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Roba.
Bugfix, modifiche alla cam di totem.
This commit is contained in:
parent
fbb84ffb0d
commit
f169e359db
6 changed files with 81 additions and 5 deletions
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@ -34,7 +34,7 @@
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<sprite>sprites\i_totemB</sprite>
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<sprite>sprites\i_totemB</sprite>
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<sprite>sprites\i_totemC</sprite>
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<sprite>sprites\i_totemC</sprite>
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<sprite>sprites\i_totemD</sprite>
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<sprite>sprites\i_totemD</sprite>
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<sprite>sprites\i_otemE</sprite>
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<sprite>sprites\i_totemE</sprite>
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<sprite>sprites\i_totemF</sprite>
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<sprite>sprites\i_totemF</sprite>
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<sprite>sprites\i_totemG</sprite>
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<sprite>sprites\i_totemG</sprite>
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<sprite>sprites\i_totemH</sprite>
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<sprite>sprites\i_totemH</sprite>
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@ -89,6 +89,20 @@
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</argument>
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</argument>
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</arguments>
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</arguments>
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</action>
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</action>
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<action>
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<libid>1</libid>
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<id>422</id>
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<kind>1</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>0</useapplyto>
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<exetype>0</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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</action>
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<action>
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<action>
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<libid>1</libid>
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<libid>1</libid>
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<id>611</id>
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<id>611</id>
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@ -113,6 +127,44 @@
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</argument>
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</argument>
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</arguments>
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</arguments>
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</action>
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</action>
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<action>
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<libid>1</libid>
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<id>109</id>
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<kind>0</kind>
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<userelative>-1</userelative>
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<isquestion>0</isquestion>
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<useapplyto>-1</useapplyto>
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<exetype>1</exetype>
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<functionname>action_move_to</functionname>
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<codestring></codestring>
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<whoName>following</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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<arguments>
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<argument>
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<kind>0</kind>
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<string>0</string>
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</argument>
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<argument>
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<kind>0</kind>
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<string>+32</string>
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</argument>
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</arguments>
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</action>
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<action>
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<libid>1</libid>
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<id>424</id>
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<kind>2</kind>
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<userelative>0</userelative>
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<isquestion>0</isquestion>
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<useapplyto>0</useapplyto>
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<exetype>0</exetype>
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<functionname></functionname>
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<codestring></codestring>
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<whoName>self</whoName>
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<relative>0</relative>
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<isnot>0</isnot>
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</action>
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</event>
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</event>
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<event eventtype="4" ename="boom">
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<event eventtype="4" ename="boom">
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<action>
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<action>
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@ -1,6 +1,6 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<object>
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<object>
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<spriteName>i_otemE</spriteName>
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<spriteName>i_totemE</spriteName>
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<solid>-1</solid>
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<solid>-1</solid>
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<visible>-1</visible>
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<visible>-1</visible>
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<depth>0</depth>
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<depth>0</depth>
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@ -26,8 +26,8 @@
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<deleteUnderlyingObj>0</deleteUnderlyingObj>
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<deleteUnderlyingObj>0</deleteUnderlyingObj>
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<deleteUnderlyingTiles>-1</deleteUnderlyingTiles>
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<deleteUnderlyingTiles>-1</deleteUnderlyingTiles>
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<page>4</page>
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<page>4</page>
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<xoffset>175</xoffset>
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<xoffset>-89</xoffset>
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<yoffset>180</yoffset>
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<yoffset>693</yoffset>
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</makerSettings>
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</makerSettings>
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<backgrounds>
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<backgrounds>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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@ -40,7 +40,7 @@
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
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</backgrounds>
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</backgrounds>
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<views>
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<views>
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<view visible="-1" objName="following" xview="0" yview="480" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="320" vborder="240" hspeed="2" vspeed="2"/>
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<view visible="-1" objName="following" xview="0" yview="480" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="320" vborder="240" hspeed="4" vspeed="4"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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<view visible="0" objName="<undefined>" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
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24
sprites/i_totemE.sprite.gmx
Normal file
24
sprites/i_totemE.sprite.gmx
Normal file
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@ -0,0 +1,24 @@
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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
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<sprite>
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<xorig>16</xorig>
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<yorigin>16</yorigin>
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<colkind>1</colkind>
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<coltolerance>0</coltolerance>
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<sepmasks>0</sepmasks>
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<bboxmode>0</bboxmode>
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<bbox_left>0</bbox_left>
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<bbox_right>31</bbox_right>
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<bbox_top>0</bbox_top>
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<bbox_bottom>31</bbox_bottom>
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<HTile>0</HTile>
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<VTile>0</VTile>
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<TextureGroups>
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<TextureGroup0>0</TextureGroup0>
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</TextureGroups>
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<For3D>0</For3D>
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<width>32</width>
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<height>32</height>
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<frames>
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<frame index="0">images\i_totemE_0.png</frame>
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</frames>
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</sprite>
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BIN
sprites/images/i_totemE_0.png
Normal file
BIN
sprites/images/i_totemE_0.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 181 B |
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