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Fix spawner sometimes failing to spawn
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1 changed files with 1 additions and 1 deletions
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@ -11,7 +11,7 @@ func spawn():
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entity.global_scale = global_scale
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entity.global_scale = global_scale
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entity.global_position = global_position
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entity.global_position = global_position
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entity.global_rotation = global_rotation
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entity.global_rotation = global_rotation
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parent.add_child(entity)
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parent.add_child.call_deferred(entity) # Not sure why this is needed.
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func _ready():
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func _ready():
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if parent == null:
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if parent == null:
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