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21 lines
425 B
GDScript
21 lines
425 B
GDScript
extends Node2D
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class_name Gold
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@onready var move_towards: MoveTowards = $"%MoveTowards"
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@onready var collect_sound_spawner: Spawner = $"%CollectSoundSpawner"
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func magnetize(cursor: Cursor) -> void:
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move_towards.target = cursor
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func demagnetize() -> void:
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move_towards.target = null
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func collect() -> void:
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collect_sound_spawner.spawn()
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queue_free()
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func _on_move(movement: Vector2) -> void:
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position += movement
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