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hella-farm/behaviours/counter.tscn
Stefano Pigozzi 3d412d6254
Create Counter behaviour
Look, I can count!
1, 2, 4, 3, 5...
2024-04-14 00:51:05 +02:00

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[gd_scene load_steps=2 format=3 uid="uid://brvbtvt4em32"]
[sub_resource type="GDScript" id="GDScript_tks6b"]
script/source = "extends Node
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
"
[node name="Counter" type="Node"]
script = SubResource("GDScript_tks6b")