1
Fork 0
mirror of https://github.com/Steffo99/stack.git synced 2024-11-22 16:04:19 +00:00
stack/objects/libro.object.gmx

29 lines
1 KiB
Text
Raw Normal View History

2013-06-14 12:03:28 +00:00
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<object>
2013-06-28 16:44:10 +00:00
<spriteName>libro_mate</spriteName>
2013-06-14 12:03:28 +00:00
<solid>-1</solid>
<visible>-1</visible>
<depth>0</depth>
<persistent>0</persistent>
2013-06-28 16:44:10 +00:00
<parentName>stackdrop</parentName>
2013-06-14 12:03:28 +00:00
<maskName>&lt;undefined&gt;</maskName>
2013-06-26 17:14:46 +00:00
<events/>
2013-06-14 12:03:28 +00:00
<PhysicsObject>-1</PhysicsObject>
<PhysicsObjectSensor>0</PhysicsObjectSensor>
<PhysicsObjectShape>1</PhysicsObjectShape>
<PhysicsObjectDensity>0.5</PhysicsObjectDensity>
<PhysicsObjectRestitution>0</PhysicsObjectRestitution>
<PhysicsObjectGroup>1</PhysicsObjectGroup>
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
2013-06-28 16:44:10 +00:00
<PhysicsObjectFriction>10</PhysicsObjectFriction>
2013-06-14 12:03:28 +00:00
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
<PhysicsShapePoints>
<point>0,0</point>
<point>32,0</point>
2013-06-28 16:44:10 +00:00
<point>32,48</point>
<point>0,48</point>
2013-06-14 12:03:28 +00:00
</PhysicsShapePoints>
</object>