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hella-farm/behaviours/sprite_left_right.gd

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251 B
GDScript

extends Sprite2D
class_name SpriteLeftRight
@export var left_texture: Texture2D
@export var right_texture: Texture2D
func handle_move(movement: Vector2):
if movement.x > 0:
texture = right_texture
elif movement.x < 0:
texture = left_texture