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Add a HoverDetector
acting as CaptureArea
to MoveTowardsMouse
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parent
ff0c49cf07
commit
ed8e09bd60
2 changed files with 22 additions and 5 deletions
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@ -3,6 +3,7 @@ class_name MoveTowardsMouse
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signal move(movement: Vector2)
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signal captured
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@export_range(-5, 5, 1) var speed := 1.0
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@ -10,6 +11,11 @@ signal move(movement: Vector2)
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@onready var viewport: Viewport = get_viewport()
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enum State { STILL, CAPTURED }
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var state: State = State.CAPTURED
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func get_relative_mouse_position():
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var viewport_position: Vector2 = viewport.position
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var viewport_mouse_position: Vector2 = viewport.get_mouse_position()
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@ -19,7 +25,12 @@ func get_relative_mouse_position():
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func _physics_process(delta: float) -> void:
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match state:
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State.CAPTURED:
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var direction: Vector2 = position.direction_to(get_relative_mouse_position())
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var movement: Vector2 = direction * delta * speed
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Log.p(self, "Moving: %s" % movement)
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move.emit(movement)
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func _on_capture_area_mouse_entered() -> void:
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state = State.CAPTURED
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captured.emit()
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@ -1,6 +1,12 @@
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[gd_scene load_steps=2 format=3 uid="uid://bvrxvrjlo5130"]
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[gd_scene load_steps=3 format=3 uid="uid://bvrxvrjlo5130"]
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[ext_resource type="Script" path="res://behaviours/move_towards_mouse.gd" id="1_nbja1"]
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[ext_resource type="PackedScene" uid="uid://cbg5kgwxusvxf" path="res://behaviours/hover_detector.tscn" id="2_qru2e"]
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[node name="MoveTowardsMouse" type="Node2D"]
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script = ExtResource("1_nbja1")
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speed = null
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[node name="CaptureArea" parent="." instance=ExtResource("2_qru2e")]
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[connection signal="mouse_entered" from="CaptureArea" to="." method="_on_trigger_area_mouse_entered"]
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