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114 lines
4 KiB
Markdown
114 lines
4 KiB
Markdown
# ![](https://gamepedia.cursecdn.com/terraria_gamepedia/8/82/Flying_Snake.png?version=2b0351f579d721166af80a12d2c2e325) `flyingsnake` [![](https://img.shields.io/pypi/v/flyingsnake)](https://pypi.org/project/flyingsnake/)
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Render Terraria world maps with this easy to use command line utility!
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![flyingsnake Small_Example.wld Output.png](https://i.imgur.com/HtNEIKw.png)
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## Requirements
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To use `flyingsnake`, you need [Python 3.7 or higher](https://www.python.org/downloads/) installed on your machine and inside your PATH.
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## Installing
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`flyingsnake` is available on PyPI, so you can download it through `pip`.
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### Windows
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Open either **Windows PowerShell** (Windows 10) or the **Command Prompt** (other Windows versions) and enter:
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```batch
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pip install flyingsnake --upgrade
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```
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### Linux
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Enter this in your terminal:
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```bash
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python3.7 -m pip install flyingsnake --upgrade
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```
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## Usage
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To create a world map image named `Output.png` from the `Small_Example.wld` file present in your current working directory, run in your terminal:
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```bash
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flyingsnake Small_Example.wld Output.png
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```
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### Layers
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The world map is generated by merging together multiple layers that can be enabled/disabled through flags.
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In order, those are:
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- Background
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- Walls
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- Liquids
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- Blocks
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- Wires
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#### Background
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The background layer is made by coloring the Overworld, the Underground and the Caverns their respective background color.
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It can be selected exclusively with the `--background` flag, or turned off with the `--no-background` flag.
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![flyingsnake Small_Example.wld Output.png --background](https://i.imgur.com/69qRLZX.png)
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#### Walls
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The walls layer contains the colors of the walls present in the world.
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It can be selected exclusively with the `--walls` flag, or turned off with the `--no-walls` flag.
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If the walls are painted, they will be colored with the paint color.
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You can turn off paint colors with the `--no-paints` option.
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![flyingsnake Small_Example.wld Output.png --walls](https://i.imgur.com/Grkq5PQ.png)
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#### Liquids
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The liquids layer contains the colors of the liquids present in the world (water, lava, honey...)
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It can be selected exclusively with the `--liquids` flag, or turned off with the `--no-liquids` flag.
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![flyingsnake Small_Example.wld Output.png --liquids](https://i.imgur.com/Pifjb4D.png)
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#### Blocks
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The blocks layer contains the colors of the blocks present in the world.
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It can be selected exclusively with the `--blocks` flag, or turned off with the `--no-blocks` flag.
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If the blocks are painted, they will be colored with the paint color.
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You can turn off paint colors with the `--no-paints` option.
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![flyingsnake Small_Example.wld Output.png --blocks](https://i.imgur.com/E05kgOA.png)
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#### Wires
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The wires layer is a semi-transparent overlay of the wires present in the world.
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It can be selected exclusively with the `--wires` flag, or turned off with the `--no-wires` flag.
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![flyingsnake Small_Example.wld Output.png --wires](https://i.imgur.com/XDLRCAE.png)
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### Custom colors
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By default, `flyingsnake` uses the colors defined in the [TEdit settings file](https://github.com/TEdit/Terraria-Map-Editor/blob/master/TEditXna/settings.xml).
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However, you can use different colors by passing the `--colors colors.json` option to the command.
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You can see an example colors file [here](https://github.com/Steffo99/flyingsnake/tree/master/flyingsnake/example_colors.json); the colors are in RGBA format, and go from 0 to 255.
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## License
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`flyingsnake` is licensed under the [AGPL 3.0](/LICENSE.txt).
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Basically, you're allowed to do whatever you want with this program, but you have to publish all modified code, and it has to be published under the same license.
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## See also
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If you are interested in `flyingsnake`, you might be interested in these other programs too:
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- [lihzahrd](https://github.com/Steffo99/lihzahrd), the package used to make this generator
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- [TEdit](https://github.com/TEdit/Terraria-Map-Editor), the Terraria map editor from which this package gets its default colors
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