.vscode | ||
behaviours | ||
entities | ||
extensions | ||
media | ||
players | ||
postprocessing | ||
scenes | ||
temp | ||
.editorconfig | ||
.gitattributes | ||
.gitignore | ||
default_bus_layout.tres | ||
enums.gd | ||
export_presets.cfg | ||
icon.svg | ||
icon.svg.import | ||
LICENSE-ASSETS.md | ||
LICENSE-CODE.md | ||
log.gd | ||
main.gd | ||
main.tscn | ||
NOTICE.md | ||
project.godot | ||
random.gd | ||
README.md | ||
traversal.gd |
Hella Farm
Do sacrificed lambs go to heaven?
ℹ️ About
Another short incremental game about dragging and flinging sheeps and demons around a farm!
Buy a sheep or two, sacrifice them to summon an entity from beyond, and deal with it while trying to get the most gold coins possible!
Then... perhaps sacrifice the entity itself to summon a stronger one, or...
Make your sheep wear a top hat?
Sacrifice fancy sheep?
Where does that skull come from?
Recipes
Drag five entities on the five pedestals in the middle of the farm to perform a summoning!
The results depend on what's on the pedestals:
- 5 Sheep → 1 Imp
- 5 Imps → 1 Chupacabra
- 1 Skull + 4 Any → 1 Chupacabra
- 5 Chupacabras → 1 Watcher
- 5 Entities with a top hat → 1 Watcher + 5 Top Hats
- 5 Entities with a monocle → 1 Watcher + 5 Monocles
- 5 Watchers → 1 Cthulhu
Skulls are rarely produced when sheep are eaten by a demon.
Sheep have a rare chance to spawn with either a top hat or a monocle, and they will drop it on death. Any entity will wear them on contact.
🎮 Controls
Mouse
- Move the mouse around: collect coins!
- Left mouse click on the roof of the barn: purchase a new sheep!
- Left mouse drag on something: drag it around!
Keyboard
- M: toggle music
- N: toggle sound
- Del: toggle both music and sound
- Ins, F: toggle shader
- Home, Esc: go back to the main menu and reset the game
❔ Frequently asked questions
No questions have been asked so far!
🐛 Known issues
None, at the moment!