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I forgot to commit some stuff
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48 changed files with 2023 additions and 52 deletions
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type: 3}
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27
Assets/Scripts/Core/HoldExit.cs
Normal file
27
Assets/Scripts/Core/HoldExit.cs
Normal file
|
@ -0,0 +1,27 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class HoldExit : MonoBehaviour
|
||||||
|
{
|
||||||
|
public KeyCode exitKey = KeyCode.Escape;
|
||||||
|
public float holdTimeRequired = 1f;
|
||||||
|
private float holdTime;
|
||||||
|
|
||||||
|
void Start() {
|
||||||
|
holdTime = 0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if(Input.GetKey(exitKey)) {
|
||||||
|
holdTime += Time.unscaledDeltaTime;
|
||||||
|
if(holdTime >= holdTimeRequired) {
|
||||||
|
Application.Quit(0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
holdTime = 0f;
|
||||||
|
}
|
||||||
|
}
|
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|
}
|
11
Assets/Scripts/Core/HoldExit.cs.meta
Normal file
11
Assets/Scripts/Core/HoldExit.cs.meta
Normal file
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assetBundleVariant:
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15
Assets/Scripts/Core/ToggleActiveWithKey.cs
Normal file
15
Assets/Scripts/Core/ToggleActiveWithKey.cs
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class ToggleActiveWithKey : MonoBehaviour
|
||||||
|
{
|
||||||
|
public KeyCode toggleKey = KeyCode.F2;
|
||||||
|
public GameObject target;
|
||||||
|
|
||||||
|
void Update() {
|
||||||
|
if(Input.GetKeyDown(toggleKey)) {
|
||||||
|
target.gameObject.SetActive(!target.gameObject.activeSelf);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Core/ToggleActiveWithKey.cs.meta
Normal file
11
Assets/Scripts/Core/ToggleActiveWithKey.cs.meta
Normal file
|
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|
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assetBundleVariant:
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|
@ -16,6 +16,7 @@ public class SoundPitchAdjust : MonoBehaviour
|
||||||
|
|
||||||
private void Start() {
|
private void Start() {
|
||||||
gameController.OnSpeedChange += OnSpeedChange;
|
gameController.OnSpeedChange += OnSpeedChange;
|
||||||
|
audioSource.pitch = gameController.Timescale;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnDestroy() {
|
private void OnDestroy() {
|
30
Assets/Scripts/Generic/StretchToFollow.cs
Normal file
30
Assets/Scripts/Generic/StretchToFollow.cs
Normal file
|
@ -0,0 +1,30 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public enum StretchToFollowOptions {
|
||||||
|
HORIZONTAL,
|
||||||
|
VERTICAL
|
||||||
|
}
|
||||||
|
|
||||||
|
public class StretchToFollow : MonoBehaviour
|
||||||
|
{
|
||||||
|
public GameObject target;
|
||||||
|
public StretchToFollowOptions mode;
|
||||||
|
|
||||||
|
private Vector3 startingTargetPosition;
|
||||||
|
|
||||||
|
void Start() {
|
||||||
|
startingTargetPosition = target.transform.position;
|
||||||
|
transform.position = startingTargetPosition;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update() {
|
||||||
|
if(mode == StretchToFollowOptions.HORIZONTAL) {
|
||||||
|
transform.localScale = new Vector3(Mathf.Abs(target.transform.position.x - startingTargetPosition.x) * 2, transform.localScale.y, transform.localScale.z);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
transform.localScale = new Vector3(transform.localScale.x, Mathf.Abs(target.transform.position.y - startingTargetPosition.y) * 2, transform.localScale.z);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Generic/StretchToFollow.cs.meta
Normal file
11
Assets/Scripts/Generic/StretchToFollow.cs.meta
Normal file
|
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15
Assets/Scripts/Microgame_Nation/RainbowIfRainbow.cs
Normal file
15
Assets/Scripts/Microgame_Nation/RainbowIfRainbow.cs
Normal file
|
@ -0,0 +1,15 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class RainbowIfRainbow : MonoBehaviour
|
||||||
|
{
|
||||||
|
public SpriteRenderer planeObject;
|
||||||
|
public Sprite rainbowPlane;
|
||||||
|
|
||||||
|
void Start() {
|
||||||
|
if(planeObject.sprite != rainbowPlane) {
|
||||||
|
gameObject.SetActive(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Microgame_Nation/RainbowIfRainbow.cs.meta
Normal file
11
Assets/Scripts/Microgame_Nation/RainbowIfRainbow.cs.meta
Normal file
|
@ -0,0 +1,11 @@
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|
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|
guid: 1f136b1ec8adffd43823e18e77ffee9f
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|
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|
icon: {instanceID: 0}
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|
userData:
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|
assetBundleName:
|
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|
assetBundleVariant:
|
|
@ -44,7 +44,7 @@
|
||||||
sampler2D _MainTex;
|
sampler2D _MainTex;
|
||||||
|
|
||||||
float random(float2 coordinates) {
|
float random(float2 coordinates) {
|
||||||
return frac(sin(dot(coordinates, float2(_Time.x + 1, _Time.y + 1))) * _Multiplier);
|
return frac(sin(dot(coordinates, float2(_Time.x + 2, _Time.y + 2))) * _Multiplier);
|
||||||
}
|
}
|
||||||
|
|
||||||
float4 frag (v2f i) : SV_Target
|
float4 frag (v2f i) : SV_Target
|
||||||
|
|
8
Assets/Sound/Microgame_Earth.meta
Normal file
8
Assets/Sound/Microgame_Earth.meta
Normal file
|
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|
fileFormatVersion: 2
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|
guid: 3f1c1037b5c19604ebc978096cfe4661
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|
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userData:
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assetBundleVariant:
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BIN
Assets/Sound/Microgame_Earth/gf_layer1.ogg
(Stored with Git LFS)
Normal file
BIN
Assets/Sound/Microgame_Earth/gf_layer1.ogg
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sound/Microgame_Earth/gf_layer1.ogg.meta
Normal file
22
Assets/Sound/Microgame_Earth/gf_layer1.ogg.meta
Normal file
|
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|
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|
