.. |
collectable.gd
|
Add custom icon for Collectable
|
2024-04-15 22:58:18 +02:00 |
collectable.svg
|
Add custom icon for Collectable
|
2024-04-15 22:58:18 +02:00 |
collectable.svg.import
|
Add custom icon for Collectable
|
2024-04-15 22:58:18 +02:00 |
collectable.tscn
|
Make Collectable an Area2D
|
2024-04-15 22:39:06 +02:00 |
counter.gd
|
Document Counter
|
2024-04-15 23:45:42 +02:00 |
counter.svg
|
Document Counter
|
2024-04-15 23:45:42 +02:00 |
counter.svg.import
|
Document Counter
|
2024-04-15 23:45:42 +02:00 |
counter.tscn
|
autosave shenanigans
|
2024-04-14 00:51:15 +02:00 |
cursor_detector.gd
|
Refactor Cursor to be an Area2D
|
2024-04-20 02:23:01 +02:00 |
cursor_detector.svg
|
Refactor HoverDetector into CursorDetector
|
2024-04-16 01:56:46 +02:00 |
cursor_detector.svg.import
|
Refactor HoverDetector into CursorDetector
|
2024-04-16 01:56:46 +02:00 |
cursor_detector.tscn
|
Refactor Cursor to be an Area2D
|
2024-04-20 02:23:01 +02:00 |
draggable.gd
|
Add a Cursor parameter to drag and drop
|
2024-04-20 04:11:14 +02:00 |
draggable.svg
|
Break Draggable
|
2024-04-16 03:56:46 +02:00 |
draggable.svg.import
|
Break Draggable
|
2024-04-16 03:56:46 +02:00 |
draggable.tscn
|
Reimplement dragging detection
|
2024-04-20 03:49:32 +02:00 |
eater.gd
|
Tweak a few more things
|
2024-04-19 03:39:07 +02:00 |
eater.svg
|
Add icon to Eater
|
2024-04-15 23:50:39 +02:00 |
eater.svg.import
|
Add icon to Eater
|
2024-04-15 23:50:39 +02:00 |
eater.tscn
|
Unset pickable from all Area2D
|
2024-04-19 18:25:39 +02:00 |
edible.gd
|
Remove debug logging from Edible
|
2024-04-19 03:32:05 +02:00 |
edible.svg
|
Add an icon to Edible
|
2024-04-16 00:04:55 +02:00 |
edible.svg.import
|
Add an icon to Edible
|
2024-04-16 00:04:55 +02:00 |
edible.tscn
|
Remove debug logging from Edible
|
2024-04-19 03:32:05 +02:00 |
move.gd
|
Alter Move a bit...
|
2024-04-17 05:01:02 +02:00 |
move.svg
|
Create Move and MoveStraight and refactor MoveTowards
|
2024-04-16 04:29:34 +02:00 |
move.svg.import
|
Create Move and MoveStraight and refactor MoveTowards
|
2024-04-16 04:29:34 +02:00 |
move_straight.gd
|
Remove debug logging from MoveStraight
|
2024-04-19 01:58:33 +02:00 |
move_straight.tscn
|
Remove debug logging from MoveStraight
|
2024-04-19 01:58:33 +02:00 |
move_towards.gd
|
Remove logging from MoveTowards
|
2024-04-19 01:57:26 +02:00 |
move_towards.tscn
|
Remove logging from MoveTowards
|
2024-04-19 01:57:26 +02:00 |
priority.gd
|
Add a log_priority method to log the priority of a specific node
|
2024-04-19 01:50:53 +02:00 |
priority.svg
|
Create Priority and SamplerPriority
|
2024-04-17 00:55:17 +02:00 |
priority.svg.import
|
Create Priority and SamplerPriority
|
2024-04-17 00:55:17 +02:00 |
priority.tscn
|
Implement the new behaviour system on Sheep to test it out
|
2024-04-17 04:52:11 +02:00 |
sampler.gd
|
Improve and cleanup Sampler and SamplerPriority
|
2024-04-19 01:26:02 +02:00 |
sampler.svg
|
Create Priority and SamplerPriority
|
2024-04-17 00:55:17 +02:00 |
sampler.svg.import
|
Create Priority and SamplerPriority
|
2024-04-17 00:55:17 +02:00 |
sampler_priority.gd
|
Remove debug logging from SamplerPriority
|
2024-04-19 01:49:22 +02:00 |
sampler_priority.tscn
|
Create Sampler s
|
2024-04-16 05:08:25 +02:00 |
sampler_random.gd
|
Implement the new behaviour system on Sheep to test it out
|
2024-04-17 04:52:11 +02:00 |
sampler_random.tscn
|
Create Sampler s
|
2024-04-16 05:08:25 +02:00 |
sampler_weighted.gd
|
Implement the new behaviour system on Sheep to test it out
|
2024-04-17 04:52:11 +02:00 |
sampler_weighted.tscn
|
Create Sampler s
|
2024-04-16 05:08:25 +02:00 |
spawner.gd
|
THINGS YAY
|
2024-04-19 04:30:35 +02:00 |
spawner.svg
|
Refactor Spawner
|
2024-04-16 03:02:19 +02:00 |
spawner.svg.import
|
Refactor Spawner
|
2024-04-16 03:02:19 +02:00 |
spawner.tscn
|
Remove CollisionShape2D from inside behaviours
|
2024-04-15 22:32:22 +02:00 |
sprite_left_right.gd
|
Don't make sprites implode while being dragged
|
2024-04-15 21:27:23 +02:00 |
sprite_left_right.tscn
|
Create SpriteLeftRight behaviour
|
2024-04-15 05:43:07 +02:00 |
target_picker.gd
|
I got lost hunting for a bug and i forgor commits
|
2024-04-19 03:23:24 +02:00 |
target_picker.svg
|
Refactor movement and entity logic
|
2024-04-16 02:47:31 +02:00 |
target_picker.svg.import
|
Refactor movement and entity logic
|
2024-04-16 02:47:31 +02:00 |
target_picker.tscn
|
Refactor movement and entity logic
|
2024-04-16 02:47:31 +02:00 |
timer_stddev.gd
|
Tweak a few more things
|
2024-04-19 03:39:07 +02:00 |
timer_stddev.tscn
|
Add TimerStddev
|
2024-04-17 05:45:34 +02:00 |
tracker.gd
|
THINGS YAY
|
2024-04-19 04:30:35 +02:00 |
tracker.svg
|
Implement the new behaviour system on Sheep to test it out
|
2024-04-17 04:52:11 +02:00 |
tracker.svg.import
|
Implement the new behaviour system on Sheep to test it out
|
2024-04-17 04:52:11 +02:00 |
tracker.tscn
|
Unset pickable from all Area2D
|
2024-04-19 18:25:39 +02:00 |
tracker_edible.gd
|
Fix TrackerEdible still looking for tag instead of diet
|
2024-04-19 01:48:11 +02:00 |
tracker_edible.tscn
|
Unset pickable from all Area2D
|
2024-04-19 18:25:39 +02:00 |
tracker_tracker.gd
|
THINGS YAY
|
2024-04-19 04:30:35 +02:00 |
tracker_tracker.tscn
|
Unset pickable from all Area2D
|
2024-04-19 18:25:39 +02:00 |