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Refactor movement and entity logic

This commit is contained in:
Steffo 2024-04-16 02:47:31 +02:00
parent d0546fb5d1
commit a3d98df9ff
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0
16 changed files with 265 additions and 104 deletions

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@ -0,0 +1,23 @@
[gd_scene load_steps=4 format=3 uid="uid://cgq2jkbrw1y0o"]
[ext_resource type="PackedScene" uid="uid://ctpn4hvkhxoi3" path="res://behaviours/edible_tracker.tscn" id="1_h53ag"]
[ext_resource type="PackedScene" uid="uid://dti7l0d40hhgt" path="res://behaviours/target_picker.tscn" id="2_h4v3e"]
[ext_resource type="Script" path="res://behaviours/move_towards.gd" id="3_ucief"]
[node name="AIHunterRandom" type="Node2D"]
[node name="EdibleTracker" parent="." instance=ExtResource("1_h53ag")]
[node name="Timer" type="Timer" parent="."]
wait_time = 2.4
autostart = true
[node name="TargetPicker" parent="." node_paths=PackedStringArray("tracker") instance=ExtResource("2_h4v3e")]
tracker = NodePath("../EdibleTracker")
[node name="MoveTowards" type="Node2D" parent="."]
script = ExtResource("3_ucief")
[connection signal="untracked" from="EdibleTracker" to="TargetPicker" method="clear_if_target"]
[connection signal="timeout" from="Timer" to="TargetPicker" method="sample_target"]
[connection signal="target_changed" from="TargetPicker" to="MoveTowards" method="set_target" unbinds=1]

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@ -0,0 +1,19 @@
[gd_scene load_steps=4 format=3 uid="uid://cgnvp5bmtbpxr"]
[ext_resource type="Script" path="res://behaviours/move_towards.gd" id="1_demja"]
[ext_resource type="PackedScene" uid="uid://ctpn4hvkhxoi3" path="res://behaviours/edible_tracker.tscn" id="2_jlt4x"]
[ext_resource type="PackedScene" uid="uid://dti7l0d40hhgt" path="res://behaviours/target_picker.tscn" id="3_lfvrb"]
[node name="AIHunterLatest" type="Node2D"]
[node name="EdibleTracker" parent="." instance=ExtResource("2_jlt4x")]
[node name="TargetPicker" parent="." node_paths=PackedStringArray("tracker") instance=ExtResource("3_lfvrb")]
tracker = NodePath("../EdibleTracker")
[node name="MoveTowards" type="Node2D" parent="."]
script = ExtResource("1_demja")
[connection signal="tracked" from="EdibleTracker" to="TargetPicker" method="set_target"]
[connection signal="untracked" from="EdibleTracker" to="TargetPicker" method="clear_if_target"]
[connection signal="target_changed" from="TargetPicker" to="MoveTowards" method="set_target" unbinds=1]

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@ -0,0 +1,19 @@
[gd_scene load_steps=4 format=3 uid="uid://cpq0ubwun5wec"]
[ext_resource type="PackedScene" uid="uid://ctpn4hvkhxoi3" path="res://behaviours/edible_tracker.tscn" id="1_j87ny"]
[ext_resource type="PackedScene" uid="uid://dti7l0d40hhgt" path="res://behaviours/target_picker.tscn" id="2_w2vxl"]
[ext_resource type="Script" path="res://behaviours/move_towards.gd" id="3_14yk3"]
[node name="AIHunterLatest" type="Node2D"]
[node name="EdibleTracker" parent="." instance=ExtResource("1_j87ny")]
[node name="TargetPicker" parent="." node_paths=PackedStringArray("tracker") instance=ExtResource("2_w2vxl")]
tracker = NodePath("../EdibleTracker")
[node name="MoveTowards" type="Node2D" parent="."]
script = ExtResource("3_14yk3")
[connection signal="tracked" from="EdibleTracker" to="TargetPicker" method="set_target_if_null"]
[connection signal="untracked" from="EdibleTracker" to="TargetPicker" method="clear_if_target"]
[connection signal="target_changed" from="TargetPicker" to="MoveTowards" method="set_target" unbinds=1]

View file

@ -0,0 +1,23 @@
[gd_scene load_steps=4 format=3 uid="uid://baiq3nu3p03rh"]
[ext_resource type="Script" path="res://behaviours/move_towards.gd" id="1_wlo1a"]
[ext_resource type="PackedScene" uid="uid://ctpn4hvkhxoi3" path="res://behaviours/edible_tracker.tscn" id="2_suoff"]
[ext_resource type="PackedScene" uid="uid://dti7l0d40hhgt" path="res://behaviours/target_picker.tscn" id="3_0uxc2"]
[node name="AIHunterRandom" type="Node2D"]
[node name="EdibleTracker" parent="." instance=ExtResource("2_suoff")]
[node name="Timer" type="Timer" parent="."]
wait_time = 2.4
autostart = true
[node name="TargetPicker" parent="." node_paths=PackedStringArray("tracker") instance=ExtResource("3_0uxc2")]
tracker = NodePath("../EdibleTracker")
[node name="MoveTowards" type="Node2D" parent="."]
script = ExtResource("1_wlo1a")
[connection signal="untracked" from="EdibleTracker" to="TargetPicker" method="clear_if_target"]
[connection signal="timeout" from="Timer" to="TargetPicker" method="sample_target_if_null"]
[connection signal="target_changed" from="TargetPicker" to="MoveTowards" method="set_target" unbinds=1]

