.. |
ai_hunter_erratic.tscn
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Rename EdibleTracker to TrackerEdible
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2024-04-17 01:10:03 +02:00 |
ai_hunter_latest.tscn
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Rename EdibleTracker to TrackerEdible
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2024-04-17 01:10:03 +02:00 |
ai_hunter_persistent.tscn
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Rename EdibleTracker to TrackerEdible
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2024-04-17 01:10:03 +02:00 |
ai_hunter_random.tscn
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Rename EdibleTracker to TrackerEdible
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2024-04-17 01:10:03 +02:00 |
collectable.gd
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Add custom icon for Collectable
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2024-04-15 22:58:18 +02:00 |
collectable.svg
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Add custom icon for Collectable
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2024-04-15 22:58:18 +02:00 |
collectable.svg.import
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Add custom icon for Collectable
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2024-04-15 22:58:18 +02:00 |
collectable.tscn
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Make Collectable an Area2D
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2024-04-15 22:39:06 +02:00 |
counter.gd
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Document Counter
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2024-04-15 23:45:42 +02:00 |
counter.svg
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Document Counter
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2024-04-15 23:45:42 +02:00 |
counter.svg.import
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Document Counter
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2024-04-15 23:45:42 +02:00 |
counter.tscn
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autosave shenanigans
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2024-04-14 00:51:15 +02:00 |
cursor_detector.gd
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Sheep now work! Almost. Missing speed.
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2024-04-17 05:26:13 +02:00 |
cursor_detector.svg
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Refactor HoverDetector into CursorDetector
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2024-04-16 01:56:46 +02:00 |
cursor_detector.svg.import
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Refactor HoverDetector into CursorDetector
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2024-04-16 01:56:46 +02:00 |
cursor_detector.tscn
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Sheep now work! Almost. Missing speed.
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2024-04-17 05:26:13 +02:00 |
draggable.gd
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Break Draggable
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2024-04-16 03:56:46 +02:00 |
draggable.svg
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Break Draggable
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2024-04-16 03:56:46 +02:00 |
draggable.svg.import
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Break Draggable
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2024-04-16 03:56:46 +02:00 |
draggable.tscn
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Break Draggable
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2024-04-16 03:56:46 +02:00 |
eater.gd
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Add icon to Eater
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2024-04-15 23:50:39 +02:00 |
eater.svg
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Add icon to Eater
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2024-04-15 23:50:39 +02:00 |
eater.svg.import
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Add icon to Eater
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2024-04-15 23:50:39 +02:00 |
eater.tscn
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Remove CollisionShape2D from inside behaviours
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2024-04-15 22:32:22 +02:00 |
edible.gd
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Add debug logging on Edible.eaten
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2024-04-16 00:16:57 +02:00 |
edible.svg
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Add an icon to Edible
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2024-04-16 00:04:55 +02:00 |
edible.svg.import
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Add an icon to Edible
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2024-04-16 00:04:55 +02:00 |
edible.tscn
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Add debug logging on Edible.eaten
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2024-04-16 00:16:57 +02:00 |
move.gd
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Alter Move a bit...
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2024-04-17 05:01:02 +02:00 |
move.svg
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Create Move and MoveStraight and refactor MoveTowards
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2024-04-16 04:29:34 +02:00 |
move.svg.import
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Create Move and MoveStraight and refactor MoveTowards
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2024-04-16 04:29:34 +02:00 |
move_straight.gd
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Sheep now work! Almost. Missing speed.
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2024-04-17 05:26:13 +02:00 |
move_straight.tscn
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Sheep now work! Almost. Missing speed.
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2024-04-17 05:26:13 +02:00 |
move_towards.gd
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Sheep now work! Almost. Missing speed.
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2024-04-17 05:26:13 +02:00 |
move_towards.tscn
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Sheep now work! Almost. Missing speed.
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2024-04-17 05:26:13 +02:00 |
priority.gd
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Implement the new behaviour system on Sheep to test it out
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2024-04-17 04:52:11 +02:00 |
priority.svg
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Create Priority and SamplerPriority
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2024-04-17 00:55:17 +02:00 |
priority.svg.import
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Create Priority and SamplerPriority
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2024-04-17 00:55:17 +02:00 |
priority.tscn
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Implement the new behaviour system on Sheep to test it out
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2024-04-17 04:52:11 +02:00 |
sampler.gd
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Implement the new behaviour system on Sheep to test it out
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2024-04-17 04:52:11 +02:00 |
sampler.svg
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Create Priority and SamplerPriority
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2024-04-17 00:55:17 +02:00 |
sampler.svg.import
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Create Priority and SamplerPriority
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2024-04-17 00:55:17 +02:00 |
sampler_priority.gd
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Sheep now work! Almost. Missing speed.
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2024-04-17 05:26:13 +02:00 |
sampler_priority.tscn
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Create Sampler s
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2024-04-16 05:08:25 +02:00 |
sampler_random.gd
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Implement the new behaviour system on Sheep to test it out
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2024-04-17 04:52:11 +02:00 |
sampler_random.tscn
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Create Sampler s
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2024-04-16 05:08:25 +02:00 |
sampler_weighted.gd
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Implement the new behaviour system on Sheep to test it out
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2024-04-17 04:52:11 +02:00 |
sampler_weighted.tscn
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Create Sampler s
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2024-04-16 05:08:25 +02:00 |
spawner.gd
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Refactor Spawner
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2024-04-16 03:02:19 +02:00 |
spawner.svg
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Refactor Spawner
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2024-04-16 03:02:19 +02:00 |
spawner.svg.import
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Refactor Spawner
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2024-04-16 03:02:19 +02:00 |
spawner.tscn
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Remove CollisionShape2D from inside behaviours
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2024-04-15 22:32:22 +02:00 |
sprite_left_right.gd
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Don't make sprites implode while being dragged
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2024-04-15 21:27:23 +02:00 |
sprite_left_right.tscn
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Create SpriteLeftRight behaviour
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2024-04-15 05:43:07 +02:00 |
target_picker.gd
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Refactor movement and entity logic
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2024-04-16 02:47:31 +02:00 |
target_picker.svg
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Refactor movement and entity logic
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2024-04-16 02:47:31 +02:00 |
target_picker.svg.import
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Refactor movement and entity logic
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2024-04-16 02:47:31 +02:00 |
target_picker.tscn
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Refactor movement and entity logic
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2024-04-16 02:47:31 +02:00 |
tracker.gd
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Implement the new behaviour system on Sheep to test it out
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2024-04-17 04:52:11 +02:00 |
tracker.svg
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Implement the new behaviour system on Sheep to test it out
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2024-04-17 04:52:11 +02:00 |
tracker.svg.import
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Implement the new behaviour system on Sheep to test it out
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2024-04-17 04:52:11 +02:00 |
tracker_edible.gd
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Implement the new behaviour system on Sheep to test it out
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2024-04-17 04:52:11 +02:00 |
tracker_edible.tscn
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Rename EdibleTracker to TrackerEdible
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2024-04-17 01:10:03 +02:00 |
tracker_tracker.gd
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Implement the new behaviour system on Sheep to test it out
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2024-04-17 04:52:11 +02:00 |
tracker_tracker.tscn
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Implement the new behaviour system on Sheep to test it out
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2024-04-17 04:52:11 +02:00 |