mirror of
https://github.com/Steffo99/octogem.git
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First commit
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56
.gitattributes
vendored
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56
.gitattributes
vendored
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||||||
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## Unity ##
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||||||
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||||||
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*.cs diff=csharp text
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||||||
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*.cginc text
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||||||
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*.shader text
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||||||
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||||||
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*.mat merge=unityyamlmerge eol=lf
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||||||
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*.anim merge=unityyamlmerge eol=lf
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||||||
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*.unity merge=unityyamlmerge eol=lf
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||||||
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*.prefab merge=unityyamlmerge eol=lf
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||||||
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*.physicsMaterial2D merge=unityyamlmerge eol=lf
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||||||
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*.physicsMaterial merge=unityyamlmerge eol=lf
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||||||
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*.asset merge=unityyamlmerge eol=lf
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||||||
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*.meta merge=unityyamlmerge eol=lf
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||||||
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*.controller merge=unityyamlmerge eol=lf
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||||||
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||||||
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||||||
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## git-lfs ##
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||||||
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||||||
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#Image
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||||||
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*.jpg filter=lfs diff=lfs merge=lfs -text
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||||||
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*.jpeg filter=lfs diff=lfs merge=lfs -text
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||||||
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*.png filter=lfs diff=lfs merge=lfs -text
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||||||
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*.gif filter=lfs diff=lfs merge=lfs -text
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||||||
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*.psd filter=lfs diff=lfs merge=lfs -text
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||||||
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*.ai filter=lfs diff=lfs merge=lfs -text
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||||||
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||||||
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#Audio
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||||||
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*.mp3 filter=lfs diff=lfs merge=lfs -text
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||||||
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*.wav filter=lfs diff=lfs merge=lfs -text
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||||||
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*.ogg filter=lfs diff=lfs merge=lfs -text
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||||||
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||||||
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#Video
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||||||
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*.mp4 filter=lfs diff=lfs merge=lfs -text
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||||||
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*.mov filter=lfs diff=lfs merge=lfs -text
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#3D Object
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*.FBX filter=lfs diff=lfs merge=lfs -text
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*.fbx filter=lfs diff=lfs merge=lfs -text
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*.blend filter=lfs diff=lfs merge=lfs -text
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||||||
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*.obj filter=lfs diff=lfs merge=lfs -text
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||||||
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||||||
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#ETC
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||||||
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*.a filter=lfs diff=lfs merge=lfs -text
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||||||
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*.exr filter=lfs diff=lfs merge=lfs -text
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||||||
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*.tga filter=lfs diff=lfs merge=lfs -text
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||||||
