2024-04-14 05:13:37 +02:00
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extends CharacterBody2D
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class_name Sheep
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2024-04-15 05:43:15 +02:00
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@onready var sprite: SpriteLeftRight = $"Sprite"
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2024-04-15 22:20:13 +02:00
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@onready var animator: AnimationPlayer = $"Animator"
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2024-04-14 07:46:06 +02:00
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2024-04-14 05:13:37 +02:00
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2024-04-15 22:20:13 +02:00
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func _ready() -> void:
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animator.play("RESET")
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2024-04-14 05:13:37 +02:00
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func _on_move(movement: Vector2) -> void:
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2024-04-19 01:33:44 +02:00
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move_and_collide(movement)
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sprite.handle_move(movement)
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2024-04-20 03:49:32 +02:00
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func _on_draggable_dragged() -> void:
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collision_layer = 16
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func _on_draggable_dropped() -> void:
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collision_layer = 8
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