1
Fork 0
mirror of https://github.com/Steffo99/swear-jar.git synced 2024-11-25 09:04:19 +00:00
Commit graph

299 commits

Author SHA1 Message Date
509f6a3626
Make converters a bit bigger 2023-10-14 00:51:16 +02:00
cb1f27e6a5
Remove unused scripts 2023-10-14 00:50:52 +02:00
7da5138148
Add cheat spawners and fix again the ghost issue thing 2023-10-14 00:50:46 +02:00
099f95f374
Move Spawners inside a Node2D 2023-10-14 00:21:31 +02:00
b24e98e5c5
Some changes I bundled together to not break stuff 2023-10-14 00:18:35 +02:00
16a064f8e8
Maybe MAROON is better 2023-10-13 23:52:44 +02:00
903c69e61b
Color red entities that would be deleted on placement 2023-10-13 23:51:55 +02:00
d78f353431
Complete Ghost refactor 2023-10-13 19:21:07 +02:00
a6650e6140
Sort some things with the shop but I'm not sure what the error currently means 2023-10-13 02:04:43 +02:00
432d82af55
Start work on ShopItem 2023-10-12 21:45:52 +02:00
8b490f9fb8
Move PlaceableAreaChecker in interface/ghost 2023-10-12 19:13:59 +02:00
64f2e5a155
Optimize area checks 2023-10-12 18:41:16 +02:00
97bbc8c33c
Godot decided to reorder some signals randomly 2023-10-12 18:32:57 +02:00
753e09d960
Move OverlapChecker to the correct directory 2023-10-12 18:21:40 +02:00
25fe48f8a1
Make Main a Control 2023-10-12 18:21:22 +02:00
085d41079c Add fancy icon 2023-10-12 15:21:11 +02:00
8845b7a480
Some Ghost refactoring 2023-10-08 03:56:29 +02:00
35095a84dd
Refactor Ghost's placement feature into a separate PrecisePlacement node 2023-10-07 02:59:58 +02:00
0baf2d74f0
Move Ghost to its own folder 2023-10-07 02:53:22 +02:00
153a3d040f
Comment out more debug messages 2023-10-06 00:14:54 +02:00
817c7f905a
Change scoreboard to ld54pj3 2023-10-06 00:13:39 +02:00
bf10494b4a
Re-add update_can_place 2023-10-06 00:11:08 +02:00
ee010a797a
Rewrite ghost placement code 2023-10-06 00:09:24 +02:00
b529ad6c42
Invert Q and E for rotation 2023-10-06 00:09:17 +02:00
c50c5a027e
Rotate with Q and E and specify precise rotations with Shift or mouse2 2023-10-05 22:43:13 +02:00
1e3f17baae
Control gravity with WASD 2023-10-05 22:39:55 +02:00
772f63930f
Add ghost_clockwise and ghost_counterclockwise input actions 2023-10-05 22:27:04 +02:00
Kappadacqua
e60306c539
Update ATTRIBUTION.md 2023-10-04 13:32:34 +02:00
Kappadacqua
af5799ae8a
Update ATTRIBUTION.md 2023-10-04 13:32:07 +02:00
Kappadacqua
1f4928804f
Update ATTRIBUTION.md 2023-10-04 13:31:42 +02:00
Kappadacqua
56295010a0
Update ATTRIBUTION.md 2023-10-04 13:27:27 +02:00
Kappadacqua
0c946de9b4
Update ATTRIBUTION.md 2023-10-04 13:26:19 +02:00
Kappadacqua
3f2137de19
Update ATTRIBUTION.md 2023-10-04 13:24:31 +02:00
21a01d0522
Specify attribution state for sounds 2023-10-04 01:56:27 +02:00
7d4165489e
Add full license text for Press Start Regular 2023-10-04 01:37:05 +02:00
7ea2872cc2
When deleting, modulate the entire converter instead of just the front of the sprite 2023-10-04 01:03:47 +02:00
e39cc481e2
Add high score submission 2023-10-04 01:01:36 +02:00
90328652ec
Coffee is good
This reverts commit bf6b56eb75.
2023-10-03 03:00:36 +02:00
5f64d0ff5d
Remove random value from diamond 2023-10-03 02:43:15 +02:00
2012b41e77
Reduce artifact values 2023-10-03 02:42:58 +02:00
fe0db5fea2
Remove random value from gems 2023-10-03 02:41:22 +02:00
0caed819d8
Fix ItemConverter spawning only crowns 2023-10-03 02:40:26 +02:00
e44b0f825e
Fix item converter behaving like a stack instead of a queue 2023-10-03 02:36:38 +02:00
1f84586878
Make Colored not randomize hue on _ready 2023-10-03 02:33:09 +02:00
bf6b56eb75
Decaffeinate entities 2023-10-03 02:25:13 +02:00
b05a953c00
Fix crown scale 2023-10-03 02:17:48 +02:00
4dab957235
CRITICAL: Set mask of UniversalCollector to 3 2023-10-03 02:13:40 +02:00
d1429d4b3c
Add debug logging to Collectible and UniversalCollector 2023-10-03 02:13:20 +02:00
f7c0b2359a
Use new syntax for signals in Collectible 2023-10-03 02:09:12 +02:00
6f3b0be6cb
Make Godot shut up about integer divisions 2023-10-03 02:08:08 +02:00