View file

@ -1,34 +1,16 @@
@icon("res://behaviours/edible_tracker.svg")
extends Area2D
extends Tracker
class_name EdibleTracker
## Keeps track of what [Edible]s are inside the area.
signal tracked(body: Node2D)
signal untracked(body: Node2D)
@export var acceptable_diets: Array[StringName] = []
var tracking: Array = []
func _on_body_entered(body: Node2D) -> void:
func check_diet_then_track(body: Node2D) -> void:
var edibles: Array = body.find_children("Edible", "Edible", false, false)
for edible in edibles:
if edible.tag in acceptable_diets:
tracking.push_back(body)
tracked.emit(body)
func _on_body_exited(body: Node2D) -> void:
if body in tracking:
tracking.erase(body)
untracked.emit(body)
func _on_tracked(body: Node2D) -> void:
Log.p(self, "Tracking a new target: %s" % body)
func _on_untracked(body:Node2D) -> void:
Log.p(self, "Not tracking anymore target: %s" % body)
track(body)
break

View file

@ -3,9 +3,12 @@
[ext_resource type="Script" path="res://behaviours/edible_tracker.gd" id="1_vo18u"]
[node name="EdibleTracker" type="Area2D"]
collision_layer = 0
collision_mask = 56
monitorable = false
script = ExtResource("1_vo18u")
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="body_exited" from="." to="." method="_on_body_exited"]
[connection signal="tracked" from="." to="." method="_on_tracked"]
[connection signal="untracked" from="." to="." method="_on_untracked"]
[connection signal="body_entered" from="." to="." method="check_diet_then_track"]
[connection signal="body_exited" from="." to="." method="untrack"]
[connection signal="tracked" from="." to="." method="log_tracked"]
[connection signal="untracked" from="." to="." method="log_untracked"]

View file

@ -1,55 +0,0 @@
extends Node2D
class_name HuntTarget
signal target_selected(target: Node2D)
signal target_abandoned(target: Node2D)
@export var tag: StringName:
get:
return tag
set(value):
tag = value
if hunter != null:
hunter.tag = value
@export var give_up_secs: float = 5.0
@onready var give_up_timer: Timer = $"GiveUpTimer"
@onready var hunter: Hunter = $"Hunter"
var target: Node2D = null
func pick_new_target():
if hunter.possible_targets.is_empty():
return
var idx = Random.rng.randi_range(0, len(hunter.possible_targets) - 1)
target = hunter.possible_targets[idx]
target_selected.emit(target)
give_up_timer.start(give_up_secs)
func _ready():
hunter.tag = tag
func _on_hunter_tracked(_body: Node2D):
if target == null:
pick_new_target()
func _on_hunter_untracked(body: Node2D):
if body == target:
target = null
target_abandoned.emit(body)
pick_new_target()
func _on_give_up_timer_timeout() -> void:
target = null
pick_new_target()
func _on_target_selected(body: Node2D) -> void:
Log.p(self, "Target selected: %s" % body)
func _on_target_abandoned(body: Node2D) -> void:
Log.p(self, "Target abandoned: %s" % body)

View file

@ -1,18 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://dxmodn8mbvw0i"]
[ext_resource type="Script" path="res://behaviours/hunt_target.gd" id="1_1ex7u"]
[ext_resource type="PackedScene" uid="uid://ctpn4hvkhxoi3" path="res://behaviours/edible_tracker.tscn" id="2_vjdtc"]
[node name="HuntTarget" type="Node2D"]
script = ExtResource("1_1ex7u")
give_up_secs = null
[node name="Hunter" parent="." instance=ExtResource("2_vjdtc")]
[node name="GiveUpTimer" type="Timer" parent="."]
[connection signal="target_abandoned" from="." to="." method="_on_target_abandoned"]
[connection signal="target_selected" from="." to="." method="_on_target_selected"]
[connection signal="tracked" from="Hunter" to="." method="_on_hunter_tracked"]
[connection signal="untracked" from="Hunter" to="." method="_on_hunter_untracked"]
[connection signal="timeout" from="GiveUpTimer" to="." method="_on_give_up_timer_timeout"]

View file

@ -12,11 +12,19 @@ signal move(norm: Vector2)
@export var target: Node2D = null
func set_target(value: Node2D) -> void:
target = value
func clear_target() -> void:
target = null
func _ready() -> void:
if target == null:
Log.w(self, "No target is set, no signals will be emitted.")
func _physics_process(_delta: float) -> void:
if target:
var gap = target.global_position - global_position
var norm = gap.normalized()
move.emit(norm)

