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collectable.gd
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Add custom icon for Collectable
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2024-04-15 22:58:18 +02:00 |
collectable.svg
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Add custom icon for Collectable
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2024-04-15 22:58:18 +02:00 |
collectable.svg.import
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Add custom icon for Collectable
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2024-04-15 22:58:18 +02:00 |
collectable.tscn
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Make Collectable an Area2D
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2024-04-15 22:39:06 +02:00 |
counter.gd
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Document Counter
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2024-04-15 23:45:42 +02:00 |
counter.svg
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Document Counter
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2024-04-15 23:45:42 +02:00 |
counter.svg.import
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Document Counter
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2024-04-15 23:45:42 +02:00 |
counter.tscn
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autosave shenanigans
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2024-04-14 00:51:15 +02:00 |
cursor_detector.gd
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Refactor HoverDetector into CursorDetector
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2024-04-16 01:56:46 +02:00 |
cursor_detector.svg
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Refactor HoverDetector into CursorDetector
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2024-04-16 01:56:46 +02:00 |
cursor_detector.svg.import
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Refactor HoverDetector into CursorDetector
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2024-04-16 01:56:46 +02:00 |
cursor_detector.tscn
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Refactor HoverDetector into CursorDetector
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2024-04-16 01:56:46 +02:00 |
draggable.gd
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Make Sheep s Draggable with a CursorMagnet
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2024-04-14 07:46:06 +02:00 |
draggable.tscn
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Remove CollisionShape2D from inside behaviours
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2024-04-15 22:32:22 +02:00 |
eat_target.gd
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Add Imp sprite and make it eat Sheep
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2024-04-15 06:07:49 +02:00 |
eat_target.tscn
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Add Imp sprite and make it eat Sheep
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2024-04-15 06:07:49 +02:00 |
eater.gd
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Add icon to Eater
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2024-04-15 23:50:39 +02:00 |
eater.svg
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Add icon to Eater
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2024-04-15 23:50:39 +02:00 |
eater.svg.import
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Add icon to Eater
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2024-04-15 23:50:39 +02:00 |
eater.tscn
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Remove CollisionShape2D from inside behaviours
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2024-04-15 22:32:22 +02:00 |
edible.gd
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Add debug logging on Edible.eaten
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2024-04-16 00:16:57 +02:00 |
edible.svg
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Add an icon to Edible
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2024-04-16 00:04:55 +02:00 |
edible.svg.import
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Add an icon to Edible
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2024-04-16 00:04:55 +02:00 |
edible.tscn
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Add debug logging on Edible.eaten
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2024-04-16 00:16:57 +02:00 |
edible_tracker.gd
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Refactor Hunter into EdibleTracker
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2024-04-16 00:20:21 +02:00 |
edible_tracker.svg
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Refactor Hunter into EdibleTracker
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2024-04-16 00:20:21 +02:00 |
edible_tracker.svg.import
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Refactor Hunter into EdibleTracker
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2024-04-16 00:20:21 +02:00 |
edible_tracker.tscn
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Refactor Hunter into EdibleTracker
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2024-04-16 00:20:21 +02:00 |
hunt_target.gd
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Add eat_target and imp behaviour
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2024-04-15 02:45:18 +02:00 |
hunt_target.tscn
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Refactor Hunter into EdibleTracker
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2024-04-16 00:20:21 +02:00 |
move_towards.gd
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Refactor MoveTowards so that it only handles deciding a direction
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2024-04-16 01:57:22 +02:00 |
move_towards.svg
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Refactor MoveTowards so that it only handles deciding a direction
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2024-04-16 01:57:22 +02:00 |
move_towards.svg.import
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Refactor MoveTowards so that it only handles deciding a direction
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2024-04-16 01:57:22 +02:00 |
move_towards.tscn
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Refactor MoveTowards so that it only handles deciding a direction
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2024-04-16 01:57:22 +02:00 |
move_towards_mouse.gd
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Add eat_target and imp behaviour
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2024-04-15 02:45:18 +02:00 |
move_towards_mouse.tscn
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Make it possible for MoveTowardsMouse to detach and stop moving
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2024-04-14 05:12:10 +02:00 |
move_towards_target.gd
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Add eat_target and imp behaviour
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2024-04-15 02:45:18 +02:00 |
move_towards_target.tscn
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Add eat_target and imp behaviour
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2024-04-15 02:45:18 +02:00 |
skitter_from_mouse.gd
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Tweak SkitterFromMouse after manual testing
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2024-04-14 05:09:22 +02:00 |
skitter_from_mouse.tscn
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Tweak SkitterFromMouse after manual testing
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2024-04-14 05:09:22 +02:00 |
spawner.gd
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Fix spawner sometimes failing to spawn
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2024-04-15 21:51:24 +02:00 |
spawner.tscn
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Remove CollisionShape2D from inside behaviours
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2024-04-15 22:32:22 +02:00 |
spawner_choice.gd
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Create SpawnerChoice selecting a random subspawner to spawn things from
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2024-04-14 21:21:43 +02:00 |
spawner_choice.tscn
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Add script to `SpawnerChoice
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2024-04-14 21:38:43 +02:00 |
spawner_free.tscn
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Make gold play a sound on pickup
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2024-04-15 06:21:36 +02:00 |
sprite_left_right.gd
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Don't make sprites implode while being dragged
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2024-04-15 21:27:23 +02:00 |
sprite_left_right.tscn
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Create SpriteLeftRight behaviour
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2024-04-15 05:43:07 +02:00 |