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hella-farm/entities/gold.gd

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GDScript3
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2024-04-13 17:07:26 +00:00
extends Node2D
## Emitted when the player hoveres the nugget
signal hovered
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass
func _on_area_2d_mouse_entered():
hovered.emit()
print("Hovered")