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*.pdf filter=lfs diff=lfs merge=lfs -text
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||||||
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*.zip filter=lfs diff=lfs merge=lfs -text
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||||||
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*.dll filter=lfs diff=lfs merge=lfs -text
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*.unitypackage filter=lfs diff=lfs merge=lfs -text
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*.aif filter=lfs diff=lfs merge=lfs -text
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*.ttf filter=lfs diff=lfs merge=lfs -text
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*.rns filter=lfs diff=lfs merge=lfs -text
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*.reason filter=lfs diff=lfs merge=lfs -text
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||||||
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*.lxo filter=lfs diff=lfs merge=lfs -text
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||||||
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37
.gitignore
vendored
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37
.gitignore
vendored
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@ -0,0 +1,37 @@
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||||||
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[Ll]ibrary/
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||||||
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[Tt]emp/
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||||||
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[Oo]bj/
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||||||
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[Bb]uild/
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||||||
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[Bb]uilds/
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||||||
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[Ll]ogs/
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||||||
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Assets/AssetStoreTools*
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||||||
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||||||
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# Visual Studio cache directory
|
||||||
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.vs/
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||||||
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||||||
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# Autogenerated VS/MD/Consulo solution and project files
|
||||||
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ExportedObj/
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.consulo/
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*.csproj
|
||||||
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*.unityproj
|
||||||
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*.sln
|
||||||
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*.suo
|
||||||
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*.tmp
|
||||||
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*.user
|
||||||
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*.userprefs
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||||||
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*.pidb
|
||||||
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*.booproj
|
||||||
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*.svd
|
||||||
|
*.pdb
|
||||||
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*.opendb
|
||||||
|
|
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|
# Unity3D generated meta files
|
||||||
|
*.pidb.meta
|
||||||
|
*.pdb.meta
|
||||||
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|
||||||
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# Unity3D Generated File On Crash Reports
|
||||||
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sysinfo.txt
|
||||||
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|
||||||
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# Builds
|
||||||
|
*.apk
|
||||||
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*.unitypackage
|
8
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209
Assets/Scenes/Game.unity
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@ -0,0 +1,209 @@
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assetBundleVariant:
|
26
Assets/Scripts/Components/Position/GemPosition.cs
Normal file
26
Assets/Scripts/Components/Position/GemPosition.cs
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class GemPosition : GenericPosition
|
||||||
|
{
|
||||||
|
public override MapPosition Position
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return Position;
|
||||||
|
}
|
||||||
|
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (Debug.isDebugBuild)
|
||||||
|
{
|
||||||
|
//Check if the tile is in the expected position
|
||||||
|
Vector3 expectedPosition = new Vector3(Position.x + 0.5f, Position.y + 0.5f);
|
||||||
|
if (transform.position != expectedPosition)
|
||||||
|
{
|
||||||
|
Debug.LogWarningFormat("{0}'s GemPosition is mismatched with its transform position.", gameObject.name);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Position = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Components/Position/GemPosition.cs.meta
Normal file
11
Assets/Scripts/Components/Position/GemPosition.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5c70939c05fbc95418c49f5866348963
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
6
Assets/Scripts/Components/Position/GenericPosition.cs
Normal file
6
Assets/Scripts/Components/Position/GenericPosition.cs
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class GenericPosition : MonoBehaviour
|
||||||
|
{
|
||||||
|
public virtual MapPosition Position { get; set; }
|
||||||
|
}
|
11
