1
Fork 0
mirror of https://github.com/Steffo99/hella-farm.git synced 2024-11-22 16:14:22 +00:00
Commit graph

49 commits

Author SHA1 Message Date
fbddb8ffa2
stuff 2024-05-03 01:37:20 +02:00
f40fa722cb
remove debug cthulhu 2024-05-02 05:57:04 +02:00
04cceee130
readd flowers 2024-05-02 05:56:44 +02:00
2c4b6247b6
final fix 2024-05-02 05:42:45 +02:00
ae06e7cce9
fix yindex 2024-05-02 03:36:23 +02:00
349d49a641
Make cursor indicate the possible interaction 2024-05-02 02:32:14 +02:00
cef186318d
slow 2024-05-01 06:28:15 +02:00
fe402419cb
bfbnsdfngjdsfngj 2024-05-01 06:26:30 +02:00
31dc930ec1
Add barn
Co-authored-by: Maxim Lobovsky <mex.lobo@mail.ru>
2024-05-01 05:01:38 +02:00
8d627efcc9
Add music and fix things 2024-04-29 06:22:15 +02:00
b580dfd65e
Implement trees
Co-authored-by: Maxim Lobovsky <mex.lobo@mail.ru>
2024-04-29 05:48:14 +02:00
532f3a9eed
Add new flowers 2024-04-29 05:35:20 +02:00
70f6f10640
Further sound and zindex stuff 2024-04-29 03:33:43 +02:00
a9ac5714ba
Significantly improve Z indexes 2024-04-29 03:20:27 +02:00
872ce5673f
Complete new summoning circle customizer 2024-04-29 01:29:33 +02:00
12e133643e
Add SummoningCircle to MainGame 2024-04-28 17:30:24 +02:00
d6425b8ce3
Add a SacrificeStone to the MainGame 2024-04-28 11:05:25 +02:00
Lorenzo Rossi
cc08edca99
Add summoning circle 2024-04-27 20:12:03 +02:00
Lorenzo Rossi
4944333706
Add sacrifical stone for sheeps & ZIndex enum 2024-04-27 15:32:57 +02:00
8b50656df5
Add all entities 2024-04-26 03:57:07 +02:00
fa394f8cd2
Spawn a sheep with right click 2024-04-26 02:15:39 +02:00
5dfd81687a
also forgor to commit flowers 2024-04-26 01:34:56 +02:00
Caterina Gazzotti
4d13c97cc9
Add flower tileset 2024-04-26 01:34:46 +02:00
a010f623dd
Implement Chupacabra 2024-04-24 05:26:50 +02:00
f8f9fa6984
Add GoldCounter 2024-04-24 04:55:31 +02:00
Lorenzo Rossi
c5d40c0e85 Add fly/drop damps and cutoffs 2024-04-22 23:29:49 +02:00
e1bcfcb828
Create a MainGame with everything in it 2024-04-22 01:11:22 +02:00
edc367825b
Add non-functional Monocle, Skull and TopHat 2024-04-22 00:09:04 +02:00
e9f5c982b1
Add inventory system, with only Gold for now 2024-04-21 23:49:34 +02:00
d16126b48a
Make a nice preview scene 2024-04-20 05:08:16 +02:00
f9f52c4f4a
Start working on MoveTowardsPhysics 2024-04-20 04:31:59 +02:00
e2bbbccfea
Reimplement dragging detection 2024-04-20 03:49:32 +02:00
da0180c5be
THINGS YAY 2024-04-19 04:30:35 +02:00
fd91909d04
Setup a nice little scene 2024-04-19 03:46:21 +02:00
496977996c
I got lost hunting for a bug and i forgor commits 2024-04-19 03:23:24 +02:00
c20eb76fb9
Again, remove Draggable from Imp 2024-04-19 01:46:25 +02:00
3341c86e39
Sheep now work! Almost. Missing speed. 2024-04-17 05:26:13 +02:00
10f17c1e9e
Refactor Spawner 2024-04-16 03:02:19 +02:00
034bdc6bd0
Make Imp spawn Gold periodically 2024-04-15 21:51:40 +02:00
ffe54a0f1e
Add the grass tileset and tilemap and terrain 2024-04-15 06:41:22 +02:00
Lorenzo Rossi
c12ff464e2 Add eat_target and imp behaviour 2024-04-15 02:45:18 +02:00
55c89c76e2
Godot did something to MainGame 2024-04-14 23:07:19 +02:00
Lorenzo Rossi
beb42d04ed Add cloud to spawn sheeps 2024-04-14 22:36:34 +02:00
Lorenzo Rossi
2fc4f9e91a Add spawner and SpawnedEntities 2024-04-14 19:48:13 +02:00
3d17dcd3f0
Make Sheeps Draggable with a CursorMagnet
Throwing and drag isn't implemented yet. Any ideas for how to do it with this framework?
Might be a good idea to do it on a branch first...
2024-04-14 07:46:06 +02:00
5ad13fb694
MainGame: Add a couple Sheep to test their movement 2024-04-14 05:13:56 +02:00
b9624ab6bb
Add some more Gold to MainGame to test 2024-04-14 04:53:56 +02:00
053e4831fe
Add a warning if MainGame.get_ancestor fails 2024-04-14 04:22:37 +02:00
67b73e4def
Rename menu_game to main_game (oops!) 2024-04-14 04:12:33 +02:00
Renamed from scenes/game/menu_game.tscn (Browse further)