mirror of
https://github.com/Steffo99/gravity-fusion.git
synced 2024-11-21 16:04:18 +00:00
Done?
This commit is contained in:
parent
2a65b391fe
commit
3318b1b769
4 changed files with 4 additions and 9 deletions
|
@ -18,7 +18,7 @@ public class Tutorial : MonoBehaviour {
|
|||
}
|
||||
|
||||
public void Step2() {
|
||||
gameController.messageBox.Write("Click outside the black hole to spawn a Particle!", Step3);
|
||||
gameController.messageBox.Write("Click outside the Black Hole to spawn a Particle!", Step3);
|
||||
}
|
||||
|
||||
public void Step3() {
|
||||
|
@ -46,7 +46,7 @@ public class Tutorial : MonoBehaviour {
|
|||
}
|
||||
|
||||
public void Step8() {
|
||||
gameController.messageBox.Write("Grow the black hole the most you can!", Step9);
|
||||
gameController.messageBox.Write("Grow the Black Hole the most you can!", Step9);
|
||||
}
|
||||
|
||||
public void Step9() {
|
||||
|
|
|
@ -587,10 +587,5 @@ PrefabInstance:
|
|||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4937878819460165300, guid: bf08d766b6e86cf4a8773489143ab2d5,
|
||||
type: 3}
|
||||
propertyPath: particleDurationConstant
|
||||
value: 10
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: bf08d766b6e86cf4a8773489143ab2d5, type: 3}
|
||||
|
|
|
@ -16,7 +16,7 @@ PlayerSettings:
|
|||
productName: LD45
|
||||
defaultCursor: {fileID: 0}
|
||||
cursorHotspot: {x: 0, y: 0}
|
||||
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
|
||||
m_SplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_ShowUnitySplashScreen: 1
|
||||
m_ShowUnitySplashLogo: 1
|
||||
m_SplashScreenOverlayOpacity: 1
|
||||
|
|
|
@ -7,7 +7,7 @@ _A colorful incremental game_
|
|||
Welcome to Gravity Fusion, the best physics simulator in the galaxy!
|
||||
Well... Maybe not the best in the Milky Way, but the best in _your_ galaxy!
|
||||
|
||||
In Gravity Fusion you'll create your own galaxy, starting from the black hole at the center and then slowly adding Particles around it!
|
||||
In Gravity Fusion you'll create your own galaxy, starting from the Black Hole at the center and then slowly adding Particles around it!
|
||||
|
||||
All Particles are affected by the [Law of Universal Gravitation](https://en.wikipedia.org/wiki/Newton's_law_of_universal_gravitation), and so they attract each other, and are attracted towards the black hole.
|
||||
|
||||
|
|
Loading…
Reference in a new issue