Assets/Scripts/Components/Position/GenericPosition.cs.meta
Normal file
11
Assets/Scripts/Components/Position/GenericPosition.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c230c817d3a5c6f4a8209f77d8261418
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
26
Assets/Scripts/Components/Position/TilePosition.cs
Normal file
26
Assets/Scripts/Components/Position/TilePosition.cs
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class TilePosition : GenericPosition
|
||||||
|
{
|
||||||
|
public override MapPosition Position
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
return Position;
|
||||||
|
}
|
||||||
|
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (Debug.isDebugBuild)
|
||||||
|
{
|
||||||
|
//Check if the tile is in the expected position
|
||||||
|
Vector3 expectedPosition = new Vector3(Position.x, Position.y);
|
||||||
|
if (transform.position != expectedPosition)
|
||||||
|
{
|
||||||
|
Debug.LogWarningFormat("{0}'s TilePosition is mismatched with its transform position.", gameObject.name);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Position = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Components/Position/TilePosition.cs.meta
Normal file
11
Assets/Scripts/Components/Position/TilePosition.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 13d8303dc2ecd614da29c49b4b79d474
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
21
Assets/Scripts/Components/Position/UnitPosition.cs
Normal file
21
Assets/Scripts/Components/Position/UnitPosition.cs
Normal file
|
@ -0,0 +1,21 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
public class UnitPosition : GenericPosition
|
||||||
|
{
|
||||||
|
public override MapPosition Position { get; set; }
|
||||||
|
|
||||||
|
void JumpTo(MapPosition position)
|
||||||
|
{
|
||||||
|
this.Position = position;
|
||||||
|
}
|
||||||
|
|
||||||
|
void StepTo(MapPosition position)
|
||||||
|
{
|
||||||
|
if(!position.IsAdjacent(this.Position))
|
||||||
|
{
|
||||||
|
throw new Exception("The new position is not adjacent to the current position");
|
||||||
|
}
|
||||||
|
this.Position = position;
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Components/Position/UnitPosition.cs.meta
Normal file
11
Assets/Scripts/Components/Position/UnitPosition.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5b8a52beeaf308a4a808e454d241e4d2
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
63
Assets/Scripts/Components/Unit.cs
Normal file
63
Assets/Scripts/Components/Unit.cs
Normal file
|
@ -0,0 +1,63 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Unit : MonoBehaviour
|
||||||
|
{
|
||||||
|
private UnitPosition position;
|
||||||
|
private UnitHealth health;
|
||||||
|
private UnitStats stats;
|
||||||
|
private List<GenericEffect> activeEffects;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
position = GetComponent<UnitPosition>();
|
||||||
|
health = GetComponent<UnitHealth>();
|
||||||
|
stats = GetComponent<UnitStats>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Heal(int amount)
|
||||||
|
{
|
||||||
|
activeEffects.ForEach(delegate (GenericEffect effect) { effect.BeforeHeal(this, amount); });
|
||||||
|
if (health != null)
|
||||||
|
{
|
||||||
|
health.Heal(amount);
|
||||||
|
}
|
||||||
|
activeEffects.ForEach(delegate (GenericEffect effect) { effect.AfterHeal(this, amount); });
|
||||||
|
}
|
||||||
|
|
||||||
|
void Damage(int amount)
|
||||||
|
{
|
||||||
|
activeEffects.ForEach(delegate (GenericEffect effect) { effect.BeforeDamage(this, amount); });
|
||||||
|
if (health != null)
|
||||||
|
{
|
||||||
|
health.Damage(amount);
|
||||||
|
if (health.currentHealth == 0)
|
||||||
|
{
|
||||||
|
Die();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
activeEffects.ForEach(delegate (GenericEffect effect) { effect.AfterDamage(this, amount); });
|
||||||
|
}
|
||||||
|
|
||||||
|
void Die()
|
||||||
|
{
|
||||||
|
bool deathPrevented = activeEffects.TrueForAll(delegate (GenericEffect effect) { return effect.BeforeDeath(this); });
|
||||||
|
if(deathPrevented)
|
||||||
|
{
|
||||||
|
if(health.currentHealth <= 0)
|
||||||
|
{
|
||||||
|
health.currentHealth = 1;
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
//Die. For real.
|
||||||
|
}
|
||||||
|
|
||||||
|
void ApplyNewEffect(GenericEffect newEffect)
|
||||||
|
{
|
||||||
|
activeEffects.ForEach(delegate (GenericEffect existingEffect) { existingEffect.BeforeNewEffect(this, newEffect); });
|
||||||
|
activeEffects.Add(newEffect);
|
||||||
|
activeEffects.ForEach(delegate (GenericEffect existingEffect) { existingEffect.AfterNewEffect(this, newEffect); });
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Components/Unit.cs.meta
Normal file
11
Assets/Scripts/Components/Unit.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: df9bb144124c5e2449e30f0742eb895c
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
50
Assets/Scripts/Components/UnitHealth.cs
Normal file
50
Assets/Scripts/Components/UnitHealth.cs
Normal file
|
@ -0,0 +1,50 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class UnitHealth : MonoBehaviour
|
||||||
|
{
|
||||||
|
public int currentHealth;
|
||||||
|
public int maximumHealth = 10;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
currentHealth = maximumHealth;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Damage(int amount)
|
||||||
|
{
|
||||||
|
//Negative damage doesn't exist
|
||||||
|
if(amount <= 0)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
//Damage the unit
|
||||||
|
currentHealth -= amount;
|
||||||
|
//Do not go beyond zero
|
||||||
|
if(currentHealth < 0)
|
||||||
|
{
|
||||||
|
currentHealth = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Heal(int amount)
|
||||||
|
{
|
||||||
|
currentHealth += amount;
|
||||||
|
//Positive healing
|
||||||
|
if (amount >= 0)
|
||||||
|
{
|
||||||
|
if(currentHealth > maximumHealth)
|
||||||
|
{
|
||||||
|
currentHealth = maximumHealth;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
//Negative healing: non-lethal!
