1
Fork 0
mirror of https://github.com/Steffo99/hella-farm.git synced 2024-11-24 00:54:22 +00:00
Do sacrificed lambs go to heaven? https://steffo.itch.io/hella-farm
Find a file
2024-05-03 04:20:01 +02:00
.vscode Exclude more file types from the VSCode file browser 2024-04-28 17:05:10 +02:00
behaviours Revert call deferred thing 2024-05-03 02:00:06 +02:00
entities Prevent softlock at start of game 2024-05-03 03:16:14 +02:00
extensions Use slide instead of bounce for collisions 2024-04-29 05:50:49 +02:00
media Add media 2024-05-03 02:41:13 +02:00
players Further sound and zindex stuff 2024-04-29 03:33:43 +02:00
postprocessing Add postprocessing shader toggle 2024-04-15 21:24:38 +02:00
scenes Add timings 2024-05-03 01:57:06 +02:00
temp Add summoning animation 2024-05-02 04:33:31 +02:00
.editorconfig Initial commit 2024-04-13 03:08:16 +02:00
.gitattributes Initial commit 2024-04-13 03:08:16 +02:00
.gitignore Initial commit 2024-04-13 03:08:16 +02:00
default_bus_layout.tres Add summoning animation 2024-05-02 04:33:31 +02:00
enums.gd stuff 2024-05-03 01:37:20 +02:00
export_presets.cfg a 2024-05-03 04:19:29 +02:00
icon.svg Initial commit 2024-04-13 03:08:16 +02:00
icon.svg.import Initial commit 2024-04-13 03:08:16 +02:00
LICENSE-ASSETS.md Initial commit 2024-04-13 03:08:16 +02:00
LICENSE-CODE.md Initial commit 2024-04-13 03:08:16 +02:00
log.gd Add Log.w and Log.e function to print in yellow and red to the console respectively 2024-04-14 00:03:11 +02:00
main.gd Create menu screen 2024-05-02 01:10:40 +02:00
main.tscn Make cursor indicate the possible interaction 2024-05-02 02:32:14 +02:00
NOTICE.md Add summoning animation 2024-05-02 04:33:31 +02:00
project.godot Add readme 2024-05-03 03:16:17 +02:00
random.gd Remove pointless warning in Random.sample 2024-04-28 11:28:13 +02:00
README.md b 2024-05-03 04:20:01 +02:00
traversal.gd THINGS YAY 2024-04-19 04:30:35 +02:00

Hella Farm

Do sacrificed lambs go to heaven?

About

Another short incremental game about dragging and flinging sheeps and demons around a farm!

Buy a sheep or two, sacrifice them to summon an entity from beyond, and deal with it while trying to get the most gold coins possible!

Then... perhaps sacrifice the entity itself to summon a stronger one, or...

Make your sheep wear a top hat?

Sacrifice fancy sheep?

Where does that skull come from?

Recipes

Drag five entities on the five pedestals in the middle of the farm to perform a summoning!

The results depend on what's on the pedestals:

  • 5 Sheep → 1 Imp
  • 5 Imps → 1 Chupacabra
  • 1 Skull + 4 Any → 1 Chupacabra
  • 5 Chupacabras → 1 Watcher
  • 5 Entities with a top hat → 1 Watcher + 5 Top Hats
  • 5 Entities with a monocle → 1 Watcher + 5 Monocles
  • 5 Watchers → 1 Cthulhu

Skulls are rarely produced when sheep are eaten by a demon.

Sheep have a rare chance to spawn with either a top hat or a monocle, and they will drop it on death. Any entity will wear them on contact.

🎮 Controls

Mouse

  • Move the mouse around: collect coins!
  • Left mouse click on the roof of the barn: purchase a new sheep!
  • Left mouse drag on something: drag it around!

Keyboard

  • M: toggle music
  • N: toggle sound
  • Del: toggle both music and sound
  • Ins, F: toggle shader
  • Home, Esc: go back to the main menu and reset the game

Frequently asked questions

No questions have been asked so far!

🐛 Known issues

None, at the moment!