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Roba per la selezione livelli.
This commit is contained in:
parent
8a1ed2f397
commit
c55047082b
11 changed files with 102 additions and 2 deletions
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@ -213,7 +213,7 @@
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<option_use_new_audio>true</option_use_new_audio>
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<option_variableerrors>false</option_variableerrors>
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<option_version>100</option_version>
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<option_version_build>5</option_version_build>
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<option_version_build>8</option_version_build>
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<option_version_company></option_version_company>
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<option_version_copyright></option_version_copyright>
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<option_version_description></option_version_description>
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@ -7,6 +7,10 @@
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<sounds name="sound"/>
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<sprites name="sprites">
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<sprite>sprites\ytile</sprite>
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<sprite>sprites\t_twotris</sprite>
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<sprite>sprites\t_classic</sprite>
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<sprite>sprites\t_sandbox</sprite>
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<sprite>sprites\t_stairs</sprite>
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<sprite>sprites\up</sprite>
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<sprite>sprites\yslabl</sprite>
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<sprite>sprites\ytopl</sprite>
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@ -25,7 +25,7 @@
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<arguments>
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<argument>
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<kind>11</kind>
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<room>map1</room>
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<room>s_twotris</room>
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</argument>
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</arguments>
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</action>
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BIN
sprites/images/t_classic_0.png
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BIN
sprites/images/t_classic_0.png
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After Width: | Height: | Size: 171 B |
BIN
sprites/images/t_sandbox_0.png
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BIN
sprites/images/t_sandbox_0.png
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After Width: | Height: | Size: 134 B |
BIN
sprites/images/t_stairs_0.png
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BIN
sprites/images/t_stairs_0.png
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After Width: | Height: | Size: 162 B |
BIN
sprites/images/t_twotris_0.png
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BIN
sprites/images/t_twotris_0.png
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After Width: | Height: | Size: 182 B |
24
sprites/t_classic.sprite.gmx
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24
sprites/t_classic.sprite.gmx
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@ -0,0 +1,24 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<sprite>
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<xorig>16</xorig>
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<yorigin>16</yorigin>
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<colkind>1</colkind>
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<coltolerance>0</coltolerance>
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<sepmasks>0</sepmasks>
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<bboxmode>0</bboxmode>
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<bbox_left>0</bbox_left>
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<bbox_right>31</bbox_right>
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<bbox_top>0</bbox_top>
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<bbox_bottom>31</bbox_bottom>
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<HTile>0</HTile>
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<VTile>0</VTile>
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<TextureGroups>
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<TextureGroup0>0</TextureGroup0>
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</TextureGroups>
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<For3D>0</For3D>
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<width>32</width>
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<height>32</height>
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<frames>
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<frame index="0">images\t_classic_0.png</frame>
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</frames>
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</sprite>
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24
sprites/t_sandbox.sprite.gmx
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24
sprites/t_sandbox.sprite.gmx
Normal file
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@ -0,0 +1,24 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<sprite>
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<xorig>16</xorig>
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<yorigin>16</yorigin>
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<colkind>1</colkind>
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<coltolerance>0</coltolerance>
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<sepmasks>0</sepmasks>
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<bboxmode>0</bboxmode>
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<bbox_left>0</bbox_left>
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<bbox_right>31</bbox_right>
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<bbox_top>0</bbox_top>
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<bbox_bottom>31</bbox_bottom>
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<HTile>0</HTile>
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<VTile>0</VTile>
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<TextureGroups>
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<TextureGroup0>0</TextureGroup0>
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</TextureGroups>
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<For3D>0</For3D>
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<width>32</width>
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<height>32</height>
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<frames>
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<frame index="0">images\t_sandbox_0.png</frame>
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</frames>
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</sprite>
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24
sprites/t_stairs.sprite.gmx
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24
sprites/t_stairs.sprite.gmx
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@ -0,0 +1,24 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<sprite>
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<xorig>16</xorig>
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<yorigin>16</yorigin>
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<colkind>1</colkind>
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<coltolerance>0</coltolerance>
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<sepmasks>0</sepmasks>
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<bboxmode>0</bboxmode>
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<bbox_left>0</bbox_left>
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<bbox_right>31</bbox_right>
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<bbox_top>0</bbox_top>
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<bbox_bottom>31</bbox_bottom>
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<HTile>0</HTile>
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<VTile>0</VTile>
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<TextureGroups>
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<TextureGroup0>0</TextureGroup0>
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</TextureGroups>
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<For3D>0</For3D>
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<width>32</width>
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<height>32</height>
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<frames>
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<frame index="0">images\t_stairs_0.png</frame>
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</frames>
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</sprite>
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24
sprites/t_twotris.sprite.gmx
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24
sprites/t_twotris.sprite.gmx
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@ -0,0 +1,24 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<sprite>
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<xorig>16</xorig>
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<yorigin>16</yorigin>
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<colkind>1</colkind>
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<coltolerance>0</coltolerance>
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<sepmasks>0</sepmasks>
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<bboxmode>0</bboxmode>
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<bbox_left>0</bbox_left>
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<bbox_right>31</bbox_right>
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<bbox_top>0</bbox_top>
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<bbox_bottom>31</bbox_bottom>
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<HTile>0</HTile>
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<VTile>0</VTile>
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<TextureGroups>
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<TextureGroup0>0</TextureGroup0>
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</TextureGroups>
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<For3D>0</For3D>
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<width>32</width>
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<height>32</height>
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<frames>
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<frame index="0">images\t_twotris_0.png</frame>
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</frames>
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</sprite>
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