|
||||||
|
else
|
||||||
|
{
|
||||||
|
//Prevent lethal damage
|
||||||
|
if(currentHealth <= 0)
|
||||||
|
{
|
||||||
|
currentHealth = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Components/UnitHealth.cs.meta
Normal file
11
Assets/Scripts/Components/UnitHealth.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b4c565b15e7acc041868b2ca43dc76bc
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
22
Assets/Scripts/Components/UnitRendering.cs
Normal file
22
Assets/Scripts/Components/UnitRendering.cs
Normal file
|
@ -0,0 +1,22 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class UnitRendering : MonoBehaviour
|
||||||
|
{
|
||||||
|
private SpriteRenderer spriteRenderer;
|
||||||
|
private Animator animator;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
spriteRenderer = GetComponent<SpriteRenderer>();
|
||||||
|
animator = GetComponent<Animator>();
|
||||||
|
|
||||||
|
if(spriteRenderer == null)
|
||||||
|
{
|
||||||
|
Debug.LogError("Missing spriteRenderer on rendered unit");
|
||||||
|
}
|
||||||
|
if(animator == null)
|
||||||
|
{
|
||||||
|
Debug.LogError("Missiong animator on rendered unit");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Components/UnitRendering.cs.meta
Normal file
11
Assets/Scripts/Components/UnitRendering.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f4de78bceca8c4e4e9796028585062f3
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
10
Assets/Scripts/Components/UnitStats.cs
Normal file
10
Assets/Scripts/Components/UnitStats.cs
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class UnitStats : MonoBehaviour
|
||||||
|
{
|
||||||
|
public UnitStat attack;
|
||||||
|
public UnitStat defense;
|
||||||
|
public UnitStat skill;
|
||||||
|
public UnitStat evasion;
|
||||||
|
public UnitStat speed;
|
||||||
|
}
|
11
Assets/Scripts/Components/UnitStats.cs.meta
Normal file
11
Assets/Scripts/Components/UnitStats.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d6b8d3f3154b42e4a80bef0a30833c34
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Assets/Scripts/Structures.meta
Normal file
8
Assets/Scripts/Structures.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8f65b35b16eb2324386f9e37950acaf6
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
44
Assets/Scripts/Structures/GenericEffect.cs
Normal file
44
Assets/Scripts/Structures/GenericEffect.cs
Normal file
|
@ -0,0 +1,44 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public abstract class GenericEffect : MonoBehaviour
|
||||||
|
{
|
||||||
|
//Duration doesn't decrease automatically
|
||||||
|
private int duration;
|
||||||
|
|
||||||
|
public void SetDuration(int value, Unit self = null)
|
||||||
|
{
|
||||||
|
bool firstApplication = (self == null);
|
||||||
|
duration = value;
|
||||||
|
if(firstApplication && self != null)
|
||||||
|
{
|
||||||
|
OnApply(self);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ChangeDuration(int value, Unit self = null)
|
||||||
|
{
|
||||||
|
duration += value;
|
||||||
|
if(value < 0 && duration <= 0)
|
||||||
|
{
|
||||||
|
OnExpire(self);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public virtual void OnApply(Unit self) { }
|
||||||
|
public virtual void OnExpire(Unit self) { Destroy(this); } //The effect should remove itself when the duration ends
|
||||||
|
public virtual void OnTurnStart(Unit self) { }
|
||||||
|
public virtual void OnTurnEnd(Unit self) { }
|
||||||
|
public virtual void BeforeAttack(Unit self) { }
|
||||||
|
public virtual void AfterAttack(Unit self) { }
|
||||||
|
public virtual bool BeforeDeath(Unit self) { return true; } //Returns false if the effect prevented the death of the unit
|
||||||
|
public virtual void BeforeStep(Unit self) { }
|
||||||
|
public virtual void AfterStep(Unit self) { }
|
||||||
|
public virtual void BeforeMove(Unit self) { }
|
||||||
|
public virtual void AfterMove(Unit self) { }
|
||||||
|
public virtual void BeforeDamage(Unit self, int damageAmount) { }
|
||||||
|
public virtual void AfterDamage(Unit self, int damageAmount) { }
|
||||||
|
public virtual void BeforeHeal(Unit self, int healAmount) { }
|
||||||
|
public virtual void AfterHeal(Unit self, int healAmount) { }
|
||||||
|
public virtual void BeforeNewEffect(Unit self, GenericEffect effect) { }
|
||||||
|
public virtual void AfterNewEffect(Unit self, GenericEffect effect) { }
|
||||||
|
}
|
11
Assets/Scripts/Structures/GenericEffect.cs.meta
Normal file
11
Assets/Scripts/Structures/GenericEffect.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e1110b7c85b42af47a06b6cadf282f1e
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
24
Assets/Scripts/Structures/MapPosition.cs
Normal file
24
Assets/Scripts/Structures/MapPosition.cs
Normal file
|
@ -0,0 +1,24 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[System.Serializable]
|
||||||
|
public class MapPosition : System.Object
|
||||||
|
{
|
||||||
|
public readonly int x;
|
||||||
|
public readonly int y;
