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Remove MoveTowardsMouse and MoveTowardsTarget

This commit is contained in:
Steffo 2024-04-16 04:04:46 +02:00
parent 5e7fde7999
commit fd0d973658
Signed by: steffo
GPG key ID: 5ADA3868646C3FC0
7 changed files with 21 additions and 135 deletions

View file

@ -1,46 +0,0 @@
extends Node2D
class_name MoveTowardsMouse
signal move(movement: Vector2)
signal detached
signal captured
@onready var game := MainGame.get_ancestor(self)
@export var speed: float = 100.0
@export var can_detach: bool = false
enum State { DETACHED, CAPTURED }
var state: State = State.DETACHED
func get_followed_global_position():
return game.camera.get_global_mouse_position()
func get_followed_mouse_position():
var global_followed_position: Vector2 = get_followed_global_position()
var relative_followed_position: Vector2 = global_followed_position - global_position
return relative_followed_position
func _physics_process(delta: float) -> void:
match state:
State.CAPTURED:
var relative_followed_position: Vector2 = get_followed_mouse_position()
var direction: Vector2 = position.direction_to(relative_followed_position)
var actual_speed: float = min(delta * speed, relative_followed_position.length()) # Don't overshoot.
var movement: Vector2 = direction * actual_speed
move.emit(movement)
func _on_capture_area_mouse_entered() -> void:
state = State.CAPTURED
captured.emit()
func _on_capture_area_mouse_exited() -> void:
if can_detach:
state = State.DETACHED
detached.emit()

View file

@ -1,12 +0,0 @@
[gd_scene load_steps=3 format=3 uid="uid://bvrxvrjlo5130"]
[ext_resource type="Script" path="res://behaviours/move_towards_mouse.gd" id="1_nbja1"]
[ext_resource type="PackedScene" uid="uid://cbg5kgwxusvxf" path="res://behaviours/cursor_detector.tscn" id="2_qru2e"]
[node name="MoveTowardsMouse" type="Node2D"]
script = ExtResource("1_nbja1")
[node name="CaptureArea" parent="." instance=ExtResource("2_qru2e")]
[connection signal="mouse_entered" from="CaptureArea" to="." method="_on_capture_area_mouse_entered"]
[connection signal="mouse_exited" from="CaptureArea" to="." method="_on_capture_area_mouse_exited"]

View file

@ -1,29 +0,0 @@
extends Node2D
class_name MoveTowardsTarget
signal move(movement: Vector2)
@export var speed: float = 100.0
@export var target: Node2D
func get_followed_global_position():
return target.global_position
func get_followed_mouse_position():
var global_followed_position: Vector2 = get_followed_global_position()
var relative_followed_position: Vector2 = global_followed_position - global_position
return relative_followed_position
func _physics_process(delta: float) -> void:
if target == null:
return
var relative_followed_position: Vector2 = get_followed_mouse_position()
var direction: Vector2 = position.direction_to(relative_followed_position)
var actual_speed: float = min(delta * speed, relative_followed_position.length()) # Don't overshoot.
var movement: Vector2 = direction * actual_speed
move.emit(movement)

View file

@ -1,6 +0,0 @@
[gd_scene load_steps=2 format=3 uid="uid://kceb2v2dm0qn"]
[ext_resource type="Script" path="res://behaviours/move_towards_target.gd" id="1_703gy"]
[node name="MoveTowardsTarget" type="Node2D"]
script = ExtResource("1_703gy")

View file

@ -1,7 +1,6 @@
[gd_scene load_steps=7 format=3 uid="uid://uoxwjpmgg27a"]
[gd_scene load_steps=6 format=3 uid="uid://uoxwjpmgg27a"]
[ext_resource type="Script" path="res://entities/gold.gd" id="1_lbls1"]
[ext_resource type="PackedScene" uid="uid://bvrxvrjlo5130" path="res://behaviours/move_towards_mouse.tscn" id="2_lso1v"]
[ext_resource type="Texture2D" uid="uid://bfl0tkg85cvb8" path="res://entities/gold.png" id="2_tt3v6"]
[ext_resource type="PackedScene" uid="uid://dj72yshd25ucx" path="res://behaviours/collectable.tscn" id="3_q0bno"]
[ext_resource type="PackedScene" uid="uid://tx1qi6ahlxjp" path="res://behaviours/spawner.tscn" id="5_t7ey8"]
@ -14,10 +13,6 @@ script = ExtResource("1_lbls1")
scale = Vector2(2, 2)
texture = ExtResource("2_tt3v6")
[node name="MoveTowardsMouse" parent="." instance=ExtResource("2_lso1v")]
scale = Vector2(8, 8)
speed = 555.0
[node name="Collectable" parent="." instance=ExtResource("3_q0bno")]
scale = Vector2(0.6, 0.6)
tag = &"Gold"
@ -25,5 +20,4 @@ tag = &"Gold"
[node name="Spawner" parent="." instance=ExtResource("5_t7ey8")]
scene = ExtResource("6_eoeje")
[connection signal="move" from="MoveTowardsMouse" to="." method="_on_move"]
[connection signal="collected" from="Collectable" to="." method="_on_collected"]

