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20 commits

Author SHA1 Message Date
ffe54a0f1e
Add the grass tileset and tilemap and terrain 2024-04-15 06:41:22 +02:00
Lorenzo Rossi
c12ff464e2 Add eat_target and imp behaviour 2024-04-15 02:45:18 +02:00
55c89c76e2
Godot did something to MainGame 2024-04-14 23:07:19 +02:00
Lorenzo Rossi
beb42d04ed Add cloud to spawn sheeps 2024-04-14 22:36:34 +02:00
4f18cdaa65
Configure CursorMagnet layer and mask 2024-04-14 21:02:08 +02:00
Lorenzo Rossi
2fc4f9e91a Add spawner and SpawnedEntities 2024-04-14 19:48:13 +02:00
3d17dcd3f0
Make Sheeps Draggable with a CursorMagnet
Throwing and drag isn't implemented yet. Any ideas for how to do it with this framework?
Might be a good idea to do it on a branch first...
2024-04-14 07:46:06 +02:00
5ad13fb694
MainGame: Add a couple Sheep to test their movement 2024-04-14 05:13:56 +02:00
b9624ab6bb
Add some more Gold to MainGame to test 2024-04-14 04:53:56 +02:00
78c4aa7636
oh are you serious 2024-04-14 04:22:47 +02:00
053e4831fe
Add a warning if MainGame.get_ancestor fails 2024-04-14 04:22:37 +02:00
78ff2a09e3
I thought I had already renamed this?? 2024-04-14 04:20:23 +02:00
67b73e4def
Rename menu_game to main_game (oops!) 2024-04-14 04:12:33 +02:00
4b24dd1fc3
Replace GameCamera.get_ancestor with the reference Game.camera 2024-04-14 04:09:36 +02:00
1aa785c08a
Specify return type of MainGame.get_ancestor 2024-04-14 04:07:35 +02:00
735313b167
Create basic GameCamera 2024-04-14 04:07:18 +02:00
ac1a35c938
Configure MainGame 2024-04-14 03:38:04 +02:00
aa89f5c3e0
Remove unused gameplay scene 2024-04-14 03:37:06 +02:00
Lorenzo Rossi
df683f3141 Add gold nugget 2024-04-13 19:07:26 +02:00
Lorenzo Rossi
0724543d90 Send help 2024-04-13 16:38:05 +02:00