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hella-farm/entities/chupacabra.gd
2024-05-03 01:37:20 +02:00

35 lines
904 B
GDScript

extends Entity
class_name Chupacabra
@export var skitter_directions: Array[Vector2] = []
@onready var movement_wander: MoveStraight = %"MovementWander"
@onready var movement_wander_tp: TargetPicker = movement_wander.get_node("TrackerMeat/TargetPicker")
func _on_dragged(_cursor: Cursor) -> void:
set_flying()
animator.play(&"drag_start")
func _on_fallen() -> void:
set_grounded()
animator.play(&"RESET")
func _on_trapped() -> void:
set_trapped()
func _on_freed() -> void:
set_grounded()
func _on_wander_enabled() -> void:
if movement_wander_tp.target:
movement_wander.steer_direction_towards(movement_wander_tp.target)
else:
movement_wander.randomize_direction()
func _on_gold_spawner_spawned(entity:Node2D) -> void:
entity.get_node("MoveStraight").speed = 25
entity.get_node("MoveStraight").randomize_direction()
entity.get_node("MoveStraight/Priority").priority_alternative()