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Optimize _read_tile_block (10s gain!)
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1 changed files with 6 additions and 4 deletions
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@ -240,7 +240,7 @@ class World:
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self.shadow_orbs = value
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@staticmethod
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def _read_tile_block(fr: FileReader, tileframeimportant) -> List:
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def _read_tile_block(fr: FileReader, tileframeimportant) -> Tuple[Tile, int]:
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# Once again, this code is a mess
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flags1 = fr.bits()
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has_block = flags1[1]
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@ -320,7 +320,7 @@ class World:
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multiply_by = 1
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# Create tile
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tile = Tile(block=block, wall=wall, liquid=liquid, wiring=wiring)
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return [tile] * multiply_by
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return tile, multiply_by
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@property
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def is_classic(self):
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@ -351,8 +351,10 @@ class World:
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while tm.size.x < world_size.x:
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column = []
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while len(column) < world_size.y:
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readtiles = cls._read_tile_block(f, tileframeimportant)
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column = [*column, *readtiles]
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tile, multiply_by = cls._read_tile_block(f, tileframeimportant)
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for _ in range(multiply_by):
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# This works by reference, and stops working if write support is added
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column.append(tile)
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tm.add_column(column)
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return tm
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