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Replace GameCamera.get_ancestor
with the reference Game.camera
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parent
1aa785c08a
commit
4b24dd1fc3
3 changed files with 4 additions and 13 deletions
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@ -1,12 +1,2 @@
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extends Camera2D
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class_name GameCamera
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## Get the first possible [GameCamera] instance by climbing the scene tree one ancestor at a time.
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static func get_ancestor(start: Node) -> GameCamera:
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var current = start
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while current is Node:
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if current is GameCamera:
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return current
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current = current.get_parent()
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return null
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@ -13,3 +13,4 @@ static func get_ancestor(start: Node) -> MainGame:
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@onready var gold_counter: Counter = $"GoldCounter"
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@onready var camera: GameCamera = $"GameCamera"
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@ -1,7 +1,8 @@
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[gd_scene load_steps=5 format=3 uid="uid://cxj5aud02f40j"]
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[gd_scene load_steps=6 format=3 uid="uid://cxj5aud02f40j"]
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[ext_resource type="Script" path="res://scenes/game/menu_game.gd" id="1_x18yb"]
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[ext_resource type="PackedScene" uid="uid://brvbtvt4em32" path="res://behaviours/counter.tscn" id="2_7flt7"]
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[ext_resource type="PackedScene" uid="uid://dm068vaseh45n" path="res://scenes/game/game_camera.tscn" id="2_ci6f2"]
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[sub_resource type="TileSet" id="TileSet_g2dkm"]
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@ -21,7 +22,6 @@ format = 2
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shape = SubResource("RectangleShape2D_p1lg5")
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debug_color = Color(1, 1, 1, 0)
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[node name="Camera" type="Camera2D" parent="."]
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editor_draw_screen = false
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[node name="GameCamera" parent="." instance=ExtResource("2_ci6f2")]
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[node name="GoldCounter" parent="." instance=ExtResource("2_7flt7")]
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