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|
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|
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|
sampleRateOverride: 44100
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|
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|
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|
conversionMode: 0
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|
platformSettingOverrides: {}
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|
forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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8
Assets/Sound/Microgame_Nation.meta
Normal file
8
Assets/Sound/Microgame_Nation.meta
Normal file
|
@ -0,0 +1,8 @@
|
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|
fileFormatVersion: 2
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|
guid: 959f6689d8c53fa4c859cf064df5ead6
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|
folderAsset: yes
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|
DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleVariant:
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BIN
Assets/Sound/Microgame_Nation/jet.mp3
(Stored with Git LFS)
Normal file
BIN
Assets/Sound/Microgame_Nation/jet.mp3
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sound/Microgame_Nation/jet.mp3.meta
Normal file
22
Assets/Sound/Microgame_Nation/jet.mp3.meta
Normal file
|
@ -0,0 +1,22 @@
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|
fileFormatVersion: 2
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guid: 3b138777160d8e84688f2ed08c70d24e
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|
AudioImporter:
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||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 6
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||||||
|
defaultSettings:
|
||||||
|
loadType: 0
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||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
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||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
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|
forceToMono: 0
|
||||||
|
normalize: 1
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|
preloadAudioData: 1
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|
loadInBackground: 0
|
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|
ambisonic: 0
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|
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|
userData:
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|
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|
assetBundleVariant:
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128
Assets/Sprites/Core/time_bar_off.png.meta
Normal file
128
Assets/Sprites/Core/time_bar_off.png.meta
Normal file
|
@ -0,0 +1,128 @@
|
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|
fileFormatVersion: 2
|
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|
guid: b6a6e1c8c55a4194ea488ad4d280b495
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|
TextureImporter:
|
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|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
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|
serializedVersion: 11
|
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|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
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||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
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|
borderMipMap: 0
|
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|
mipMapsPreserveCoverage: 0
|
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|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
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|
bumpmap:
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|
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|
||||||
|
externalNormalMap: 0
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|
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|
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|
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|
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seamlessCubemap: 0
|
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|
textureFormat: 1
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|
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|
textureSettings:
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
compressionQuality: 50
|
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textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -34,18 +34,18 @@ TextureImporter:
|
||||||
filterMode: -1
|
filterMode: -1
|
||||||
aniso: -1
|
aniso: -1
|
||||||
mipBias: -100
|
mipBias: -100
|
||||||
wrapU: 1
|
wrapU: 0
|
||||||
wrapV: 1
|
wrapV: 0
|
||||||
wrapW: 1
|
wrapW: 0
|
||||||
nPOTScale: 0
|
nPOTScale: 0
|
||||||
lightmap: 0
|
lightmap: 0
|
||||||
compressionQuality: 50
|
compressionQuality: 50
|
||||||
spriteMode: 1
|
spriteMode: 1
|
||||||
spriteExtrude: 1
|
spriteExtrude: 1
|
||||||
spriteMeshType: 1
|
spriteMeshType: 0
|
||||||
alignment: 0
|
alignment: 0
|
||||||
spritePivot: {x: 0.5, y: 0.5}
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
spritePixelsToUnits: 100
|
spritePixelsToUnits: 1
|
||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
||||||
|
@ -71,6 +71,42 @@ TextureImporter:
|
||||||
overridden: 0
|
overridden: 0
|
||||||
androidETC2FallbackOverride: 0
|
androidETC2FallbackOverride: 0
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
spriteSheet:
|
spriteSheet:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
sprites: []
|
sprites: []
|
||||||
|
|
8
Assets/Sprites/Microgame_Nothing.meta
Normal file
8
Assets/Sprites/Microgame_Nothing.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 04ec99bfbe8fc4c47aa3e65acf417b18
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -40,6 +40,12 @@ TagManager:
|
||||||
-
|
-
|
||||||
-
|
-
|
||||||
m_SortingLayers:
|
m_SortingLayers:
|
||||||
|
- name: Lower Background
|
||||||
|
uniqueID: 3416227519
|
||||||
|
locked: 0
|
||||||
|
- name: Background
|
||||||
|
uniqueID: 2918309693
|
||||||
|
locked: 0
|
||||||
- name: Default
|
- name: Default
|
||||||
uniqueID: 0
|
uniqueID: 0
|
||||||
locked: 0
|
locked: 0
|
||||||
|
|
Loading…
Reference in a new issue