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8e4f115d90
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Optimize _read_tile_block (10s gain!)
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2020-06-10 19:52:57 +02:00 |
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985644e4b1
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Change error message
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2020-06-10 19:52:57 +02:00 |
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1e9c1a517c
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Parse prefixes correctly
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2020-06-10 19:52:57 +02:00 |
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c0d64698db
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Improve bestiary handling
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2020-06-10 19:52:57 +02:00 |
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c66b1cf4ab
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...I kinda forgot to do separate commits...
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2020-06-10 19:52:57 +02:00 |
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507a955bca
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Update docs
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2020-06-10 19:52:57 +02:00 |
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d5309fe846
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Bump the version number to 2.0a1
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2020-06-10 19:52:57 +02:00 |
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7ba21558b0
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Add sphinx to the requirements
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2020-06-10 19:52:57 +02:00 |
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cddc0b7315
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Fix typo
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2020-06-10 19:52:57 +02:00 |
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34a3e3ff56
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Group saved ore tiers
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2020-06-10 19:52:57 +02:00 |
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fefbeb1447
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Remove Ñ
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2020-06-10 19:52:57 +02:00 |
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a3c5c3a464
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Rename wall types
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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4d8bb61ba2
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Bump version support to include 1.4.0.5
1.4.0.5 does not appear to have made any worldfile format changes over
1.4.0.4, so this code should work for both.
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2020-06-10 19:52:57 +02:00 |
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86d1249521
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Reorganize a few things
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2020-06-10 19:52:57 +02:00 |
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a204c1efd9
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PEP8 changes so PyCharm doesn't complain
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2020-06-10 19:52:57 +02:00 |
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8fd6fa2665
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Use an enum for the difficulty
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2020-06-10 19:52:57 +02:00 |
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27a411cda8
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Display world parsing time
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2020-06-10 19:52:57 +02:00 |
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041a118d25
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Save all unknown data
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2020-06-10 19:52:57 +02:00 |
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f049693c01
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Fix type annotation
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2020-06-10 19:52:57 +02:00 |
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838668e97b
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Reformat journeypowers.py
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2020-06-10 19:52:57 +02:00 |
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cde1d3fdec
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Remove unused slot from ClothingDisplay
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2020-06-10 19:52:57 +02:00 |
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7eddd4b495
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Fix a bug with HatRacks parsing
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2020-06-10 19:52:57 +02:00 |
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c0adcef396
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Create Mannequin and HatRack classes
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2020-06-10 19:52:57 +02:00 |
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101fdf0da9
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Remove unused bool from pylons
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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3f0c1f05d9
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Fix weird ordering bug in pypy3.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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e69b3aff5e
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Added pylon, plate + hat/weapon rack parsing.
Combined Mannequin and Hat Tack into ClothingDisplay class.
Plate and weapon rack into single item display. Perhaps they'd be better
as tile entities?
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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f6df5928b0
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Mannequin parsing.
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2020-06-10 19:52:57 +02:00 |
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ebd6535d4d
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Fix extended_wall_id problem
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2020-06-10 19:52:57 +02:00 |
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518e1ec0cb
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Fix typo in SavedOreTiers
(I noticed it by accident lol)
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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ffac26d1f8
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WiP parsing for extra wallID bytes.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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257623e09a
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Fixed bug in NPC parsing.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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e4d06c2e55
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Added parsing for bestiary and journey mode powers.
Journey mode powers could use some convenience functions to map and from
the values shown in the game.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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dc091f37b8
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Updated the name for one (unobtainable) item.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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c2fa76e193
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Added 1.4 NPCs.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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26a0c666a8
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Added 1.4 items.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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fd3985b9dc
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Added new 1.4 walls.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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5f561e5eb0
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Added new 1.4 blocks.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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0fad8c4f97
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Added forgotten header data.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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06562b0572
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First pass at 1.4.0.4 world header parsing.
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2020-06-10 19:52:57 +02:00 |
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Dale Floer
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835a79d215
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Added all the versions I know of.
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2020-06-10 19:52:57 +02:00 |
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8d07171ef9
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Update README.md
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2020-05-25 20:23:00 +02:00 |
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312257a30d
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Add PyPy section to the README
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2020-04-17 17:24:48 +02:00 |
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671fb558c3
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Improve tile repr
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2020-04-17 17:03:12 +02:00 |
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5971c9dadd
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Add missing repr to Wall
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2020-04-17 16:35:12 +02:00 |
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7eceec34ca
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Add maintenance badge
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2020-03-21 02:50:11 +01:00 |
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4eefcc227b
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Fix strings being parsed incorrectly: they use ULEB128!
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2019-08-22 02:59:24 +02:00 |
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d4692f9b79
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Begin implementing LEB128
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2019-08-21 20:33:08 +02:00 |
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cab7d810f5
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Bump version
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2019-08-21 14:07:05 +02:00 |
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04c607aa0c
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Fix more missing flags
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2019-08-21 14:06:49 +02:00 |
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7e5bc78006
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Revert "Handle hardmode ores sometimes having an unknown value"
This reverts commit abcd9aea57 .
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2019-08-21 13:50:44 +02:00 |
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