|
||||||
|
|
||||||
|
public MapPosition(int x, int y)
|
||||||
|
{
|
||||||
|
this.x = x;
|
||||||
|
this.y = y;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int Distance(MapPosition other)
|
||||||
|
{
|
||||||
|
return (Mathf.Abs(x - other.x) + Mathf.Abs(y - other.y));
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsAdjacent(MapPosition other)
|
||||||
|
{
|
||||||
|
return (Distance(other) == 1);
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Structures/MapPosition.cs.meta
Normal file
11
Assets/Scripts/Structures/MapPosition.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
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|
guid: e9ac44385c36b4e4380c50aefed7534a
|
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|
MonoImporter:
|
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|
externalObjects: {}
|
||||||
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serializedVersion: 2
|
||||||
|
defaultReferences: []
|
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|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
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|
assetBundleName:
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|
assetBundleVariant:
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33
Assets/Scripts/Structures/Order.cs
Normal file
33
Assets/Scripts/Structures/Order.cs
Normal file
|
@ -0,0 +1,33 @@
|
||||||
|
using UnityEngine;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
[System.Serializable]
|
||||||
|
class Order : System.Object
|
||||||
|
{
|
||||||
|
public List<MapPosition> steps;
|
||||||
|
|
||||||
|
public Order(MapPosition start)
|
||||||
|
{
|
||||||
|
steps.Add(start);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddStep(MapPosition newStep)
|
||||||
|
{
|
||||||
|
MapPosition lastStep = steps[steps.Count - 1];
|
||||||
|
if(!newStep.IsAdjacent(lastStep))
|
||||||
|
{
|
||||||
|
throw new Exception("newStep is not adjacent to the lastStep");
|
||||||
|
}
|
||||||
|
steps.Add(newStep);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CancelLastStep()
|
||||||
|
{
|
||||||
|
if(steps.Count < 2)
|
||||||
|
{
|
||||||
|
throw new Exception("Can't remove the first step");
|
||||||
|
}
|
||||||
|
steps.RemoveAt(steps.Count - 1);
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Structures/Order.cs.meta
Normal file
11
Assets/Scripts/Structures/Order.cs.meta
Normal file
|
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fileFormatVersion: 2
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guid: 6d78f0cfa3f3315498fe0b4ddb0a13fc
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externalObjects: {}
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userData:
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assetBundleVariant:
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28
Assets/Scripts/Structures/UnitStat.cs
Normal file
28
Assets/Scripts/Structures/UnitStat.cs
Normal file
|
@ -0,0 +1,28 @@
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[System.Serializable]
|
||||||
|
public class UnitStat : System.Object
|
||||||
|
{
|
||||||
|
public int currentValue;
|
||||||
|
public int minimumValue;
|
||||||
|
public int maximumValue;
|
||||||
|
public readonly int startingValue;
|
||||||
|
|
||||||
|
public UnitStat(int startingValue, int minimumValue, int maximumValue)
|
||||||
|
{
|
||||||
|
this.startingValue = startingValue;
|
||||||
|
this.minimumValue = minimumValue;
|
||||||
|
this.maximumValue = maximumValue;
|
||||||
|
currentValue = startingValue;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RelativeChange(int relativeValue)
|
||||||
|
{
|
||||||
|
currentValue = Mathf.Clamp(currentValue + relativeValue, minimumValue, maximumValue);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AbsoluteChange(int absoluteValue)
|
||||||
|
{
|
||||||
|
currentValue = Mathf.Clamp(absoluteValue, minimumValue, maximumValue);
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Structures/UnitStat.cs.meta
Normal file
11
Assets/Scripts/Structures/UnitStat.cs.meta
Normal file
|
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|
fileFormatVersion: 2
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guid: 89a04fdf26d341d45b249a55ba7f1ed2
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externalObjects: {}
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serializedVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Assets/Sprites.meta
Normal file
8
Assets/Sprites.meta
Normal file
|
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guid: c4144458134c0354ab32ad157d821f38
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folderAsset: yes
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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Assets/Sprites/Gem_Empty.png
(Stored with Git LFS)
Normal file
BIN
Assets/Sprites/Gem_Empty.png
(Stored with Git LFS)
Normal file
Binary file not shown.
