2022-04-01 23:14:16 +00:00
|
|
|
; Engine configuration file.
|
|
|
|
; It's best edited using the editor UI and not directly,
|
|
|
|
; since the parameters that go here are not all obvious.
|
|
|
|
;
|
|
|
|
; Format:
|
|
|
|
; [section] ; section goes between []
|
|
|
|
; param=value ; assign values to parameters
|
|
|
|
|
|
|
|
config_version=4
|
|
|
|
|
2022-04-03 06:58:29 +00:00
|
|
|
_global_script_classes=[ {
|
|
|
|
"base": "Node",
|
|
|
|
"class": "Alliance",
|
|
|
|
"language": "GDScript",
|
2022-04-03 18:32:11 +00:00
|
|
|
"path": "res://src/behaviours/damage/Alliance.gd"
|
2022-04-03 16:18:01 +00:00
|
|
|
}, {
|
2022-04-03 20:58:02 +00:00
|
|
|
"base": "KinematicBody2D",
|
|
|
|
"class": "ArrowAlternative",
|
|
|
|
"language": "GDScript",
|
|
|
|
"path": "res://src/entities/bullets/ArrowAlternative.gd"
|
|
|
|
}, {
|
2022-04-03 16:18:01 +00:00
|
|
|
"base": "Node",
|
|
|
|
"class": "AttractedToMovement",
|
|
|
|
"language": "GDScript",
|
|
|
|
"path": "res://src/behaviours/movement/AttractedToMovement.gd"
|
2022-04-03 06:58:29 +00:00
|
|
|
}, {
|
|
|
|
"base": "Node",
|
2022-04-03 18:32:11 +00:00
|
|
|
"class": "BulletMovement",
|
|
|
|
"language": "GDScript",
|
|
|
|
"path": "res://src/behaviours/movement/BulletMovement.gd"
|
|
|
|
}, {
|
|
|
|
"base": "Node",
|
|
|
|
"class": "Damaging",
|
|
|
|
"language": "GDScript",
|
|
|
|
"path": "res://src/behaviours/damage/Damaging.gd"
|
|
|
|
}, {
|
|
|
|
"base": "Node",
|
|
|
|
"class": "DropLoot",
|
|
|
|
"language": "GDScript",
|
|
|
|
"path": "res://src/behaviours/spawning/DropLoot.gd"
|
|
|
|
}, {
|
|
|
|
"base": "Node",
|
|
|
|
"class": "ErraticMovement",
|
|
|
|
"language": "GDScript",
|
|
|
|
"path": "res://src/behaviours/movement/ErraticMovement.gd"
|
|
|
|
}, {
|
2022-04-03 20:58:02 +00:00
|
|
|
"base": "Node",
|
|
|
|
"class": "Flammable",
|
|
|
|
"language": "GDScript",
|
|
|
|
"path": "res://src/behaviours/damage/Flammable.gd"
|
|
|
|
}, {
|
2022-04-03 20:22:11 +00:00
|
|
|
"base": "AnimatedSprite",
|
|
|
|
"class": "FourSidedSprite",
|
|
|
|
"language": "GDScript",
|
|
|
|
"path": "res://src/behaviours/graphics/FourSidedSprite.gd"
|
|
|
|
}, {
|
2022-04-03 22:17:48 +00:00
|
|
|
"base": "VisibilityNotifier2D",
|
|
|
|
"class": "FreeWhenShapeIsOffScreen",
|
|
|
|
"language": "GDScript",
|
|
|
|
"path": "res://src/behaviours/spawning/FreeWhenShapeIsOffScreen.gd"
|
|
|
|
}, {
|
2022-04-03 18:32:11 +00:00
|
|
|
"base": "Node",
|
2022-04-03 06:58:29 +00:00
|
|
|
"class": "Ownership",
|
|
|
|
"language": "GDScript",
|
2022-04-03 18:32:11 +00:00
|
|
|
"path": "res://src/behaviours/damage/Ownership.gd"
|
|
|
|
}, {
|
|
|
|
"base": "Node",
|
|
|
|
"class": "PlayerMovement",
|
|
|
|
"language": "GDScript",
|
|
|
|
"path": "res://src/behaviours/movement/PlayerMovement.gd"
|
|
|
|
}, {
|
|
|
|
"base": "Node",
|
|
|
|
"class": "RNG",
|
|
|
|
"language": "GDScript",
|
|
|
|
