2024-04-14 03:13:37 +00:00
|
|
|
extends CharacterBody2D
|
|
|
|
class_name Sheep
|
|
|
|
|
|
|
|
|
2024-04-15 03:43:15 +00:00
|
|
|
@onready var sprite: SpriteLeftRight = $"Sprite"
|
2024-04-14 20:03:59 +00:00
|
|
|
@onready var drag_sound: AudioStreamPlayer2D = $"Draggable/DragSound"
|
|
|
|
@onready var drop_sound: AudioStreamPlayer2D = $"Draggable/DropSound"
|
2024-04-15 20:20:13 +00:00
|
|
|
@onready var animator: AnimationPlayer = $"Animator"
|
2024-04-14 05:46:06 +00:00
|
|
|
|
2024-04-14 03:13:37 +00:00
|
|
|
|
2024-04-15 20:20:13 +00:00
|
|
|
func _ready() -> void:
|
|
|
|
animator.play("RESET")
|
|
|
|
|
2024-04-14 03:13:37 +00:00
|
|
|
func _on_move(movement: Vector2) -> void:
|
2024-04-18 23:33:44 +00:00
|
|
|
move_and_collide(movement)
|
|
|
|
sprite.handle_move(movement)
|