1
Fork 0
mirror of https://github.com/Steffo99/octogem.git synced 2024-11-25 22:44:20 +00:00
octogem/Assets/Scripts/Components/Position/TilePosition.cs
2018-09-27 00:38:49 +02:00

26 lines
No EOL
677 B
C#

using UnityEngine;
public class TilePosition : GenericPosition
{
public override MapPosition Position
{
get
{
return Position;
}
set
{
if (Debug.isDebugBuild)
{
//Check if the tile is in the expected position
Vector3 expectedPosition = new Vector3(Position.x, Position.y);
if (transform.position != expectedPosition)
{
Debug.LogWarningFormat("{0}'s TilePosition is mismatched with its transform position.", gameObject.name);
}
}
Position = value;
}
}
}