pubxn")]
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position = Vector2(0, -480)
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scene = ExtResource("2_dv01l")
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buffer_cap = 1
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spawn_position_range_x = 32.0
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spawn_rotation_range = 15.0
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overlapping_bodies_collision_mask = 4
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overlapping_body_count_limit = 4
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[node name="Timer" type="Timer" parent="UI/GameContainer/Game/TimeSpawner"]
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wait_time = 0.03
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autostart = true
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[node name="ButtonSpawner" parent="UI/GameContainer/Game" instance=ExtResource("3_pubxn")]
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position = Vector2(0, -480)
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scene = ExtResource("2_dv01l")
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buffer_cap = 50
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spawn_position_range_x = 32.0
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spawn_rotation_range = 15.0
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overlapping_bodies_collision_mask = 4
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overlapping_body_count_limit = 4
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[node name="Collector" parent="UI/GameContainer/Game" instance=ExtResource("5_c2ruc")]
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position = Vector2(-92, -257)
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collecting_types = Array[StringName]([&"Copper"])
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="UI/GameContainer/Game/Collector"]
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position = Vector2(26, 9)
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shape = SubResource("RectangleShape2D_5xpy2")
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[node name="Evaluator" parent="UI/GameContainer/Game" instance=ExtResource("6_u0y6l")]
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collecting_collision_mask = 4
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[node name="CollisionShape2D" type="CollisionShape2D" parent="UI/GameContainer/Game/Evaluator"]
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position = Vector2(0, -38.5)
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shape = SubResource("RectangleShape2D_5mxpe")
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[node name="Rows" type="VBoxContainer" parent="UI"]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="NotchSpacer" type="PanelContainer" parent="UI/Rows"]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="UpperButtons" type="HBoxContainer" parent="UI/Rows"]
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custom_minimum_size = Vector2(0, 54)
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layout_mode = 2
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size_flags_vertical = 8
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[node name="MoneyButton" type="Button" parent="UI/Rows/UpperButtons"]
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custom_minimum_size = Vector2(54, 0)
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layout_mode = 2
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size_flags_horizontal = 8
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text = "$0"
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alignment = 0
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[node name="UpperButtonsSpacerLeft" type="PanelContainer" parent="UI/Rows/UpperButtons"]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="SpawnButton" type="Button" parent="UI/Rows/UpperButtons"]
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custom_minimum_size = Vector2(54, 0)
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layout_mode = 2
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size_flags_horizontal = 8
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text = "Drop"
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[node name="UpperButtonsSpacerRight" type="PanelContainer" parent="UI/Rows/UpperButtons"]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="ShopButton" type="Button" parent="UI/Rows/UpperButtons"]
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custom_minimum_size = Vector2(54, 0)
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layout_mode = 2
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size_flags_horizontal = 8
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text = "Shop"
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alignment = 2
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[connection signal="timeout" from="UI/GameContainer/Game/TimeSpawner/Timer" to="UI/GameContainer/Game/TimeSpawner" method="spawn"]
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[connection signal="pressed" from="UI/Rows/UpperButtons/SpawnButton" to="UI/GameContainer/Game/ButtonSpawner" method="spawn"]
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[gd_scene load_steps=9 format=3 uid="uid://cbccs6kwwf265"]
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[gd_scene load_steps=11 format=3 uid="uid://cbccs6kwwf265"]
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[ext_resource type="Script" path="res://root.gd" id="1_8jrhk"]
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[ext_resource type="Script" path="res://root.gd" id="1_8jrhk"]
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[ext_resource type="Theme" uid="uid://ba5utvfhnxa5i" path="res://interface/interface_theme.tres" id="1_h26ax"]
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[ext_resource type="Theme" uid="uid://ba5utvfhnxa5i" path="res://interface/interface_theme.tres" id="1_h26ax"]
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14
score/scoreboard.gd
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14
score/scoreboard.gd
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extends Control
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class_name ScoreBoard
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@export var score: int = 0
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func _ready():
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$Label.text = "Score: " + str(score)
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func _process(delta):
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pass
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func _on_evaluator_score_changed(total_value):
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$Label.text = "Score: " + str(total_value)
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23
score/scoreboard.tscn
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23
score/scoreboard.tscn
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[gd_scene load_steps=2 format=3 uid="uid://bokcnc0q0qqj3"]
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[ext_resource type="Script" path="res://score/scoreboard.gd" id="1_of77n"]
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[node name="Control" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_of77n")
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[node name="Label" type="Label" parent="."]
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layout_mode = 0
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offset_right = 40.0
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offset_bottom = 23.0
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text = "SCORE: "
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[node name="VSlider" type="VSlider" parent="."]
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layout_mode = 0
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offset_right = 16.0
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offset_bottom = 8.0
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@ -15,10 +15,12 @@ var total_value: int = 0
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@export_flags_2d_physics var collecting_collision_mask: int
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@export_flags_2d_physics var collecting_collision_mask: int
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## The evaluator has added the value of an object to the total.
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## The evaluator has added the value of an object to the total.
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signal added(what: PhysicsBody2D)
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signal added(what: PhysicsBody2D, total_value: int)
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## The evaluator has removed the value of an object to the total.
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## The evaluator has removed the value of an object to the total.
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signal removed(what: PhysicsBody2D)
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signal removed(what: PhysicsBody2D)
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signal score_changed(total_value: int)
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func _on_body_entered(body):
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func _on_body_entered(body):
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if body is PhysicsBody2D:
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if body is PhysicsBody2D:
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if body.collision_layer & collecting_collision_mask:
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if body.collision_layer & collecting_collision_mask:
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||||||
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@ -26,7 +28,7 @@ func _on_body_entered(body):
|
||||||
print("sommato")
|
print("sommato")
|
||||||
total_value += evaluable.value
|
total_value += evaluable.value
|
||||||
evaluable.evaluate()
|
evaluable.evaluate()
|
||||||
added.emit(body)
|
score_changed.emit(total_value)
|
||||||
print("totale= "+str(total_value))
|
print("totale= "+str(total_value))
|
||||||
|
|
||||||
func _on_body_exited(body):
|
func _on_body_exited(body):
|
||||||
|
@ -36,6 +38,6 @@ func _on_body_exited(body):
|
||||||
print("sottratto")
|
print("sottratto")
|
||||||
total_value -= evaluable.value
|
total_value -= evaluable.value
|
||||||
evaluable.evaluate()
|
evaluable.evaluate()
|
||||||
added.emit(body)
|
score_changed.emit(total_value)
|
||||||
print("totale= "+str(total_value))
|
print("totale= "+str(total_value))
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue