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Do sacrificed lambs go to heaven? https://steffo.itch.io/hella-farm
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2024-04-16 02:19:01 +02:00
.vscode Exclude behaviours/*.svg files from VSCode 2024-04-15 23:44:33 +02:00
behaviours Refactor MoveTowards so that it only handles deciding a direction 2024-04-16 01:57:22 +02:00
entities Add a couple of sheep animations 2024-04-15 22:20:13 +02:00
media Move sheep.png to entities 2024-04-14 04:14:04 +02:00
players Make gold play a sound on pickup 2024-04-15 06:21:36 +02:00
postprocessing Add postprocessing shader toggle 2024-04-15 21:24:38 +02:00
scenes Place Cursor in the System collision layer 2024-04-16 02:19:01 +02:00
temp Import flower sprites 2024-04-15 23:46:03 +02:00
.editorconfig Initial commit 2024-04-13 03:08:16 +02:00
.gitattributes Initial commit 2024-04-13 03:08:16 +02:00
.gitignore Initial commit 2024-04-13 03:08:16 +02:00
export_presets.cfg Create an export preset for web 2024-04-13 03:28:09 +02:00
icon.svg Initial commit 2024-04-13 03:08:16 +02:00
icon.svg.import Initial commit 2024-04-13 03:08:16 +02:00
LICENSE-ASSETS.md Initial commit 2024-04-13 03:08:16 +02:00
LICENSE-CODE.md Initial commit 2024-04-13 03:08:16 +02:00
log.gd Add Log.w and Log.e function to print in yellow and red to the console respectively 2024-04-14 00:03:11 +02:00
main.gd Add basic post processing shader 2024-04-15 00:27:17 +02:00
main.tscn Add postprocessing shader toggle 2024-04-15 21:24:38 +02:00
NOTICE.md Add custom icon for Collectable 2024-04-15 22:58:18 +02:00
project.godot Add postprocessing shader toggle 2024-04-15 21:24:38 +02:00
random.gd Add Random.sample function 2024-04-16 02:18:47 +02:00
README.md Specify control scheme (Mouse) 2024-04-14 05:26:13 +02:00

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