99
Assets/Sprites/Gem_Empty.png.meta
Normal file
99
Assets/Sprites/Gem_Empty.png.meta
Normal file
|
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platformSettings:
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|
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Assets/Sprites/Oct_Empty.png
(Stored with Git LFS)
Normal file
BIN
Assets/Sprites/Oct_Empty.png
(Stored with Git LFS)
Normal file
Binary file not shown.
99
Assets/Sprites/Oct_Empty.png.meta
Normal file
99
Assets/Sprites/Oct_Empty.png.meta
Normal file
|
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fileIDToRecycleName: {}
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|
mipmaps:
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|
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fadeOut: 0
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|
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|
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|
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|
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|
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36
Packages/manifest.json
Normal file
36
Packages/manifest.json
Normal file
|
@ -0,0 +1,36 @@
|
||||||
|
{
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.2d.pixel-perfect": "1.0.1-preview",
|
||||||
|
"com.unity.package-manager-ui": "2.0.1",
|
||||||
|
"com.unity.modules.ai": "1.0.0",
|
||||||
|
"com.unity.modules.animation": "1.0.0",
|
||||||
|
"com.unity.modules.assetbundle": "1.0.0",
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
"com.unity.modules.cloth": "1.0.0",
|
||||||
|
"com.unity.modules.director": "1.0.0",
|
||||||
|
"com.unity.modules.imageconversion": "1.0.0",
|
||||||
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0",
|
||||||
|
"com.unity.modules.particlesystem": "1.0.0",
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.modules.physics2d": "1.0.0",
|
||||||
|
"com.unity.modules.screencapture": "1.0.0",
|
||||||
|
"com.unity.modules.terrain": "1.0.0",
|
||||||
|
"com.unity.modules.terrainphysics": "1.0.0",
|
||||||
|
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|
||||||
|
"com.unity.modules.ui": "1.0.0",
|
||||||
|
"com.unity.modules.uielements": "1.0.0",
|
||||||
|
"com.unity.modules.umbra": "1.0.0",
|
||||||
|
"com.unity.modules.unityanalytics": "1.0.0",
|
||||||
|
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|
||||||
|
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|
||||||
|
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequesttexture": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestwww": "1.0.0",
|
||||||
|
"com.unity.modules.vehicles": "1.0.0",
|
||||||
|
"com.unity.modules.video": "1.0.0",
|
||||||
|
"com.unity.modules.vr": "1.0.0",
|
||||||
|
"com.unity.modules.wind": "1.0.0",
|
||||||
|
"com.unity.modules.xr": "1.0.0"
|
||||||
|
}
|
||||||
|
}
|
17
ProjectSettings/AudioManager.asset
Normal file
17
ProjectSettings/AudioManager.asset
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!11 &1
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
m_AmbisonicDecoderPlugin:
|
||||||
|
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|
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|
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|
6
ProjectSettings/ClusterInputManager.asset
Normal file
6
ProjectSettings/ClusterInputManager.asset
Normal file
|
@ -0,0 +1,6 @@
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29
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11
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21
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21
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61
ProjectSettings/GraphicsSettings.asset
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61
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295
ProjectSettings/InputManager.asset
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295
ProjectSettings/InputManager.asset
Normal file
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91
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91
