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Commit graph

246 commits

Author SHA1 Message Date
48958b3c00
Give Cloud an higher Z-index 2024-04-15 06:23:33 +02:00
058a2a6ac9
Make gold play a sound on pickup 2024-04-15 06:21:36 +02:00
cc93ff7b90
Fix unmerged NOTICE 2024-04-15 06:11:01 +02:00
a894aa2018
Add Imp sprite and make it eat Sheep 2024-04-15 06:07:49 +02:00
bdde57200f
Update Sheep with sprites 2024-04-15 05:43:15 +02:00
2b513b8bb2
Create SpriteLeftRight behaviour 2024-04-15 05:43:07 +02:00
0a1f302c77
Filter textures with Nearest 2024-04-15 05:28:53 +02:00
303d4c25f3
Import new sprites 2024-04-15 04:16:17 +02:00
Maxim Lobovsky
69f428571c
Add other sprites 2024-04-15 04:15:39 +02:00
Maxim Lobovsky
536854937d
Add tileset grass 2024-04-15 03:07:38 +02:00
180e66e7fc
Merge branch 'main' of https://github.com/Steffo99/ld55 2024-04-15 03:06:33 +02:00
c3808090ff
Connect eaten signal for debug logging 2024-04-15 03:06:31 +02:00
fecacaf2aa
Add WIP DropOnFree 2024-04-15 03:05:35 +02:00
Lorenzo Rossi
c12ff464e2 Add eat_target and imp behaviour 2024-04-15 02:45:18 +02:00
5dd3c62410
Create Eater behaviour 2024-04-15 01:23:06 +02:00
484c61caa3
Add basic post processing shader 2024-04-15 00:27:17 +02:00
c3eb2226e9
Make the project window non-resizable 2024-04-14 23:31:44 +02:00
b58822d26e
Tweak Imp and Sheep for initial interactions 2024-04-14 23:29:39 +02:00
b1ab4cc5c7
Create HuntTarget behaviour 2024-04-14 23:29:29 +02:00
05a0f84b70
Re-add layer to Collectable 2024-04-14 23:08:58 +02:00
7a4680a928
Import new sounds 2024-04-14 23:07:24 +02:00
55c89c76e2
Godot did something to MainGame 2024-04-14 23:07:19 +02:00
df727592e0
Re-add layer to HoverDetector 2024-04-14 23:07:05 +02:00
29ad6daf53
Merge branch 'main' of https://github.com/Steffo99/ld55 2024-04-14 23:06:06 +02:00
Lorenzo Rossi
beb42d04ed Add cloud to spawn sheeps 2024-04-14 22:36:34 +02:00
Caterina Gazzotti
59498009d7 Add sound file and licences for downgrade 2024-04-14 22:19:51 +02:00
c97579e3d2
Merge branch 'main' of https://github.com/Steffo99/ld55 2024-04-14 22:05:09 +02:00
8218cfeab8
Add drag and drop sounds to Sheep 2024-04-14 22:03:59 +02:00
Caterina Gazzotti
967757ac2e Add new sound and their licences 2024-04-14 22:03:51 +02:00
a1189f053a
Remove unused PlayableArea node 2024-04-14 22:03:40 +02:00
Caterina Gazzotti
227e4ddc8a Merge branch 'main' of https://github.com/Steffo99/ld55 2024-04-14 21:50:28 +02:00
Caterina Gazzotti
e28cf9de7b Update licences file 2024-04-14 21:50:25 +02:00
15152dc638
Add script to `SpawnerChoice 2024-04-14 21:38:43 +02:00
ea92ed3b9f
Remove mouth_pop.wav as import fails even when transcoded 2024-04-14 21:37:29 +02:00
ae6bda3506
Import sounds with godot 2024-04-14 21:28:06 +02:00
d48e62c50e
Git did something 2024-04-14 21:25:59 +02:00
d377ca3525
Merge branch 'main' of https://github.com/Steffo99/ld55 2024-04-14 21:25:25 +02:00
510d14fd4c
Create SpawnerChoice selecting a random subspawner to spawn things from 2024-04-14 21:21:43 +02:00
Caterina Gazzotti
3fc74cf0d9 Merge branch 'main' of https://github.com/Steffo99/ld55 2024-04-14 21:18:09 +02:00
4f18cdaa65
Configure CursorMagnet layer and mask 2024-04-14 21:02:08 +02:00
8b392b4e46
Name collision layer 7 "System" 2024-04-14 21:01:30 +02:00
00fbc2f649
Configure MoveTowardsTarget's CaptureArea collision mask 2024-04-14 20:59:19 +02:00
9fda8cc86f
Configure Hunter's CollisionArea layer and mask 2024-04-14 20:57:25 +02:00
ba99709a55
Remove collision layers from HoverDetector 2024-04-14 20:56:44 +02:00
b0908e4e29
Remove collision layers from Draggable 2024-04-14 20:56:18 +02:00
42661f8efc
Remove collision layers from Collectable 2024-04-14 20:55:25 +02:00
aa69648a59
Setup collision layers on Sheep 2024-04-14 20:53:45 +02:00
93f947aa1a
Name collision layers 2024-04-14 20:51:57 +02:00
Caterina Gazzotti
9f4b807bd8 Add all the licences for the sound effects 2024-04-14 19:55:47 +02:00
Caterina Gazzotti
884065e2b8 Add some sound effects 2024-04-14 19:55:29 +02:00