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Modifiche ai muri.

This commit is contained in:
Steffo 2013-07-16 19:57:24 +02:00
parent c2cd329e3f
commit 586c2c8f3a
4 changed files with 18 additions and 54 deletions

View file

@ -222,7 +222,7 @@
<option_use_new_audio>True</option_use_new_audio>
<option_variableerrors>False</option_variableerrors>
<option_version>Alpha</option_version>
<option_version_build>2</option_version_build>
<option_version_build>3</option_version_build>
<option_version_company>Royal Games</option_version_company>
<option_version_copyright>lolno</option_version_copyright>
<option_version_description></option_version_description>

View file

@ -8,56 +8,6 @@
<parentName>o_generale</parentName>
<maskName>&lt;undefined&gt;</maskName>
<events>
<event eventtype="3" enumb="1">
<action>
<libid>1</libid>
<id>410</id>
<kind>0</kind>
<userelative>0</userelative>
<isquestion>-1</isquestion>
<useapplyto>-1</useapplyto>
<exetype>1</exetype>
<functionname>action_if_aligned</functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>-1</isnot>
<arguments>
<argument>
<kind>0</kind>
<string>32</string>
</argument>
<argument>
<kind>0</kind>
<string>32</string>
</argument>
</arguments>
</action>
<action>
<libid>1</libid>
<id>117</id>
<kind>0</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>1</exetype>
<functionname>action_snap</functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>0</kind>
<string>32</string>
</argument>
<argument>
<kind>0</kind>
<string>32</string>
</argument>
</arguments>
</action>
</event>
<event eventtype="8" enumb="0">
<action>
<libid>1</libid>
@ -148,7 +98,7 @@ physics_draw_debug();
<PhysicsObjectLinearDamping>0.100000001490116</PhysicsObjectLinearDamping>
<PhysicsObjectAngularDamping>0.100000001490116</PhysicsObjectAngularDamping>
<PhysicsObjectFriction>0.5</PhysicsObjectFriction>
<PhysicsObjectAwake>-1</PhysicsObjectAwake>
<PhysicsObjectAwake>0</PhysicsObjectAwake>
<PhysicsObjectKinematic>0</PhysicsObjectKinematic>
<PhysicsShapePoints>
<point>0,0</point>

View file

@ -298,7 +298,14 @@
<argument>
<kind>1</kind>
<string>//Fai spawnare l'oggetto selezionato in base all'array stack_names.
instance_create(mouse_x,mouse_y,stack_names[selected]);
if (selected = 10)
{
instance_create(floor((mouse_x div 32))*32,floor((mouse_y div 32))*32,stack_names[selected]);
}
else
{
instance_create(mouse_x,mouse_y,stack_names[selected]);
}
</string>
</argument>
</arguments>

View file

@ -1 +1,8 @@
draw_sprite_ext(object_get_sprite(stack_names[selected]), 0, mouse_x, mouse_y, 1, 1, 0, c_white, 0.4);
if (selected = 10)
{
draw_sprite_ext(object_get_sprite(stack_names[selected]), 0, floor((mouse_x div 32))*32,floor((mouse_y div 32))*32, 1, 1, 0, c_white, 0.4);
}
else
{
draw_sprite_ext(object_get_sprite(stack_names[selected]), 0, mouse_x, mouse_y, 1, 1, 0, c_white, 0.4);
}