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https://github.com/Steffo99/hella-farm.git
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Add a couple of sheep animations
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parent
034bdc6bd0
commit
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2 changed files with 71 additions and 1 deletions
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@ -6,8 +6,12 @@ class_name Sheep
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@onready var sprite: SpriteLeftRight = $"Sprite"
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@onready var drag_sound: AudioStreamPlayer2D = $"Draggable/DragSound"
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@onready var drop_sound: AudioStreamPlayer2D = $"Draggable/DropSound"
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@onready var animator: AnimationPlayer = $"Animator"
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func _ready() -> void:
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animator.play("RESET")
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func _on_move(movement: Vector2) -> void:
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if not draggable.being_dragged:
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move_and_collide(movement)
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@ -20,6 +24,8 @@ func _on_drag_move(movement: Vector2) -> void:
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func _on_draggable_dragged() -> void:
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drag_sound.play()
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animator.play("wobble")
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func _on_draggable_dropped() -> void:
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drop_sound.play()
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animator.play("RESET")
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@ -1,4 +1,4 @@
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[gd_scene load_steps=11 format=3 uid="uid://bc2bm8lbol18w"]
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[gd_scene load_steps=15 format=3 uid="uid://bc2bm8lbol18w"]
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[ext_resource type="Script" path="res://entities/sheep.gd" id="1_4dmll"]
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[ext_resource type="Texture2D" uid="uid://iljp5yn3ehfk" path="res://entities/sheep_left.png" id="2_t13f5"]
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@ -13,12 +13,71 @@
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[sub_resource type="CircleShape2D" id="CircleShape2D_c5tcn"]
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radius = 8.0
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[sub_resource type="Animation" id="Animation_lxieb"]
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resource_name = "wobble"
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length = 3.0
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loop_mode = 1
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step = 0.5
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:rotation")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5, 1.5, 2, 3),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
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"update": 0,
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"values": [0.0, -0.261799, 0.0, 0.261799, 0.0]
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}
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[sub_resource type="Animation" id="Animation_gokbg"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.0]
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}
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[sub_resource type="Animation" id="Animation_s7ekl"]
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resource_name = "shake"
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length = 0.5
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loop_mode = 1
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step = 0.05
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3, 0.35, 0.4, 0.45, 0.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 1,
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"values": [Vector2(0, 0), Vector2(1, 1), Vector2(-1, -1), Vector2(-1, 0), Vector2(1, -1), Vector2(-1, 1), Vector2(1, 1), Vector2(1, 0), Vector2(-1, -1), Vector2(1, 0), Vector2(0, -1)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_6mutq"]
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_data = {
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"RESET": SubResource("Animation_gokbg"),
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"shake": SubResource("Animation_s7ekl"),
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"wobble": SubResource("Animation_lxieb")
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}
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[node name="Sheep" type="CharacterBody2D"]
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collision_layer = 8
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collision_mask = 14
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script = ExtResource("1_4dmll")
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[node name="Sprite" parent="." instance=ExtResource("2_xbkrm")]
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position = Vector2(1, 1)
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scale = Vector2(2, 2)
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texture = ExtResource("2_t13f5")
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left_texture = ExtResource("2_t13f5")
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@ -47,6 +106,11 @@ stream = ExtResource("4_nxjnl")
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[node name="Edible" parent="." instance=ExtResource("6_3odsh")]
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tag = &"Sheep"
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[node name="Animator" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_6mutq")
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}
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[connection signal="move" from="MoveTowardsMouse" to="." method="_on_move"]
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[connection signal="dragged" from="Draggable" to="." method="_on_draggable_dragged"]
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[connection signal="dropped" from="Draggable" to="." method="_on_draggable_dropped"]
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