View file

@ -1,8 +1,7 @@
[gd_scene load_steps=15 format=3 uid="uid://bc2bm8lbol18w"]
[gd_scene load_steps=14 format=3 uid="uid://bc2bm8lbol18w"]
[ext_resource type="Script" path="res://entities/sheep.gd" id="1_4dmll"]
[ext_resource type="Texture2D" uid="uid://iljp5yn3ehfk" path="res://entities/sheep_left.png" id="2_t13f5"]
[ext_resource type="PackedScene" uid="uid://bvrxvrjlo5130" path="res://behaviours/move_towards_mouse.tscn" id="2_tfd2i"]
[ext_resource type="PackedScene" uid="uid://bxbjfev0lhwws" path="res://behaviours/sprite_left_right.tscn" id="2_xbkrm"]
[ext_resource type="PackedScene" uid="uid://dijcjahkddudv" path="res://behaviours/draggable.tscn" id="3_8ku7r"]
[ext_resource type="Texture2D" uid="uid://cxtmas4g0v6en" path="res://entities/sheep_right.png" id="4_5qoof"]
@ -13,24 +12,6 @@
[sub_resource type="CircleShape2D" id="CircleShape2D_c5tcn"]
radius = 8.0
[sub_resource type="Animation" id="Animation_lxieb"]
resource_name = "wobble"
length = 3.0
loop_mode = 1
step = 0.5
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:rotation")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.5, 1.5, 2, 3),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 0,
"values": [0.0, -0.261799, 0.0, 0.261799, 0.0]
}
[sub_resource type="Animation" id="Animation_gokbg"]
length = 0.001
tracks/0/type = "value"
@ -64,6 +45,24 @@ tracks/0/keys = {
"values": [Vector2(0, 0), Vector2(1, 1), Vector2(-1, -1), Vector2(-1, 0), Vector2(1, -1), Vector2(-1, 1), Vector2(1, 1), Vector2(1, 0), Vector2(-1, -1), Vector2(1, 0), Vector2(0, -1)]
}
[sub_resource type="Animation" id="Animation_lxieb"]
resource_name = "wobble"
length = 3.0
loop_mode = 1
step = 0.5
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:rotation")
tracks/0/interp = 2
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.5, 1.5, 2, 3),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1),
"update": 0,
"values": [0.0, -0.261799, 0.0, 0.261799, 0.0]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_6mutq"]
_data = {
"RESET": SubResource("Animation_gokbg"),
@ -87,11 +86,6 @@ right_texture = ExtResource("4_5qoof")
scale = Vector2(3, 3)
shape = SubResource("CircleShape2D_c5tcn")
[node name="MoveTowardsMouse" parent="." instance=ExtResource("2_tfd2i")]
scale = Vector2(30, 30)
speed = -30.0
can_detach = true
[node name="Draggable" parent="." instance=ExtResource("3_8ku7r")]
scale = Vector2(3, 3)
@ -104,14 +98,11 @@ scale = Vector2(0.5, 0.5)
stream = ExtResource("4_nxjnl")
[node name="Edible" parent="." instance=ExtResource("6_3odsh")]
tag = &"Sheep"
[node name="Animator" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_6mutq")
}
[connection signal="move" from="MoveTowardsMouse" to="." method="_on_move"]
[connection signal="dragged" from="Draggable" to="." method="_on_draggable_dragged"]
[connection signal="dropped" from="Draggable" to="." method="_on_draggable_dropped"]
[connection signal="move" from="Draggable" to="." method="_on_drag_move"]

View file

@ -1,7 +1,6 @@
[gd_scene load_steps=4 format=3 uid="uid://7j1b55t8tafg"]
[gd_scene load_steps=3 format=3 uid="uid://7j1b55t8tafg"]
[ext_resource type="Script" path="res://scenes/game/cursor_magnet.gd" id="1_xk040"]
[ext_resource type="PackedScene" uid="uid://bvrxvrjlo5130" path="res://behaviours/move_towards_mouse.tscn" id="2_ljil3"]
[sub_resource type="CircleShape2D" id="CircleShape2D_6mkjn"]
radius = 16.0
@ -16,10 +15,5 @@ scale = Vector2(0.5, 0.5)
shape = SubResource("CircleShape2D_6mkjn")
debug_color = Color(1, 1, 1, 0.67451)
[node name="MoveTowardsMouse" parent="." instance=ExtResource("2_ljil3")]
scale = Vector2(10000, 10000)
speed = 100000.0
[connection signal="dragged" from="." to="." method="_on_dragged"]
[connection signal="dropped" from="." to="." method="_on_dropped"]
[connection signal="move" from="MoveTowardsMouse" to="." method="_on_move"]