"path": "res://src/mechanics/RNG.gd"
|
|
|
|
}, {
|
|
|
|
"base": "Node",
|
|
|
|
"class": "RandomRotationOnReady",
|
|
|
|
"language": "GDScript",
|
2022-04-03 20:58:44 +00:00
|
|
|
"path": "res://src/behaviours/graphics/RandomRotationOnReady.gd"
|
2022-04-03 18:32:11 +00:00
|
|
|
}, {
|
|
|
|
"base": "Node",
|
|
|
|
"class": "SetSpawnedGoalTo",
|
|
|
|
"language": "GDScript",
|
|
|
|
"path": "res://src/behaviours/targeting/SetSpawnedGoalTo.gd"
|
|
|
|
}, {
|
|
|
|
"base": "Node2D",
|
|
|
|
"class": "SpawnEveryPeriod",
|
|
|
|
"language": "GDScript",
|
|
|
|
"path": "res://src/behaviours/spawning/SpawnEveryPeriod.gd"
|
|
|
|
}, {
|
2022-04-03 22:01:37 +00:00
|
|
|
"base": "Node2D",
|
|
|
|
"class": "SpawnOnShoot",
|
|
|
|
"language": "GDScript",
|
|
|
|
"path": "res://src/behaviours/spawning/SpawnOnShoot.gd"
|
|
|
|
}, {
|
2022-04-03 18:32:11 +00:00
|
|
|
"base": "Node",
|
2022-04-03 20:22:11 +00:00
|
|
|
"class": "TeleportToRandomPosition",
|
2022-04-03 18:32:11 +00:00
|
|
|
"language": "GDScript",
|
|
|
|
"path": "res://src/behaviours/movement/TeleportToScreenEdge.gd"
|
2022-04-03 20:22:11 +00:00
|
|
|
}, {
|
|
|
|
"base": "Node",
|
|
|
|
"class": "TeleportToScreenEdge",
|
|
|
|
"language": "GDScript",
|
|
|
|
"path": "res://src/behaviours/movement/TeleportToRandomPosition.gd"
|
2022-04-03 06:58:29 +00:00
|
|
|
} ]
|
2022-04-03 00:09:19 +00:00
|
|
|
_global_script_class_icons={
|
2022-04-03 06:58:29 +00:00
|
|
|
"Alliance": "",
|
2022-04-03 20:58:02 +00:00
|
|
|
"ArrowAlternative": "",
|
2022-04-03 16:18:01 +00:00
|
|
|
"AttractedToMovement": "",
|
2022-04-03 18:32:11 +00:00
|
|
|
"BulletMovement": "",
|
|
|
|
"Damaging": "",
|
|
|
|
"DropLoot": "",
|
|
|
|
"ErraticMovement": "",
|
2022-04-03 20:58:02 +00:00
|
|
|
"Flammable": "",
|
2022-04-03 20:22:11 +00:00
|
|
|
"FourSidedSprite": "",
|
2022-04-03 22:17:48 +00:00
|
|
|
"FreeWhenShapeIsOffScreen": "",
|
2022-04-03 18:32:11 +00:00
|
|
|
"Ownership": "",
|
|
|
|
"PlayerMovement": "",
|
|
|
|
"RNG": "",
|
|
|
|
"RandomRotationOnReady": "",
|
|
|
|
"SetSpawnedGoalTo": "",
|
|
|
|
"SpawnEveryPeriod": "",
|
2022-04-03 22:01:37 +00:00
|
|
|
"SpawnOnShoot": "",
|
2022-04-03 20:22:11 +00:00
|
|
|
"TeleportToRandomPosition": "",
|
2022-04-03 18:32:11 +00:00
|
|
|
"TeleportToScreenEdge": ""
|
2022-04-03 00:09:19 +00:00
|
|
|
}
|
|
|
|
|
2022-04-01 23:14:16 +00:00
|
|
|
[application]
|
|
|
|
|
|
|
|
config/name="LD50"
|
2022-04-02 19:42:30 +00:00
|
|
|
run/main_scene="res://src/levels/Game.tscn"
|
2022-04-01 23:14:16 +00:00
|
|
|
|
2022-04-02 23:56:32 +00:00
|
|
|
[audio]
|
|
|
|
|
2022-04-03 02:16:41 +00:00
|
|
|
default_bus_layout="res://src/music/default_bus_layout.tres"
|
2022-04-02 23:56:32 +00:00
|
|
|
|
2022-04-01 23:14:16 +00:00
|
|
|
[display]
|
|
|
|
|
|
|
|
window/size/width=1280
|
|
|
|
window/size/height=720
|
2022-04-02 18:06:35 +00:00
|
|
|
window/size/resizable=false
|
2022-04-01 23:14:16 +00:00
|
|
|
|