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8
ProjectSettings/NetworkManager.asset
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Normal file
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37
ProjectSettings/Physics2DSettings.asset
Normal file
37
ProjectSettings/Physics2DSettings.asset
Normal file
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27
ProjectSettings/PresetManager.asset
Normal file
27
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Normal file
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618
ProjectSettings/ProjectSettings.asset
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618
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cloudProjectId:
|
||||||
|
framebufferDepthMemorylessMode: 0
|
||||||
|
projectName:
|
||||||
|
organizationId:
|
||||||
|
cloudEnabled: 0
|
||||||
|
enableNativePlatformBackendsForNewInputSystem: 0
|
||||||
|
disableOldInputManagerSupport: 0
|
||||||
|
legacyClampBlendShapeWeights: 1
|
1
ProjectSettings/ProjectVersion.txt
Normal file
1
ProjectSettings/ProjectVersion.txt
Normal file
|
@ -0,0 +1 @@
|
||||||
|
m_EditorVersion: 2018.3.0b1
|
190
ProjectSettings/QualitySettings.asset
Normal file
190
ProjectSettings/QualitySettings.asset
Normal file
|
@ -0,0 +1,190 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!47 &1
|
||||||
|
QualitySettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 5
|
||||||
|
m_CurrentQuality: 4
|
||||||
|
m_QualitySettings:
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Very Low
|
||||||
|
pixelLightCount: 0
|
||||||
|
shadows: 0
|
||||||
|
shadowResolution: 0
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 1
|
||||||
|
shadowDistance: 15
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 0
|
||||||
|
blendWeights: 1
|
||||||
|
textureQuality: 1
|
||||||
|
anisotropicTextures: 0
|
||||||
|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 0
|
||||||
|
realtimeReflectionProbes: 0
|
||||||
|
billboardsFaceCameraPosition: 0
|
||||||
|
vSyncCount: 0
|
||||||
|
lodBias: 0.3
|
||||||
|
maximumLODLevel: 0
|
||||||
|
particleRaycastBudget: 4
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 4
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Low
|
||||||
|
pixelLightCount: 0
|
||||||
|
shadows: 0
|
||||||
|
shadowResolution: 0
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 1
|
||||||
|
shadowDistance: 20
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 0
|
||||||
|
blendWeights: 2
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 0
|
||||||
|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 0
|
||||||
|
realtimeReflectionProbes: 0
|
||||||
|
billboardsFaceCameraPosition: 0
|
||||||
|
vSyncCount: 0
|
||||||
|
lodBias: 0.4
|
||||||
|
maximumLODLevel: 0
|
||||||
|
particleRaycastBudget: 16
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 4
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Medium
|
||||||
|
pixelLightCount: 1
|
||||||
|
shadows: 1
|
||||||
|
shadowResolution: 0
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 1
|
||||||
|
shadowDistance: 20
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 0
|
||||||
|
blendWeights: 2
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 1
|
||||||
|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 0
|
||||||
|
realtimeReflectionProbes: 0
|
||||||
|
billboardsFaceCameraPosition: 0
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 0.7
|
||||||
|
maximumLODLevel: 0
|
||||||
|
particleRaycastBudget: 64
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 4
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: High
|
||||||
|
pixelLightCount: 2
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 1
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 2
|
||||||
|
shadowDistance: 40
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
blendWeights: 2
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 1
|
||||||
|
antiAliasing: 2
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 1
|
||||||
|
maximumLODLevel: 0
|
||||||
|
particleRaycastBudget: 256
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 4
