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17 lines
384 B
GDScript
17 lines
384 B
GDScript
extends StaticBody2D
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@export var scene: PackedScene
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func _on_collector_collected(body):
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body.queue_free()
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func _on_collector_goal():
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print("silver coin")
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var scene_instant = scene.instantiate()
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print(position)
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print(scene_instant.position)
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scene_instant.set_position(position)
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print(scene_instant.position)
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add_child(scene_instant)
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#emit_signal("spawned", scene_instant)
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