2022-04-02 19:38:43 +00:00
|
|
|
[input]
|
|
|
|
|
|
|
|
player_move_up={
|
|
|
|
"deadzone": 0.5,
|
2022-04-03 15:32:07 +00:00
|
|
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
2022-04-02 19:38:43 +00:00
|
|
|
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
|
|
|
|
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
|
2022-04-03 15:37:00 +00:00
|
|
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":87,"unicode":0,"echo":false,"script":null)
|
2022-04-02 19:38:43 +00:00
|
|
|
]
|
|
|
|
}
|
|
|
|
player_move_down={
|
|
|
|
"deadzone": 0.5,
|
2022-04-03 15:32:07 +00:00
|
|
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
2022-04-02 19:38:43 +00:00
|
|
|
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
|
|
|
|
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
|
2022-04-03 15:37:00 +00:00
|
|
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":83,"unicode":0,"echo":false,"script":null)
|
2022-04-02 19:38:43 +00:00
|
|
|
]
|
|
|
|
}
|
|
|
|
player_move_left={
|
|
|
|
"deadzone": 0.5,
|
2022-04-03 15:32:07 +00:00
|
|
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
2022-04-02 19:38:43 +00:00
|
|
|
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
|
|
|
|
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
|
2022-04-03 15:37:00 +00:00
|
|
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":65,"unicode":0,"echo":false,"script":null)
|
2022-04-02 19:38:43 +00:00
|
|
|
]
|
|
|
|
}
|
|
|
|
player_move_right={
|
|
|
|
"deadzone": 0.5,
|
2022-04-03 15:32:07 +00:00
|
|
|
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
|
2022-04-02 19:38:43 +00:00
|
|
|
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
|
|
|
|
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
|
2022-04-03 15:37:00 +00:00
|
|
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":0,"physical_scancode":68,"unicode":0,"echo":false,"script":null)
|
2022-04-02 19:38:43 +00:00
|
|
|
]
|
|
|
|
}
|
2022-04-03 00:53:56 +00:00
|
|
|
player_shoot={
|
2022-04-03 00:09:19 +00:00
|
|
|
"deadzone": 0.5,
|
|
|
|
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
|
|
|
|
]
|
|
|
|
}
|
2022-04-02 19:38:43 +00:00
|
|
|
|
2022-04-02 21:23:06 +00:00
|
|
|
[layer_names]
|
|
|
|
|
|
|
|
2d_render/layer_1="Game"
|
2022-04-03 08:23:32 +00:00
|
|
|
2d_render/layer_2="UserInterface"
|
2022-04-03 15:32:07 +00:00
|
|
|
2d_physics/layer_1="Entities"
|
2022-04-03 07:04:30 +00:00
|
|
|
2d_physics/layer_2="Damageable"
|
|
|
|
2d_physics/layer_3="Projectiles"
|
|
|
|
2d_physics/layer_4="UI"
|
2022-04-02 21:23:06 +00:00
|
|
|
|
2022-04-01 23:14:16 +00:00
|
|
|
[physics]
|
|
|
|
|
|
|
|
common/enable_pause_aware_picking=true
|
|
|
|
|
|
|
|
[rendering]
|
|
|
|
|
2022-04-02 21:23:06 +00:00
|
|
|
environment/default_clear_color=Color( 0.301961, 0.301961, 0.301961, 1 )
|
2022-04-01 23:14:16 +00:00
|
|
|
environment/default_environment="res://src/default_env.tres"
|