View file

@ -1,7 +1,7 @@
[gd_scene load_steps=3 format=3 uid="uid://bvrxvrjlo5130"]
[ext_resource type="Script" path="res://behaviours/move_towards_mouse.gd" id="1_nbja1"]
[ext_resource type="PackedScene" uid="uid://cbg5kgwxusvxf" path="res://behaviours/hover_detector.tscn" id="2_qru2e"]
[ext_resource type="PackedScene" uid="uid://cbg5kgwxusvxf" path="res://behaviours/cursor_detector.tscn" id="2_qru2e"]
[node name="MoveTowardsMouse" type="Node2D"]
script = ExtResource("1_nbja1")

View file

@ -1,7 +1,7 @@
[gd_scene load_steps=3 format=3 uid="uid://c1wqgyakaultt"]
[ext_resource type="Script" path="res://behaviours/skitter_from_mouse.gd" id="1_ftcf8"]
[ext_resource type="PackedScene" uid="uid://cbg5kgwxusvxf" path="res://behaviours/hover_detector.tscn" id="2_cuaq0"]
[ext_resource type="PackedScene" uid="uid://cbg5kgwxusvxf" path="res://behaviours/cursor_detector.tscn" id="2_cuaq0"]
[node name="SkitterFromMouse" type="Node2D"]
script = ExtResource("1_ftcf8")

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@ -0,0 +1,44 @@
@icon("res://behaviours/target_picker.svg")
extends Node
class_name TargetPicker
## Pick a random target at random from [field Tracker.tracked], then emit it via [signal target_changed].
signal target_changed(new: Node2D, old: Node2D)
@export var tracker: Tracker
var target: Node2D:
get:
return target
set(value):
if target != value:
var old = target
target = value
target_changed.emit(old, target)
func set_target(body: Node2D) -> void:
target = body
func set_target_if_null(body: Node2D) -> void:
if target == null:
target = body
func clear_target() -> void:
target = null
func clear_if_target(body: Node2D) -> void:
if target == body:
clear_target()
func sample_target() -> void:
target = Random.sample(tracker.tracking)
func sample_target_if_null() -> void:
if target == null:
sample_target()

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@ -0,0 +1,39 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
viewBox="0 0 512 512"
version="1.1"
id="svg1"
sodipodi:docname="target_picker_random.svg"
inkscape:version="1.3.2 (091e20ef0f, 2023-11-25, custom)"
width="16"
height="16"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
xmlns:sodipodi="http://sodipodi.sourceforge.net/DTD/sodipodi-0.dtd"
xmlns="http://www.w3.org/2000/svg"
xmlns:svg="http://www.w3.org/2000/svg">
<defs
id="defs1" />
<sodipodi:namedview
id="namedview1"
pagecolor="#ffffff"
bordercolor="#000000"
borderopacity="0.25"
inkscape:showpageshadow="2"
inkscape:pageopacity="0.0"
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inkscape:current-layer="svg1" />
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<path
d="m 448,256 a 192,192 0 1 0 -384,0 192,192 0 1 0 384,0 z M 0,256 a 256,256 0 1 1 512,0 256,256 0 1 1 -512,0 z m 256,80 a 80,80 0 1 0 0,-160 80,80 0 1 0 0,160 z m 0,-224 a 144,144 0 1 1 0,288 144,144 0 1 1 0,-288 z m -32,144 a 32,32 0 1 1 64,0 32,32 0 1 1 -64,0 z"
id="path1"
style="fill:#e0e0e0" />
</svg>

After

Width:  |  Height:  |  Size: 1.5 KiB

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dd7uvjl416h2k"
path="res://.godot/imported/target_picker.svg-d96365c33742930a50d2b51102fd20f0.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://behaviours/target_picker.svg"
dest_files=["res://.godot/imported/target_picker.svg-d96365c33742930a50d2b51102fd20f0.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

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@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://dti7l0d40hhgt"]
[ext_resource type="Script" path="res://behaviours/target_picker.gd" id="1_ldiw7"]
[node name="TargetPicker" type="Node"]
script = ExtResource("1_ldiw7")

31
behaviours/tracker.gd Normal file
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@ -0,0 +1,31 @@
extends Area2D
class_name Tracker
## Abstract base class for [Area2D]s tracking a certain subset of [Node2D]s.
signal tracked(body: Node2D)
signal untracked(body: Node2D)
var tracking: Array = []
func track(body: Node2D) -> bool:
var act: bool = not body in tracking
if act:
tracking.push_back(body)
tracked.emit(body)
return act
func untrack(body: Node2D) -> bool:
var act: bool = body in tracking
if act:
tracking.erase(body)
untracked.emit(body)
return act
func log_tracked(body: Node2D) -> void:
Log.p(self, "Tracking a new target: %s" % body)
func log_untracked(body: Node2D) -> void:
Log.p(self, "Not tracking anymore target: %s" % body)