mirror of
https://github.com/Steffo99/better-tee.git
synced 2024-11-24 00:04:19 +00:00
Add typing mode
This commit is contained in:
parent
b4955cd27a
commit
08671a24b5
38 changed files with 972 additions and 45 deletions
16
Assets/Common/GameController.cs
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16
Assets/Common/GameController.cs
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@ -0,0 +1,16 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameController : MonoBehaviour
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{
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void Start()
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{
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}
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void Update()
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{
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}
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}
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11
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11
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qualcosa con questi colori superluminosi!"}'
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m_Text: Long act description, the boring one, where the game tells you things you
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don't care about
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@ -34,8 +34,8 @@ RectTransform:
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@ -76,4 +76,4 @@ MonoBehaviour:
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@ -78,7 +78,7 @@ MonoBehaviour:
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8
Assets/Common/Scripts.meta
Normal file
8
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||||||
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||||||
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Assets/Typing/Prefabs/Input Field.prefab
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|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
jsonString:
|
||||||
|
settings:
|
||||||
|
timeLimit: 99
|
||||||
|
actName: Untitled
|
||||||
|
actDescription: This Act is missing a description.
|
||||||
|
actNamePrefab: {fileID: 5201592901269269097, guid: 303cf7d85a1269245a58347705a275b0,
|
||||||
|
type: 3}
|
||||||
|
actDescriptionPrefab: {fileID: 7083582236406838683, guid: 13cfb8f4345bdcb459f2dd90ac554850,
|
||||||
|
type: 3}
|
||||||
|
timerPrefab: {fileID: 8049216009855113645, guid: 2ecb10bfea7885e40ad4340fa7eaa265,
|
||||||
|
type: 3}
|
||||||
|
inputFieldPrefab: {fileID: 549540992562893914, guid: 90fda1ed55ff7b741bfe9dbc5f9003d8,
|
||||||
|
type: 3}
|
||||||
|
submitPrefab: {fileID: 2074529559843646469, guid: c55ca4759b513f34f823478efced5cb4,
|
||||||
|
type: 3}
|
||||||
|
submittedCountPrefab: {fileID: 3217623250842909506, guid: ea05f9737b8776c4faf05bf53c37b4b9,
|
||||||
|
type: 3}
|
||||||
|
texts: []
|
7
Assets/Typing/Prefabs/Typing Manager.prefab.meta
Normal file
7
Assets/Typing/Prefabs/Typing Manager.prefab.meta
Normal file
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d91131f9599079b4d96bfefa29d77a3a
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Assets/Typing/Scripts.meta
Normal file
8
Assets/Typing/Scripts.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2ac825d4bd5ead04abf3f4ca8d7d88be
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
23
Assets/Typing/Scripts/Submit.cs
Normal file
23
Assets/Typing/Scripts/Submit.cs
Normal file
|
@ -0,0 +1,23 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
|
||||||
|
public class Submit : MonoBehaviour
|
||||||
|
{
|
||||||
|
public InputField inputField;
|
||||||
|
public TypingManager typingManager;
|
||||||
|
|
||||||
|
protected EventSystem eventSystem;
|
||||||
|
|
||||||
|
protected void Start() {
|
||||||
|
eventSystem = GameObject.FindGameObjectWithTag("EventSystem").GetComponent<EventSystem>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnClick() {
|
||||||
|
typingManager.SubmitText(inputField.text);
|
||||||
|
inputField.text = "";
|
||||||
|
eventSystem.SetSelectedGameObject(inputField.gameObject);
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Typing/Scripts/Submit.cs.meta
Normal file
11
Assets/Typing/Scripts/Submit.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9492cbabfa0ad354fb6fadbc86f023e0
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
98
Assets/Typing/Scripts/TypingManager.cs
Normal file
98
Assets/Typing/Scripts/TypingManager.cs
Normal file
|
@ -0,0 +1,98 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class TypingSettings {
|
||||||
|
public float timeLimit = 99f;
|
||||||
|
public string actName = "Untitled";
|
||||||
|
public string actDescription = "This Act is missing a description.";
|
||||||
|
}
|
||||||
|
|
||||||
|
public class TypingManager : MonoBehaviour
|
||||||
|
{
|
||||||
|
[Header("Settings")]
|
||||||
|
