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83b74ecaf4
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📔 Fix docstrings for certain files
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2022-02-11 19:44:49 +01:00 |
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21e2983072
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🧹 Run Black on all files
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2022-02-11 18:05:29 +01:00 |
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be05058df4
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📔 Update documentation
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2021-06-07 10:16:32 +02:00 |
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4f15f0e663
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🗒 Update README.md
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2021-06-07 10:16:32 +02:00 |
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5b12f06873
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🧹 Remove __main__.py
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2021-06-07 10:16:32 +02:00 |
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MartinRohrbach
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ae2a40275b
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Update for 1.4.2.3
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2021-06-07 10:16:32 +02:00 |
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d5e8730eb5
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publish: 2.0.0
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2020-06-30 02:37:13 +02:00 |
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2fa940074c
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Fixes flyingsnake#9: Add missing Bamboo Block ID
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2020-06-30 02:35:55 +02:00 |
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02f73e5db0
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Merge branch '1.4'
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2020-06-10 19:58:31 +02:00 |
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381a51fbfe
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Delete unused github actions
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2020-06-10 19:58:17 +02:00 |
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d0804ebfc6
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publish: 2.0.0a1
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2020-06-10 19:54:56 +02:00 |
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6af468e19a
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Update docs for the final time
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2020-06-10 19:52:57 +02:00 |
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f58879c6b8
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Optimize some more by using __slots__
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2020-06-10 19:52:57 +02:00 |
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5fd706463f
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Fix journey powers parsing
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2020-06-10 19:52:57 +02:00 |
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376c606057
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Commit missing doc file...?
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2020-06-10 19:52:57 +02:00 |
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7f229490b8
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Optimize a few functions... I think.
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2020-06-10 19:52:57 +02:00 |
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af58d2e911
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Fix type annotation
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2020-06-10 19:52:57 +02:00 |
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8e4f115d90
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Optimize _read_tile_block (10s gain!)
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2020-06-10 19:52:57 +02:00 |
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985644e4b1
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Change error message
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2020-06-10 19:52:57 +02:00 |
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1e9c1a517c
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Parse prefixes correctly
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2020-06-10 19:52:57 +02:00 |
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c0d64698db
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Improve bestiary handling
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2020-06-10 19:52:57 +02:00 |
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c66b1cf4ab
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...I kinda forgot to do separate commits...
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2020-06-10 19:52:57 +02:00 |
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507a955bca
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Update docs
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2020-06-10 19:52:57 +02:00 |
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d5309fe846
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Bump the version number to 2.0a1
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2020-06-10 19:52:57 +02:00 |
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7ba21558b0
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Add sphinx to the requirements
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2020-06-10 19:52:57 +02:00 |
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cddc0b7315
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Fix typo
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2020-06-10 19:52:57 +02:00 |
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34a3e3ff56
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Group saved ore tiers
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2020-06-10 19:52:57 +02:00 |
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fefbeb1447
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Remove Ñ
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2020-06-10 19:52:57 +02:00 |
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a3c5c3a464
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Rename wall types
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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4d8bb61ba2
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Bump version support to include 1.4.0.5
1.4.0.5 does not appear to have made any worldfile format changes over
1.4.0.4, so this code should work for both.
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2020-06-10 19:52:57 +02:00 |
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86d1249521
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Reorganize a few things
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2020-06-10 19:52:57 +02:00 |
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a204c1efd9
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PEP8 changes so PyCharm doesn't complain
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2020-06-10 19:52:57 +02:00 |
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8fd6fa2665
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Use an enum for the difficulty
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2020-06-10 19:52:57 +02:00 |
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27a411cda8
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Display world parsing time
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2020-06-10 19:52:57 +02:00 |
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041a118d25
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Save all unknown data
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2020-06-10 19:52:57 +02:00 |
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f049693c01
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Fix type annotation
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2020-06-10 19:52:57 +02:00 |
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838668e97b
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Reformat journeypowers.py
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2020-06-10 19:52:57 +02:00 |
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cde1d3fdec
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Remove unused slot from ClothingDisplay
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2020-06-10 19:52:57 +02:00 |
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7eddd4b495
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Fix a bug with HatRacks parsing
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2020-06-10 19:52:57 +02:00 |
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c0adcef396
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Create Mannequin and HatRack classes
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2020-06-10 19:52:57 +02:00 |
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101fdf0da9
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Remove unused bool from pylons
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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3f0c1f05d9
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Fix weird ordering bug in pypy3.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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e69b3aff5e
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Added pylon, plate + hat/weapon rack parsing.
Combined Mannequin and Hat Tack into ClothingDisplay class.
Plate and weapon rack into single item display. Perhaps they'd be better
as tile entities?
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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f6df5928b0
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Mannequin parsing.
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2020-06-10 19:52:57 +02:00 |
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ebd6535d4d
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Fix extended_wall_id problem
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2020-06-10 19:52:57 +02:00 |
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518e1ec0cb
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Fix typo in SavedOreTiers
(I noticed it by accident lol)
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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ffac26d1f8
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WiP parsing for extra wallID bytes.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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257623e09a
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Fixed bug in NPC parsing.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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e4d06c2e55
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Added parsing for bestiary and journey mode powers.
Journey mode powers could use some convenience functions to map and from
the values shown in the game.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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dc091f37b8
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Updated the name for one (unobtainable) item.
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2020-06-10 19:52:57 +02:00 |
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