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Bugfix, modifiche alla cam di totem.
This commit is contained in:
Steffo 2013-07-12 18:47:31 +03:00
parent fbb84ffb0d
commit f169e359db
6 changed files with 81 additions and 5 deletions

View file

@ -34,7 +34,7 @@
<sprite>sprites\i_totemB</sprite>
<sprite>sprites\i_totemC</sprite>
<sprite>sprites\i_totemD</sprite>
<sprite>sprites\i_otemE</sprite>
<sprite>sprites\i_totemE</sprite>
<sprite>sprites\i_totemF</sprite>
<sprite>sprites\i_totemG</sprite>
<sprite>sprites\i_totemH</sprite>

View file

@ -89,6 +89,20 @@
</argument>
</arguments>
</action>
<action>
<libid>1</libid>
<id>422</id>
<kind>1</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>0</useapplyto>
<exetype>0</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
</action>
<action>
<libid>1</libid>
<id>611</id>
@ -113,6 +127,44 @@
</argument>
</arguments>
</action>
<action>
<libid>1</libid>
<id>109</id>
<kind>0</kind>
<userelative>-1</userelative>
<isquestion>0</isquestion>
<useapplyto>-1</useapplyto>
<exetype>1</exetype>
<functionname>action_move_to</functionname>
<codestring></codestring>
<whoName>following</whoName>
<relative>0</relative>
<isnot>0</isnot>
<arguments>
<argument>
<kind>0</kind>
<string>0</string>
</argument>
<argument>
<kind>0</kind>
<string>+32</string>
</argument>
</arguments>
</action>
<action>
<libid>1</libid>
<id>424</id>
<kind>2</kind>
<userelative>0</userelative>
<isquestion>0</isquestion>
<useapplyto>0</useapplyto>
<exetype>0</exetype>
<functionname></functionname>
<codestring></codestring>
<whoName>self</whoName>
<relative>0</relative>
<isnot>0</isnot>
</action>
</event>
<event eventtype="4" ename="boom">
<action>

View file

@ -1,6 +1,6 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<object>
<spriteName>i_otemE</spriteName>
<spriteName>i_totemE</spriteName>
<solid>-1</solid>
<visible>-1</visible>
<depth>0</depth>

View file

@ -26,8 +26,8 @@
<deleteUnderlyingObj>0</deleteUnderlyingObj>
<deleteUnderlyingTiles>-1</deleteUnderlyingTiles>
<page>4</page>
<xoffset>175</xoffset>
<yoffset>180</yoffset>
<xoffset>-89</xoffset>
<yoffset>693</yoffset>
</makerSettings>
<backgrounds>
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
@ -40,7 +40,7 @@
<background visible="0" foreground="0" name="" x="0" y="0" htiled="-1" vtiled="-1" hspeed="0" vspeed="0" stretch="0"/>
</backgrounds>
<views>
<view visible="-1" objName="following" xview="0" yview="480" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="320" vborder="240" hspeed="2" vspeed="2"/>
<view visible="-1" objName="following" xview="0" yview="480" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="320" vborder="240" hspeed="4" vspeed="4"/>
<view visible="0" objName="&lt;undefined&gt;" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
<view visible="0" objName="&lt;undefined&gt;" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>
<view visible="0" objName="&lt;undefined&gt;" xview="0" yview="0" wview="640" hview="480" xport="0" yport="0" wport="640" hport="480" hborder="32" vborder="32" hspeed="-1" vspeed="-1"/>

View file

@ -0,0 +1,24 @@
<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<sprite>
<xorig>16</xorig>
<yorigin>16</yorigin>
<colkind>1</colkind>
<coltolerance>0</coltolerance>
<sepmasks>0</sepmasks>
<bboxmode>0</bboxmode>
<bbox_left>0</bbox_left>
<bbox_right>31</bbox_right>
<bbox_top>0</bbox_top>
<bbox_bottom>31</bbox_bottom>
<HTile>0</HTile>
<VTile>0</VTile>
<TextureGroups>
<TextureGroup0>0</TextureGroup0>
</TextureGroups>
<For3D>0</For3D>
<width>32</width>
<height>32</height>
<frames>
<frame index="0">images\i_totemE_0.png</frame>
</frames>
</sprite>

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