Dale Floer
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c2fa76e193
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Added 1.4 NPCs.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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26a0c666a8
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Added 1.4 items.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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fd3985b9dc
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Added new 1.4 walls.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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5f561e5eb0
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Added new 1.4 blocks.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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0fad8c4f97
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Added forgotten header data.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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06562b0572
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First pass at 1.4.0.4 world header parsing.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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835a79d215
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Added all the versions I know of.
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2020-06-10 19:52:57 +02:00 |
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c4e1937673
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Update docs for the final time
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2020-06-10 19:50:23 +02:00 |
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b7be04ba6a
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Optimize some more by using __slots__
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2020-06-10 13:16:43 +02:00 |
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7a99efaf54
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Fix journey powers parsing
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2020-06-10 12:48:07 +02:00 |
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cb1cbaad7d
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Commit missing doc file...?
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2020-06-08 03:15:45 +02:00 |
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b6ef29fb78
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Optimize a few functions... I think.
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2020-06-08 03:15:23 +02:00 |
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f8dd891538
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Fix type annotation
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2020-06-08 02:56:13 +02:00 |
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be6e1a0b18
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Optimize _read_tile_block (10s gain!)
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2020-06-08 02:55:59 +02:00 |
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906f2094b8
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Change error message
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2020-06-08 02:47:10 +02:00 |
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7e0112a779
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Parse prefixes correctly
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2020-06-08 02:30:55 +02:00 |
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193ed2ec78
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Improve bestiary handling
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2020-06-08 02:04:56 +02:00 |
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d115938a11
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...I kinda forgot to do separate commits...
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2020-06-07 17:59:19 +02:00 |
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82ae0089ca
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Update docs
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2020-06-06 19:15:22 +02:00 |
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782c981446
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Bump the version number to 2.0a1
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2020-06-06 19:02:46 +02:00 |
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bbd0377fb0
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Add sphinx to the requirements
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2020-06-06 19:02:27 +02:00 |
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018769d04d
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Fix typo
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2020-06-06 18:59:37 +02:00 |
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917e5786d3
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Group saved ore tiers
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2020-06-06 18:56:28 +02:00 |
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ba9359c1cf
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Remove Ñ
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2020-06-06 18:56:27 +02:00 |
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10f1fd8989
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Rename wall types
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2020-06-06 18:56:27 +02:00 |
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Dale Floer
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030c498f9b
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Bump version support to include 1.4.0.5
1.4.0.5 does not appear to have made any worldfile format changes over
1.4.0.4, so this code should work for both.
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2020-06-04 14:49:48 -07:00 |
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ef30c924e9
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Reorganize a few things
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2020-06-04 23:28:14 +02:00 |
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a619658e28
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PEP8 changes so PyCharm doesn't complain
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2020-06-04 22:36:41 +02:00 |
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ac18c134dd
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Use an enum for the difficulty
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2020-06-04 22:33:49 +02:00 |
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51e8efd8fe
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Display world parsing time
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2020-06-04 21:59:23 +02:00 |
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549da2459f
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Save all unknown data
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2020-06-04 20:53:05 +02:00 |
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d06f3bbbb6
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Fix type annotation
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2020-06-04 20:52:42 +02:00 |
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2b506c3ddf
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Reformat journeypowers.py
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2020-06-04 20:52:25 +02:00 |
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a5dfd2995e
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Remove unused slot from ClothingDisplay
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2020-06-03 15:06:59 +02:00 |
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5600877e45
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Fix a bug with HatRacks parsing
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2020-06-03 15:06:16 +02:00 |
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3f000edabd
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Create Mannequin and HatRack classes
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2020-06-03 15:06:01 +02:00 |
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38bee42295
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Remove unused bool from pylons
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2020-06-03 14:32:38 +02:00 |
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Dale Floer
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34a09340de
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Fix weird ordering bug in pypy3.
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2020-06-02 10:28:41 -07:00 |
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Dale Floer
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dfaf41df91
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Added pylon, plate + hat/weapon rack parsing.
Combined Mannequin and Hat Tack into ClothingDisplay class.
Plate and weapon rack into single item display. Perhaps they'd be better
as tile entities?
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2020-06-01 21:22:52 -07:00 |
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Dale Floer
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a1bf13b801
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Mannequin parsing.
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2020-06-01 17:30:05 -07:00 |
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bd07344ce4
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Fix extended_wall_id problem
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2020-06-01 02:11:19 +02:00 |
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cff5490a61
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Fix typo in SavedOreTiers
(I noticed it by accident lol)
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2020-06-01 01:26:49 +02:00 |
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Dale Floer
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ac995ae31b
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WiP parsing for extra wallID bytes.
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2020-05-31 16:23:10 -07:00 |
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Dale Floer
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7f57bb80cf
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Fixed bug in NPC parsing.
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2020-05-31 00:01:24 -07:00 |
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Dale Floer
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a7827e2e8e
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Added parsing for bestiary and journey mode powers.
Journey mode powers could use some convenience functions to map and from
the values shown in the game.
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2020-05-30 22:45:24 -07:00 |
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Dale Floer
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76944e5c63
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Updated the name for one (unobtainable) item.
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2020-05-30 22:01:20 -07:00 |
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Dale Floer
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c224fd759c
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Added 1.4 NPCs.
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2020-05-30 11:04:47 -07:00 |
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Dale Floer
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eeb5ee821b
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Added 1.4 items.
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2020-05-30 10:06:01 -07:00 |
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Dale Floer
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94f8c16291
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Added new 1.4 walls.
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2020-05-30 09:39:07 -07:00 |
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Dale Floer
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7d0645908f
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Added new 1.4 blocks.
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2020-05-30 00:39:26 -07:00 |
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