public string jsonString = "";
|
||||||
|
public TypingSettings settings = null;
|
||||||
|
|
||||||
|
[Header("Prefabs")]
|
||||||
|
public GameObject actNamePrefab;
|
||||||
|
public GameObject actDescriptionPrefab;
|
||||||
|
public GameObject timerPrefab;
|
||||||
|
public GameObject inputFieldPrefab;
|
||||||
|
public GameObject submitPrefab;
|
||||||
|
public GameObject submittedCountPrefab;
|
||||||
|
|
||||||
|
[Header("Objects")]
|
||||||
|
protected Text actName;
|
||||||
|
protected Text actDescription;
|
||||||
|
protected Timer timer;
|
||||||
|
protected Canvas canvas;
|
||||||
|
protected InputField inputField;
|
||||||
|
protected Submit submit;
|
||||||
|
protected Text submittedCount;
|
||||||
|
protected EventSystem eventSystem;
|
||||||
|
|
||||||
|
[Header("Results")]
|
||||||
|
public List<string> texts;
|
||||||
|
|
||||||
|
protected void Start() {
|
||||||
|
if(jsonString != "") {
|
||||||
|
JsonUtility.FromJsonOverwrite(jsonString, settings);
|
||||||
|
if(settings == null) {
|
||||||
|
Debug.LogWarning("Invalid settings json string, using defaults.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
Debug.Log(JsonUtility.ToJson(settings));
|
||||||
|
}
|
||||||
|
|
||||||
|
texts = new List<string>();
|
||||||
|
|
||||||
|
canvas = GameObject.FindGameObjectWithTag("Canvas").GetComponent<Canvas>();
|
||||||
|
eventSystem = GameObject.FindGameObjectWithTag("EventSystem").GetComponent<EventSystem>();
|
||||||
|
|
||||||
|
actName = Instantiate(actNamePrefab, canvas.transform).GetComponent<Text>();
|
||||||
|
actName.text = settings.actName;
|
||||||
|
|
||||||
|
actDescription = Instantiate(actDescriptionPrefab, canvas.transform).GetComponent<Text>();
|
||||||
|
actDescription.text = settings.actDescription;
|
||||||
|
|
||||||
|
timer = Instantiate(timerPrefab, canvas.transform).GetComponent<Timer>();
|
||||||
|
timer.TimerSet(settings.timeLimit);
|
||||||
|
timer.OnTimeOut += ActEnd;
|
||||||
|
|
||||||
|
inputField = Instantiate(inputFieldPrefab, canvas.transform).GetComponent<InputField>();
|
||||||
|
Submit inputFieldSubmit = inputField.GetComponent<Submit>();
|
||||||
|
inputFieldSubmit.typingManager = this;
|
||||||
|
inputFieldSubmit.inputField = inputField;
|
||||||
|
|
||||||
|
submit = Instantiate(submitPrefab, canvas.transform).GetComponent<Submit>();
|
||||||
|
submit.typingManager = this;
|
||||||
|
submit.inputField = inputField;
|
||||||
|
|
||||||
|
submittedCount = Instantiate(submittedCountPrefab, canvas.transform).GetComponent<Text>();
|
||||||
|
submittedCount.text = "";
|
||||||
|
|
||||||
|
ActStart();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void ActStart() {
|
||||||
|
timer.TimerStart();
|
||||||
|
eventSystem.SetSelectedGameObject(inputField.gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void ActEnd(object sender, EventArgs e) {
|
||||||
|
inputField.enabled = false;
|
||||||
|
submit.enabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void SubmitText(string text) {
|
||||||
|
if(text != "") {
|
||||||
|
texts.Add(text);
|
||||||
|
submittedCount.text = String.Format("Submitted: {0}", texts.Count);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
23
Assets/Typing/Scripts/TypingManager.cs.meta
Normal file
23
Assets/Typing/Scripts/TypingManager.cs.meta
Normal file
|
@ -0,0 +1,23 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5dbc4b750b147b5419efe58851f05145
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences:
|
||||||
|
- actNamePrefab: {fileID: 5201592901269269097, guid: 303cf7d85a1269245a58347705a275b0,
|
||||||
|
type: 3}
|
||||||
|
- actDescriptionPrefab: {fileID: 7083582236406838683, guid: 13cfb8f4345bdcb459f2dd90ac554850,
|
||||||
|
type: 3}
|
||||||
|
- timerPrefab: {fileID: 8049216009855113645, guid: 2ecb10bfea7885e40ad4340fa7eaa265,
|
||||||
|
type: 3}
|
||||||
|
- inputFieldPrefab: {fileID: 549540992562893914, guid: 90fda1ed55ff7b741bfe9dbc5f9003d8,
|
||||||
|
type: 3}
|
||||||
|
- submitPrefab: {fileID: 2074529559843646469, guid: c55ca4759b513f34f823478efced5cb4,
|
||||||
|
type: 3}
|
||||||
|
- submittedCountPrefab: {fileID: 3217623250842909506, guid: ea05f9737b8776c4faf05bf53c37b4b9,
|
||||||
|
type: 3}
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -6,6 +6,6 @@ EditorBuildSettings:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Scenes:
|
m_Scenes:
|
||||||
- enabled: 1
|
- enabled: 1
|
||||||
path: Assets/SampleScene.unity
|
path: Assets/Common/Main.unity
|
||||||
guid: 2cda990e2423bbf4892e6590ba056729
|
guid: 2cda990e2423bbf4892e6590ba056729
|
||||||
m_configObjects: {}
|
m_configObjects: {}
|
||||||
|
|
|
@ -5,6 +5,7 @@ TagManager:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
tags:
|
tags:
|
||||||
- Canvas
|
- Canvas
|
||||||
|
- EventSystem
|
||||||
layers:
|
layers:
|
||||||
- Default
|
- Default
|
||||||
- TransparentFX
|
- TransparentFX
|
||||||
|
|
Loading…
Reference in a new issue