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96 commits

Author SHA1 Message Date
985644e4b1 Change error message 2020-06-10 19:52:57 +02:00
1e9c1a517c Parse prefixes correctly 2020-06-10 19:52:57 +02:00
c0d64698db Improve bestiary handling 2020-06-10 19:52:57 +02:00
c66b1cf4ab ...I kinda forgot to do separate commits... 2020-06-10 19:52:57 +02:00
507a955bca Update docs 2020-06-10 19:52:57 +02:00
d5309fe846 Bump the version number to 2.0a1 2020-06-10 19:52:57 +02:00
7ba21558b0 Add sphinx to the requirements 2020-06-10 19:52:57 +02:00
cddc0b7315 Fix typo 2020-06-10 19:52:57 +02:00
34a3e3ff56 Group saved ore tiers 2020-06-10 19:52:57 +02:00
fefbeb1447 Remove Ñ 2020-06-10 19:52:57 +02:00
a3c5c3a464 Rename wall types 2020-06-10 19:52:57 +02:00
Dale Floer
4d8bb61ba2 Bump version support to include 1.4.0.5
1.4.0.5 does not appear to have made any worldfile format changes over
  1.4.0.4, so this code should work for both.
2020-06-10 19:52:57 +02:00
86d1249521 Reorganize a few things 2020-06-10 19:52:57 +02:00
a204c1efd9 PEP8 changes so PyCharm doesn't complain 2020-06-10 19:52:57 +02:00
8fd6fa2665 Use an enum for the difficulty 2020-06-10 19:52:57 +02:00
27a411cda8 Display world parsing time 2020-06-10 19:52:57 +02:00
041a118d25 Save all unknown data 2020-06-10 19:52:57 +02:00
f049693c01 Fix type annotation 2020-06-10 19:52:57 +02:00
838668e97b Reformat journeypowers.py 2020-06-10 19:52:57 +02:00
cde1d3fdec Remove unused slot from ClothingDisplay 2020-06-10 19:52:57 +02:00
7eddd4b495 Fix a bug with HatRacks parsing 2020-06-10 19:52:57 +02:00
c0adcef396 Create Mannequin and HatRack classes 2020-06-10 19:52:57 +02:00
101fdf0da9 Remove unused bool from pylons 2020-06-10 19:52:57 +02:00
Dale Floer
3f0c1f05d9 Fix weird ordering bug in pypy3. 2020-06-10 19:52:57 +02:00
Dale Floer
e69b3aff5e Added pylon, plate + hat/weapon rack parsing.
Combined Mannequin and Hat Tack into ClothingDisplay class.
Plate and weapon rack into single item display. Perhaps they'd be better
as tile entities?
2020-06-10 19:52:57 +02:00
Dale Floer
f6df5928b0 Mannequin parsing. 2020-06-10 19:52:57 +02:00
ebd6535d4d Fix extended_wall_id problem 2020-06-10 19:52:57 +02:00
518e1ec0cb Fix typo in SavedOreTiers
(I noticed it by accident lol)
2020-06-10 19:52:57 +02:00
Dale Floer
ffac26d1f8 WiP parsing for extra wallID bytes. 2020-06-10 19:52:57 +02:00
Dale Floer
257623e09a Fixed bug in NPC parsing. 2020-06-10 19:52:57 +02:00
Dale Floer
e4d06c2e55 Added parsing for bestiary and journey mode powers.
Journey mode powers could use some convenience functions to map and from
the values shown in the game.
2020-06-10 19:52:57 +02:00
Dale Floer
dc091f37b8 Updated the name for one (unobtainable) item. 2020-06-10 19:52:57 +02:00
Dale Floer
c2fa76e193 Added 1.4 NPCs. 2020-06-10 19:52:57 +02:00
Dale Floer
26a0c666a8 Added 1.4 items. 2020-06-10 19:52:57 +02:00
Dale Floer
fd3985b9dc Added new 1.4 walls. 2020-06-10 19:52:57 +02:00
Dale Floer
5f561e5eb0 Added new 1.4 blocks. 2020-06-10 19:52:57 +02:00
Dale Floer
0fad8c4f97 Added forgotten header data. 2020-06-10 19:52:57 +02:00
Dale Floer
06562b0572 First pass at 1.4.0.4 world header parsing. 2020-06-10 19:52:57 +02:00
Dale Floer
835a79d215 Added all the versions I know of. 2020-06-10 19:52:57 +02:00
8d07171ef9
Update README.md 2020-05-25 20:23:00 +02:00
312257a30d Add PyPy section to the README 2020-04-17 17:24:48 +02:00
671fb558c3 Improve tile repr 2020-04-17 17:03:12 +02:00
5971c9dadd Add missing repr to Wall 2020-04-17 16:35:12 +02:00
7eceec34ca
Add maintenance badge 2020-03-21 02:50:11 +01:00
4eefcc227b Fix strings being parsed incorrectly: they use ULEB128! 2019-08-22 02:59:24 +02:00
d4692f9b79 Begin implementing LEB128 2019-08-21 20:33:08 +02:00
cab7d810f5 Bump version 2019-08-21 14:07:05 +02:00
04c607aa0c Fix more missing flags 2019-08-21 14:06:49 +02:00
7e5bc78006 Revert "Handle hardmode ores sometimes having an unknown value"
This reverts commit abcd9aea57.
2019-08-21 13:50:44 +02:00
aab014f2ed Revert "Allow unknown slopes"
This reverts commit df903a904a.
2019-08-21 13:50:01 +02:00