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2607bea0ba
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🔧 Add sprites to snowmen
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2022-04-03 22:22:11 +02:00 |
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04ea003b6d
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💥 Improve Fire significantly
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2022-04-03 21:42:47 +02:00 |
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4276205c3a
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🔧 Do not filter pixel art!
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2022-04-03 21:33:26 +02:00 |
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6f16663998
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🐛 Fix AttractedToMovement working only with StaticBody2D
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2022-04-03 21:32:27 +02:00 |
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7d8c4f64fe
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🔨 Ignore Krita autosaves
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2022-04-03 21:32:04 +02:00 |
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cd20494599
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🧹 Remove Krita autosave
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2022-04-03 21:31:46 +02:00 |
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9c91fc8040
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🔧 Extract fire sprites from FireConcept.kra
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2022-04-03 21:31:37 +02:00 |
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2df8aedf0b
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🔨 Gitignore Krita temporary files
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2022-04-03 21:31:02 +02:00 |
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1f04c83171
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✨ Create scene for ArrowAlternative
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2022-04-03 21:23:36 +02:00 |
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9aefbee9da
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🧹 Move and rotate ArrowAlternative
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2022-04-03 21:22:46 +02:00 |
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3e2430dff6
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🔧 Stop printing teleports
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2022-04-03 21:20:55 +02:00 |
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aaa8e7de76
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🔨 Hide .mp3 from VSC
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2022-04-03 21:19:31 +02:00 |
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355b27f1f4
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🔨 Import new images
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2022-04-03 21:19:19 +02:00 |
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2c1d8e1132
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🔨 Reimport sounds
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2022-04-03 21:19:06 +02:00 |
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Maxim Lobovsky
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ea30d143f3
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removed imports
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2022-04-03 21:12:34 +02:00 |
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Maxim Lobovsky
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8f80a40c75
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Merge branch 'main' of https://github.com/RYGhub/ld50
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2022-04-03 21:07:24 +02:00 |
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Maxim Lobovsky
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c40550be17
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a bunch of stuff I dont understand, imports?
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2022-04-03 21:02:57 +02:00 |
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Maxim Lobovsky
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648e7387f0
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removed arrow fire
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2022-04-03 21:01:12 +02:00 |
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Maxim Lobovsky
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9513b10dc6
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added pixelated arrows sprites
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2022-04-03 21:00:52 +02:00 |
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Maxim Lobovsky
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1687609840
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added giant enemy spider
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2022-04-03 21:00:11 +02:00 |
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Maxim Lobovsky
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36235415b2
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Added weapon crossbow
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2022-04-03 20:59:53 +02:00 |
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Maxim Lobovsky
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2c65d98803
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removed arrow on fire
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2022-04-03 20:59:00 +02:00 |
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49315b7aca
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💥 I am breaking a lot of stuff
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2022-04-03 20:32:11 +02:00 |
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Maxim Lobovsky
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3e728f4a69
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Added enemy snowman sprites
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2022-04-03 19:27:14 +02:00 |
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a5d1a25ba5
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🧹 Move behaviours to a different dir
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2022-04-03 18:18:01 +02:00 |
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46220e8bdf
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🗒️ Add editor description to Alliance
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2022-04-03 18:15:48 +02:00 |
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cd83f39b3d
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🧹 Clean up AttractedTo
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2022-04-03 18:15:15 +02:00 |
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e08870b788
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🔧 Fix RNGs
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2022-04-03 17:48:53 +02:00 |
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b60997203f
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🔧 Shrink bullet shape
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2022-04-03 17:48:36 +02:00 |
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c9d0d47df3
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🔧 Change pickup default behaviour
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2022-04-03 17:44:28 +02:00 |
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e3011d26e2
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🧹 Cleanup sound code
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2022-04-03 17:42:35 +02:00 |
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07f1084555
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🐛 Restore WASD movement
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2022-04-03 17:37:00 +02:00 |
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2be0bcb716
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🔧 Remove initial silence from sounds
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2022-04-03 17:34:34 +02:00 |
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19aedebc32
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🔧 Do not loop sounds
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2022-04-03 17:32:07 +02:00 |
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Cookie-CHR
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fc8d4bc8ac
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⚙️ Shooting time limitations
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2022-04-03 16:44:18 +02:00 |
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Cookie-CHR
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6fa26636ba
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⚙️ Dead enemies spawn a branch
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2022-04-03 16:26:25 +02:00 |
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Cookie-CHR
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1f4c3734c7
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🐞 Fixed spawner only spawning to bottom part
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2022-04-03 16:25:36 +02:00 |
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Cookie-CHR
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2f457d7eb5
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❓ Does sound work?
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2022-04-03 15:44:51 +02:00 |
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Cookie
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82daeab48a
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🎶 Sound Effects
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2022-04-03 15:20:13 +02:00 |
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Cookie-CHR
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9c2ea42450
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✏️ First versions of arrow and branch
also attached to relative sprite
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2022-04-03 11:28:33 +02:00 |
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Cookie-CHR
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948405ddd5
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⚙️ Created enemy spawner
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2022-04-03 10:23:32 +02:00 |
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da81aa103e
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🔧 Free enemy on death
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2022-04-03 09:06:30 +02:00 |
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431255dd13
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💥 Properly setup bullet collisions
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2022-04-03 09:04:30 +02:00 |
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f81acea7c8
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🔨 Let Godot recognize static functions
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2022-04-03 08:58:29 +02:00 |
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c8f0eda16f
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🐛 Fix BulletMovement not having the delta applied anymore
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2022-04-03 08:50:02 +02:00 |
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625631a0f0
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🔧 Allow BulletMovement to detect collisions
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2022-04-03 08:48:01 +02:00 |
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edc036941f
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🔧 Add utility static methods to Ownership
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2022-04-03 08:47:39 +02:00 |
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3e56b51c9b
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🔧 Add utility static methods to Alliance
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2022-04-03 08:47:28 +02:00 |
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60d3078825
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🔧 Give bullets an owner
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2022-04-03 08:26:54 +02:00 |
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42c1f4d293
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✨ Create Ownership behaviour to mark entity ownership
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2022-04-03 08:25:04 +02:00 |
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