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https://github.com/Steffo99/keep-everything-alive.git
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23 changed files with 767 additions and 330 deletions
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OnMicrogameTimeLeftChange?.Invoke(previous, current);
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private void OnMicrogameEnd(MicrogameController microgame, bool victory) {
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Debug.Assert(microgame != null);
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private MicrogameController displayedMicrogame;
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|
|
||||||
public delegate void OnDisplayedMicrogameChangeHandler(MicrogameController previous, MicrogameController current);
|
public delegate void OnDisplayedMicrogameChangeHandler(MicrogameController previous, MicrogameController current);
|
||||||
|
@ -137,15 +143,19 @@ public class GameController : MonoBehaviour
|
||||||
public float wheelSelectionDelay = 0.1f;
|
public float wheelSelectionDelay = 0.1f;
|
||||||
public float wheelSelectionTime = 2f;
|
public float wheelSelectionTime = 2f;
|
||||||
public float wheelDisplayTime = 2f;
|
public float wheelDisplayTime = 2f;
|
||||||
|
public AudioSource wheelClickAudioSource;
|
||||||
|
public AudioSource wheelBoopAudioSource;
|
||||||
|
|
||||||
IEnumerator SpinTheWheel() {
|
IEnumerator SpinTheWheel() {
|
||||||
float timePassed = 0f;
|
float timePassed = 0f;
|
||||||
while(timePassed < wheelSelectionTime) {
|
while(timePassed < wheelSelectionTime) {
|
||||||
DisplayedMicrogame = GetRandomMicrogame();
|
DisplayedMicrogame = GetRandomMicrogame();
|
||||||
|
wheelClickAudioSource.Play();
|
||||||
yield return new WaitForSeconds(wheelSelectionDelay);
|
yield return new WaitForSeconds(wheelSelectionDelay);
|
||||||
timePassed += wheelSelectionDelay;
|
timePassed += wheelSelectionDelay;
|
||||||
}
|
}
|
||||||
DisplayedMicrogame = GetRandomMicrogame();
|
DisplayedMicrogame = GetRandomMicrogame();
|
||||||
|
wheelBoopAudioSource.Play();
|
||||||
yield return new WaitForSeconds(wheelDisplayTime);
|
yield return new WaitForSeconds(wheelDisplayTime);
|
||||||
CurrentMicrogame = DisplayedMicrogame;
|
CurrentMicrogame = DisplayedMicrogame;
|
||||||
}
|
}
|
||||||
|
|
24
Assets/Scripts/Main/SoundPitchAdjust.cs
Normal file
24
Assets/Scripts/Main/SoundPitchAdjust.cs
Normal file
|
@ -0,0 +1,24 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
[RequireComponent(typeof(AudioSource))]
|
||||||
|
public class SoundPitchAdjust : MonoBehaviour
|
||||||
|
{
|
||||||
|
private GameController gameController;
|
||||||
|
private AudioSource audioSource;
|
||||||
|
|
||||||
|
private void Awake() {
|
||||||
|
gameController = GameObject.FindGameObjectWithTag("GameController").GetComponent<GameController>();
|
||||||
|
audioSource = GetComponentInChildren<AudioSource>();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Start() {
|
||||||
|
gameController.OnSpeedChange += OnSpeedChange;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnSpeedChange(float previous, float current) {
|
||||||
|
audioSource.pitch = current;
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Main/SoundPitchAdjust.cs.meta
Normal file
11
Assets/Scripts/Main/SoundPitchAdjust.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1219c341d913e3e4e912d424f804a6b7
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -4,11 +4,20 @@ using UnityEngine;
|
||||||
|
|
||||||
public abstract class MicrogameController : MonoBehaviour
|
public abstract class MicrogameController : MonoBehaviour
|
||||||
{
|
{
|
||||||
[BeforeStart]
|
[Header("Microgame Settings")]
|
||||||
public string microgameName = "[UNSET]";
|
|
||||||
[BeforeStart]
|
[BeforeStart]
|
||||||
public float startingTime = 4f;
|
public float startingTime = 4f;
|
||||||
|
|
||||||
|
[Header("Wheel Settings")]
|
||||||
|
[BeforeStart]
|
||||||
|
public string microgameName;
|
||||||
|
[BeforeStart]
|
||||||
|
public Color microgameNameColor;
|
||||||
|
[BeforeStart]
|
||||||
|
public Font microgameNameFont;
|
||||||
|
|
||||||
|
protected GameController gameController;
|
||||||
|
|
||||||
public delegate void OnTimeLeftChangeHandler(float previous, float current);
|
public delegate void OnTimeLeftChangeHandler(float previous, float current);
|
||||||
public event OnTimeLeftChangeHandler OnTimeLeftChange;
|
public event OnTimeLeftChangeHandler OnTimeLeftChange;
|
||||||
private float timeLeft;
|
private float timeLeft;
|
||||||
|
@ -32,10 +41,14 @@ public abstract class MicrogameController : MonoBehaviour
|
||||||
|
|
||||||
public delegate void OnMicrogameStartHandler(MicrogameController microgame);
|
public delegate void OnMicrogameStartHandler(MicrogameController microgame);
|
||||||
public event OnMicrogameStartHandler OnMicrogameStart;
|
public event OnMicrogameStartHandler OnMicrogameStart;
|
||||||
public delegate void OnMicrogameEndHandler(MicrogameController microgame);
|
public delegate void OnMicrogameEndHandler(MicrogameController microgame, bool victory);
|
||||||
public event OnMicrogameEndHandler OnMicrogameEnd;
|
public event OnMicrogameEndHandler OnMicrogameEnd;
|
||||||
|
|
||||||
public abstract bool MicrogameResults();
|
protected abstract bool MicrogameResults();
|
||||||
|
|
||||||
|
private void Awake() {
|
||||||
|
