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24 lines
801 B
GDScript
24 lines
801 B
GDScript
extends Tracker
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class_name TrackerTracker
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## Tracks [Tracker]s tracking the parent.
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## Start [field tracking] a [Node2D] if it overlaps this [Area2D].
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##
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## Returns whether the body was added to the [field tracking] array.
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func track_if_detected(body: Node2D) -> bool:
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if overlaps_body(body):
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return track(body)
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return false
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## Start [field tracking] a [Node2D] if it has a [Tracker] tracking this node or one of its ancestors.
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##
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## Returns whether the body was added to the [field tracking] array.
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func track_if_tracked(body: Node2D) -> bool:
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var act: bool = false
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for tracker in body.find_children("*", "Tracker", true, false):
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for ancestor in Traversal.get_ancestors(self): # Make more efficient, perhaps?
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if ancestor in tracker.tracking:
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act = track(body) or act
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return act
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