.vscode
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Initial commit
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2024-04-13 03:08:16 +02:00 |
behaviours
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Make gold play a sound on pickup
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2024-04-15 06:21:36 +02:00 |
entities
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Give Cloud an higher Z-index
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2024-04-15 06:23:33 +02:00 |
media
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Move sheep.png to entities
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2024-04-14 04:14:04 +02:00 |
players
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Make gold play a sound on pickup
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2024-04-15 06:21:36 +02:00 |
scenes
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Add the grass tileset and tilemap and terrain
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2024-04-15 06:41:22 +02:00 |
temp
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Merge branch 'main' of https://github.com/Steffo99/ld55
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2024-04-15 10:29:46 +02:00 |
.editorconfig
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Initial commit
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2024-04-13 03:08:16 +02:00 |
.gitattributes
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Initial commit
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2024-04-13 03:08:16 +02:00 |
.gitignore
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Initial commit
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2024-04-13 03:08:16 +02:00 |
export_presets.cfg
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Create an export preset for web
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2024-04-13 03:28:09 +02:00 |
icon.svg
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Initial commit
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2024-04-13 03:08:16 +02:00 |
icon.svg.import
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Initial commit
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2024-04-13 03:08:16 +02:00 |
LICENSE-ASSETS.md
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Initial commit
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2024-04-13 03:08:16 +02:00 |
LICENSE-CODE.md
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Initial commit
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2024-04-13 03:08:16 +02:00 |
log.gd
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Add Log.w and Log.e function to print in yellow and red to the console respectively
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2024-04-14 00:03:11 +02:00 |
main.gd
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Add basic post processing shader
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2024-04-15 00:27:17 +02:00 |
main.tscn
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Filter textures with Nearest
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2024-04-15 05:28:53 +02:00 |
NOTICE.md
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Merge branch 'main' of https://github.com/Steffo99/ld55
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2024-04-15 10:29:46 +02:00 |
postprocess.gdshader
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Add basic post processing shader
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2024-04-15 00:27:17 +02:00 |
postprocess.material
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Add basic post processing shader
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2024-04-15 00:27:17 +02:00 |
project.godot
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Make the project window non-resizable
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2024-04-14 23:31:44 +02:00 |
random.gd
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Create Random class with static rng utils
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2024-04-14 00:22:21 +02:00 |
README.md
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Specify control scheme (Mouse)
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2024-04-14 05:26:13 +02:00 |