gameController = GameObject.FindGameObjectWithTag("GameController").GetComponent<GameController>();
|
||||||
|
}
|
||||||
|
|
||||||
private void Start() {
|
private void Start() {
|
||||||
timeLeft = startingTime;
|
timeLeft = startingTime;
|
||||||
|
@ -43,7 +56,7 @@ public abstract class MicrogameController : MonoBehaviour
|
||||||
}
|
}
|
||||||
|
|
||||||
private void End() {
|
private void End() {
|
||||||
OnMicrogameEnd?.Invoke(this);
|
OnMicrogameEnd?.Invoke(this, MicrogameResults());
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update() {
|
private void Update() {
|
||||||
|
|
|
@ -4,7 +4,7 @@ using UnityEngine;
|
||||||
|
|
||||||
public class TestMicrogame : MicrogameController
|
public class TestMicrogame : MicrogameController
|
||||||
{
|
{
|
||||||
public override bool MicrogameResults() {
|
protected override bool MicrogameResults() {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -34,7 +34,7 @@ public class LivesPanel : MonoBehaviour
|
||||||
|
|
||||||
private void OnLivesChange(int previous, int current) {
|
private void OnLivesChange(int previous, int current) {
|
||||||
for(int i = 0; i < livesImages.Length; i++) {
|
for(int i = 0; i < livesImages.Length; i++) {
|
||||||
if(i <= current) {
|
if(i < current) {
|
||||||
livesImages[i].sprite = lifeFull;
|
livesImages[i].sprite = lifeFull;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
|
|
|
@ -19,5 +19,7 @@ public class MicrogamePanel : MonoBehaviour
|
||||||
|
|
||||||
private void OnDisplayedMicrogameChange(MicrogameController previous, MicrogameController current) {
|
private void OnDisplayedMicrogameChange(MicrogameController previous, MicrogameController current) {
|
||||||
text.text = current.microgameName;
|
text.text = current.microgameName;
|
||||||
|
text.color = current.microgameNameColor;
|
||||||
|
text.font = current.microgameNameFont;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
BIN
Assets/Sound/wheel_boop.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sound/wheel_boop.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sound/wheel_boop.wav.meta
Normal file
22
Assets/Sound/wheel_boop.wav.meta
Normal file
|
@ -0,0 +1,22 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e5dcec8314ee41643b541ec9a60f18fe
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 6
|
||||||
|
defaultSettings:
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/Sound/wheel_click.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Sound/wheel_click.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
22
Assets/Sound/wheel_click.wav.meta
Normal file
22
Assets/Sound/wheel_click.wav.meta
Normal file
|
@ -0,0 +1,22 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c89c99f5b204ee84685547721ebd380a
|
||||||
|
AudioImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 6
|
||||||
|
defaultSettings:
|
||||||
|
loadType: 0
|
||||||
|
sampleRateSetting: 0
|
||||||
|
sampleRateOverride: 44100
|
||||||
|
compressionFormat: 1
|
||||||
|
quality: 1
|
||||||
|
conversionMode: 0
|
||||||
|
platformSettingOverrides: {}
|
||||||
|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
||||||
|
3D: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
128
Assets/Sprites/casella.png.meta
Normal file
128
Assets/Sprites/casella.png.meta
Normal file
|
@ -0,0 +1,128 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 78a001f60740e4c4f93e7c007077cb97
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 11
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -100
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 0
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 37, y: 37, z: 37, w: 37}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Android
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
spritePackingTag:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
pSDShowRemoveMatteOption: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
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|
@ -3,7 +3,7 @@
|
||||||
--- !u!30 &1
|
--- !u!30 &1
|
||||||
GraphicsSettings:
|
GraphicsSettings:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 12
|
serializedVersion: 13
|
||||||
m_Deferred:
|
m_Deferred:
|
||||||
m_Mode: 1
|
m_Mode: 1
|
||||||
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
|
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
@ -31,6 +31,9 @@ GraphicsSettings:
|
||||||
m_AlwaysIncludedShaders:
|
m_AlwaysIncludedShaders:
|
||||||
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
m_PreloadedShaders: []
|
m_PreloadedShaders: []
|
||||||
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
|
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
|
||||||
type: 0}
|
type: 0}
|
||||||
|
@ -55,3 +58,5 @@ GraphicsSettings:
|
||||||
m_AlbedoSwatchInfos: []
|
m_AlbedoSwatchInfos: []
|
||||||
m_LightsUseLinearIntensity: 0
|
m_LightsUseLinearIntensity: 0
|
||||||
m_LightsUseColorTemperature: 0
|
m_LightsUseColorTemperature: 0
|
||||||
|
m_LogWhenShaderIsCompiled: 0
|
||||||
|
m_AllowEnlightenSupportForUpgradedProject: 1
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
UnityConnectSettings:
|
UnityConnectSettings:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 1
|
serializedVersion: 1
|
||||||
m_Enabled: 0
|
m_Enabled: 1
|
||||||
m_TestMode: 0
|
m_TestMode: 0
|
||||||
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||||
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||||
|
|
Loading…
Reference in a new issue