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Very High
|
||||||
|
pixelLightCount: 3
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 2
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 2
|
||||||
|
shadowDistance: 40
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
blendWeights: 4
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 1
|
||||||
|
antiAliasing: 4
|
||||||
|
softParticles: 1
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 1.5
|
||||||
|
maximumLODLevel: 0
|
||||||
|
particleRaycastBudget: 1024
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 4
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Ultra
|
||||||
|
pixelLightCount: 4
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 2
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 4
|
||||||
|
shadowDistance: 150
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
blendWeights: 4
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 1
|
||||||
|
antiAliasing: 4
|
||||||
|
softParticles: 1
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 2
|
||||||
|
maximumLODLevel: 0
|
||||||
|
particleRaycastBudget: 4096
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 4
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
m_PerPlatformDefaultQuality:
|
||||||
|
Android: 2
|
||||||
|
Nintendo 3DS: 5
|
||||||
|
Nintendo Switch: 5
|
||||||
|
PS4: 5
|
||||||
|
PSP2: 2
|
||||||
|
Standalone: 5
|
||||||
|
Tizen: 2
|
||||||
|
WebGL: 3
|
||||||
|
WiiU: 5
|
||||||
|
Windows Store Apps: 5
|
||||||
|
XboxOne: 5
|
||||||
|
iPhone: 2
|
||||||
|
tvOS: 2
|
43
ProjectSettings/TagManager.asset
Normal file
43
ProjectSettings/TagManager.asset
Normal file
|
@ -0,0 +1,43 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!78 &1
|
||||||
|
TagManager:
|
||||||
|
serializedVersion: 2
|
||||||
|
tags: []
|
||||||
|
layers:
|
||||||
|
- Default
|
||||||
|
- TransparentFX
|
||||||
|
- Ignore Raycast
|
||||||
|
-
|
||||||
|
- Water
|
||||||
|
- UI
|
||||||
|
-
|
||||||
|
-
|
||||||
|
- PostProcessing
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
m_SortingLayers:
|
||||||
|
- name: Default
|
||||||
|
uniqueID: 0
|
||||||
|
locked: 0
|
9
ProjectSettings/TimeManager.asset
Normal file
9
ProjectSettings/TimeManager.asset
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!5 &1
|
||||||
|
TimeManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
Fixed Timestep: 0.02
|
||||||
|
Maximum Allowed Timestep: 0.1
|
||||||
|
m_TimeScale: 1
|
||||||
|
Maximum Particle Timestep: 0.03
|
34
ProjectSettings/UnityConnectSettings.asset
Normal file
34
ProjectSettings/UnityConnectSettings.asset
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!310 &1
|
||||||
|
UnityConnectSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_TestEventUrl:
|
||||||
|
m_TestConfigUrl:
|
||||||
|
m_TestInitMode: 0
|
||||||
|
CrashReportingSettings:
|
||||||
|
m_EventUrl: https://perf-events.cloud.unity3d.com/api/events/crashes
|
||||||
|
m_NativeEventUrl: https://perf-events.cloud.unity3d.com/symbolicate
|
||||||
|
m_Enabled: 0
|
||||||
|
m_CaptureEditorExceptions: 1
|
||||||
|
UnityPurchasingSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
UnityAnalyticsSettings:
|
||||||
|
m_Enabled: 1
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
m_TestMode: 0
|
||||||
|
m_TestEventUrl:
|
||||||
|
m_TestConfigUrl:
|
||||||
|
UnityAdsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
m_TestMode: 0
|
||||||
|
m_IosGameId:
|
||||||
|
m_AndroidGameId:
|
||||||
|
m_GameIds: {}
|
||||||
|
m_GameId:
|
||||||
|
PerformanceReportingSettings:
|
||||||
|
m_Enabled: 0
|
11
ProjectSettings/VFXManager.asset
Normal file
11
ProjectSettings/VFXManager.asset
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!937362698 &1
|
||||||
|
VFXManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_IndirectShader: {fileID: 0}
|
||||||
|
m_CopyBufferShader: {fileID: 0}
|
||||||
|
m_SortShader: {fileID: 0}
|
||||||
|
m_RenderPipeSettingsPath:
|
||||||
|
m_FixedTimeStep: 0.016666668
|
||||||
|
m_MaxDeltaTime: 0.05
|
Loading…
Reference in a new issue