mirror of
https://github.com/Steffo99/hella-farm.git
synced 2024-11-21 15:44:23 +00:00
Remove MoveTowardsMouse
and MoveTowardsTarget
This commit is contained in:
parent
5e7fde7999
commit
fd0d973658
7 changed files with 21 additions and 135 deletions
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@ -1,46 +0,0 @@
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extends Node2D
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class_name MoveTowardsMouse
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signal move(movement: Vector2)
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signal detached
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signal captured
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@onready var game := MainGame.get_ancestor(self)
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@export var speed: float = 100.0
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@export var can_detach: bool = false
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enum State { DETACHED, CAPTURED }
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var state: State = State.DETACHED
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func get_followed_global_position():
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return game.camera.get_global_mouse_position()
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func get_followed_mouse_position():
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var global_followed_position: Vector2 = get_followed_global_position()
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var relative_followed_position: Vector2 = global_followed_position - global_position
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return relative_followed_position
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func _physics_process(delta: float) -> void:
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match state:
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State.CAPTURED:
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var relative_followed_position: Vector2 = get_followed_mouse_position()
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var direction: Vector2 = position.direction_to(relative_followed_position)
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var actual_speed: float = min(delta * speed, relative_followed_position.length()) # Don't overshoot.
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var movement: Vector2 = direction * actual_speed
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move.emit(movement)
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func _on_capture_area_mouse_entered() -> void:
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state = State.CAPTURED
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captured.emit()
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func _on_capture_area_mouse_exited() -> void:
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if can_detach:
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state = State.DETACHED
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detached.emit()
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@ -1,12 +0,0 @@
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[gd_scene load_steps=3 format=3 uid="uid://bvrxvrjlo5130"]
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[ext_resource type="Script" path="res://behaviours/move_towards_mouse.gd" id="1_nbja1"]
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[ext_resource type="PackedScene" uid="uid://cbg5kgwxusvxf" path="res://behaviours/cursor_detector.tscn" id="2_qru2e"]
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[node name="MoveTowardsMouse" type="Node2D"]
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script = ExtResource("1_nbja1")
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[node name="CaptureArea" parent="." instance=ExtResource("2_qru2e")]
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[connection signal="mouse_entered" from="CaptureArea" to="." method="_on_capture_area_mouse_entered"]
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[connection signal="mouse_exited" from="CaptureArea" to="." method="_on_capture_area_mouse_exited"]
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@ -1,29 +0,0 @@
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extends Node2D
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class_name MoveTowardsTarget
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signal move(movement: Vector2)
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@export var speed: float = 100.0
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@export var target: Node2D
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func get_followed_global_position():
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return target.global_position
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func get_followed_mouse_position():
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var global_followed_position: Vector2 = get_followed_global_position()
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var relative_followed_position: Vector2 = global_followed_position - global_position
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return relative_followed_position
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func _physics_process(delta: float) -> void:
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if target == null:
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return
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var relative_followed_position: Vector2 = get_followed_mouse_position()
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var direction: Vector2 = position.direction_to(relative_followed_position)
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var actual_speed: float = min(delta * speed, relative_followed_position.length()) # Don't overshoot.
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var movement: Vector2 = direction * actual_speed
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move.emit(movement)
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@ -1,6 +0,0 @@
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[gd_scene load_steps=2 format=3 uid="uid://kceb2v2dm0qn"]
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[ext_resource type="Script" path="res://behaviours/move_towards_target.gd" id="1_703gy"]
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[node name="MoveTowardsTarget" type="Node2D"]
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script = ExtResource("1_703gy")
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@ -1,7 +1,6 @@
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[gd_scene load_steps=7 format=3 uid="uid://uoxwjpmgg27a"]
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[gd_scene load_steps=6 format=3 uid="uid://uoxwjpmgg27a"]
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[ext_resource type="Script" path="res://entities/gold.gd" id="1_lbls1"]
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[ext_resource type="PackedScene" uid="uid://bvrxvrjlo5130" path="res://behaviours/move_towards_mouse.tscn" id="2_lso1v"]
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[ext_resource type="Texture2D" uid="uid://bfl0tkg85cvb8" path="res://entities/gold.png" id="2_tt3v6"]
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[ext_resource type="PackedScene" uid="uid://dj72yshd25ucx" path="res://behaviours/collectable.tscn" id="3_q0bno"]
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[ext_resource type="PackedScene" uid="uid://tx1qi6ahlxjp" path="res://behaviours/spawner.tscn" id="5_t7ey8"]
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@ -14,10 +13,6 @@ script = ExtResource("1_lbls1")
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scale = Vector2(2, 2)
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texture = ExtResource("2_tt3v6")
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[node name="MoveTowardsMouse" parent="." instance=ExtResource("2_lso1v")]
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scale = Vector2(8, 8)
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speed = 555.0
