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✨ Fix crosshair color
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parent
8548859dde
commit
2ecaae3ab5
1 changed files with 3 additions and 8 deletions
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@ -93,9 +93,9 @@ func _process(delta: float) -> void:
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shader = ExtResource("4_dut1p")
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shader = ExtResource("4_dut1p")
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shader_parameter/center_enabled = false
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shader_parameter/center_enabled = false
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shader_parameter/legs_enabled = true
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shader_parameter/legs_enabled = true
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shader_parameter/inverted = true
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shader_parameter/inverted = false
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shader_parameter/color_id = 0
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shader_parameter/color_id = 0
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shader_parameter/color_0 = Quaternion(0, 1, 0, 1)
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shader_parameter/color_0 = Vector4(1, 1, 1, 1)
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shader_parameter/color_1 = Quaternion(1, 0, 0, 1)
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shader_parameter/color_1 = Quaternion(1, 0, 0, 1)
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shader_parameter/color_2 = Quaternion(0, 0, 1, 1)
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shader_parameter/color_2 = Quaternion(0, 0, 1, 1)
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shader_parameter/center_radius = 0.005
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shader_parameter/center_radius = 0.005
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@ -140,7 +140,6 @@ grow_horizontal = 2
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grow_vertical = 2
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grow_vertical = 2
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[node name="CameraViewportContainer" type="SubViewportContainer" parent="Head/Viewport"]
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[node name="CameraViewportContainer" type="SubViewportContainer" parent="Head/Viewport"]
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layout_mode = 1
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anchors_preset = 15
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anchors_preset = 15
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anchor_right = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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anchor_bottom = 1.0
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@ -183,7 +182,6 @@ theme = SubResource("Theme_smyke")
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[node name="FPS_Label" type="Label" parent="HUD"]
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[node name="FPS_Label" type="Label" parent="HUD"]
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visible = false
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visible = false
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layout_mode = 1
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anchors_preset = 1
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anchors_preset = 1
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anchor_left = 1.0
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anchor_left = 1.0
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anchor_right = 1.0
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anchor_right = 1.0
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@ -196,7 +194,7 @@ horizontal_alignment = 2
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script = SubResource("GDScript_iiadi")
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script = SubResource("GDScript_iiadi")
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[node name="PointsSpawner" type="Control" parent="HUD"]
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[node name="PointsSpawner" type="Control" parent="HUD"]
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layout_mode = 1
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layout_mode = 3
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anchors_preset = 8
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anchors_preset = 8
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anchor_left = 0.5
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_top = 0.5
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@ -208,7 +206,6 @@ script = SubResource("GDScript_5d122")
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[node name="Speed_Label" type="Label" parent="HUD"]
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[node name="Speed_Label" type="Label" parent="HUD"]
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visible = false
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visible = false
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layout_mode = 1
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anchors_preset = 8
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anchors_preset = 8
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anchor_left = 0.5
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_top = 0.5
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@ -231,7 +228,6 @@ copy_mode = 2
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[node name="SubViewportContainer" type="SubViewportContainer" parent="HUD"]
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[node name="SubViewportContainer" type="SubViewportContainer" parent="HUD"]
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visible = false
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visible = false
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show_behind_parent = true
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show_behind_parent = true
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layout_mode = 1
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anchors_preset = 15
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anchors_preset = 15
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anchor_right = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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anchor_bottom = 1.0
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@ -254,7 +250,6 @@ MainCamera = NodePath("../../../../Head/Viewport/CameraViewportContainer/GameVie
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[node name="Crosshair" type="ColorRect" parent="HUD"]
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[node name="Crosshair" type="ColorRect" parent="HUD"]
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material = SubResource("ShaderMaterial_2p6rt")
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material = SubResource("ShaderMaterial_2p6rt")
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layout_mode = 1
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anchors_preset = 15
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anchors_preset = 15
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anchor_right = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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anchor_bottom = 1.0
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