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[node name="Collectable" parent="." instance=ExtResource("3_q0bno")]
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scale = Vector2(0.6, 0.6)
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tag = &"Gold"
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@ -25,5 +20,4 @@ tag = &"Gold"
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[node name="Spawner" parent="." instance=ExtResource("5_t7ey8")]
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scene = ExtResource("6_eoeje")
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[connection signal="move" from="MoveTowardsMouse" to="." method="_on_move"]
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[connection signal="collected" from="Collectable" to="." method="_on_collected"]
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@ -1,8 +1,7 @@
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[gd_scene load_steps=15 format=3 uid="uid://bc2bm8lbol18w"]
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[gd_scene load_steps=14 format=3 uid="uid://bc2bm8lbol18w"]
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[ext_resource type="Script" path="res://entities/sheep.gd" id="1_4dmll"]
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[ext_resource type="Texture2D" uid="uid://iljp5yn3ehfk" path="res://entities/sheep_left.png" id="2_t13f5"]
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[ext_resource type="PackedScene" uid="uid://bvrxvrjlo5130" path="res://behaviours/move_towards_mouse.tscn" id="2_tfd2i"]
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[ext_resource type="PackedScene" uid="uid://bxbjfev0lhwws" path="res://behaviours/sprite_left_right.tscn" id="2_xbkrm"]
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[ext_resource type="PackedScene" uid="uid://dijcjahkddudv" path="res://behaviours/draggable.tscn" id="3_8ku7r"]
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[ext_resource type="Texture2D" uid="uid://cxtmas4g0v6en" path="res://entities/sheep_right.png" id="4_5qoof"]
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@ -13,24 +12,6 @@
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[sub_resource type="CircleShape2D" id="CircleShape2D_c5tcn"]
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radius = 8.0
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[sub_resource type="Animation" id="Animation_lxieb"]
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resource_name = "wobble"
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length = 3.0
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loop_mode = 1
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step = 0.5
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:rotation")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5, 1.5, 2, 3),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
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"update": 0,
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"values": [0.0, -0.261799, 0.0, 0.261799, 0.0]
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}
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[sub_resource type="Animation" id="Animation_gokbg"]
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length = 0.001
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tracks/0/type = "value"
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@ -64,6 +45,24 @@ tracks/0/keys = {
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"values": [Vector2(0, 0), Vector2(1, 1), Vector2(-1, -1), Vector2(-1, 0), Vector2(1, -1), Vector2(-1, 1), Vector2(1, 1), Vector2(1, 0), Vector2(-1, -1), Vector2(1, 0), Vector2(0, -1)]
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}
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[sub_resource type="Animation" id="Animation_lxieb"]
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resource_name = "wobble"
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length = 3.0
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loop_mode = 1
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step = 0.5
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:rotation")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5, 1.5, 2, 3),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
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"update": 0,
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"values": [0.0, -0.261799, 0.0, 0.261799, 0.0]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_6mutq"]
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_data = {
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"RESET": SubResource("Animation_gokbg"),
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@ -87,11 +86,6 @@ right_texture = ExtResource("4_5qoof")
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scale = Vector2(3, 3)
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shape = SubResource("CircleShape2D_c5tcn")
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[node name="MoveTowardsMouse" parent="." instance=ExtResource("2_tfd2i")]
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scale = Vector2(30, 30)
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speed = -30.0
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can_detach = true
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[node name="Draggable" parent="." instance=ExtResource("3_8ku7r")]
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scale = Vector2(3, 3)
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@ -104,14 +98,11 @@ scale = Vector2(0.5, 0.5)
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stream = ExtResource("4_nxjnl")
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[node name="Edible" parent="." instance=ExtResource("6_3odsh")]
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tag = &"Sheep"
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[node name="Animator" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_6mutq")
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}
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[connection signal="move" from="MoveTowardsMouse" to="." method="_on_move"]
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[connection signal="dragged" from="Draggable" to="." method="_on_draggable_dragged"]
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[connection signal="dropped" from="Draggable" to="." method="_on_draggable_dropped"]
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[connection signal="move" from="Draggable" to="." method="_on_drag_move"]
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@ -1,7 +1,6 @@
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[gd_scene load_steps=4 format=3 uid="uid://7j1b55t8tafg"]
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[gd_scene load_steps=3 format=3 uid="uid://7j1b55t8tafg"]
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[ext_resource type="Script" path="res://scenes/game/cursor_magnet.gd" id="1_xk040"]
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[ext_resource type="PackedScene" uid="uid://bvrxvrjlo5130" path="res://behaviours/move_towards_mouse.tscn" id="2_ljil3"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_6mkjn"]
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radius = 16.0
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shape = SubResource("CircleShape2D_6mkjn")
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debug_color = Color(1, 1, 1, 0.67451)
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[node name="MoveTowardsMouse" parent="." instance=ExtResource("2_ljil3")]
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scale = Vector2(10000, 10000)
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speed = 100000.0
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[connection signal="dragged" from="." to="." method="_on_dragged"]
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[connection signal="dropped" from="." to="." method="_on_dropped"]
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[connection signal="move" from="MoveTowardsMouse" to="." method="_on_move"]
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