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stack/boom.project.gmx

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<!--This Document is generated by GameMaker, if you edit it by hand then you do so at your own risk!-->
<assets hash="90D728905538675FC9CA238987E9BA81">
<Configs name="configs">
<Config>Configs\Default</Config>
</Configs>
<NewExtensions/>
<sounds name="sound"/>
<sprites name="sprites">
<sprite>sprites\ytile</sprite>
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<sprite>sprites\t_maxi</sprite>
<sprite>sprites\t_sidewalls</sprite>
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<sprite>sprites\t_twotris</sprite>
<sprite>sprites\t_classic</sprite>
<sprite>sprites\t_sandbox</sprite>
<sprite>sprites\t_stairs</sprite>
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<sprite>sprites\up</sprite>
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<sprite>sprites\yslabl</sprite>
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<sprite>sprites\ytopl</sprite>
<sprite>sprites\ytopr</sprite>
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<sprite>sprites\yslabr</sprite>
<sprite>sprites\rtile</sprite>
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<sprite>sprites\bigbox</sprite>
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<sprite>sprites\rbomb</sprite>
<sprite>sprites\obomb</sprite>
<sprite>sprites\lball</sprite>
<sprite>sprites\explosion</sprite>
<sprite>sprites\cursor</sprite>
<sprite>sprites\X</sprite>
<sprite>sprites\cblock</sprite>
<sprite>sprites\V</sprite>
<sprite>sprites\locked</sprite>
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</sprites>
<backgrounds name="background"/>
<paths name="paths"/>
<scripts name="scripts">
<script>scripts\saverecord.gml</script>
<script>scripts\saveX.gml</script>
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<script>scripts\resetrecord.gml</script>
<script>scripts\resetX.gml</script>
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<script>scripts\loadrecord.gml</script>
<script>scripts\loadX.gml</script>
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<script>scripts\togglefullscreen.gml</script>
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</scripts>
<fonts name="fonts">
<font>fonts\points</font>
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<font>fonts\devbeaten</font>
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</fonts>
<objects name="objects">
<object>objects\nbomb</object>
<object>objects\dbomb</object>
<object>objects\menuball</object>
<object>objects\boom</object>
<object>objects\menus</object>
<object>objects\placer</object>
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<object>objects\strategy</object>
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<object>objects\stack</object>
<object>objects\wall</object>
<object>objects\gotostack</object>
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<object>objects\goto_twotris</object>
<object>objects\goto_sidewalls</object>
<object>objects\goto_maxi</object>
<object>objects\goto_classic</object>
<object>objects\goto_sandbox</object>
<object>objects\goto_stairs</object>
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<object>objects\gotoboom</object>
<object>objects\wallslopel</object>
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<object>objects\walltopl</object>
<object>objects\walltopr</object>
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<object>objects\wallsloper</object>
<object>objects\blocklock</object>
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<object>objects\toboom</object>
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<object>objects\box</object>
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<object>objects\text</object>
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<object>objects\lift</object>
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<object>objects\debugobj</object>
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</objects>
<rooms name="rooms">
<room>rooms\menu</room>
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<room>rooms\stackselect</room>
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<room>rooms\boomer</room>
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<rooms name="Stack">
<room>rooms\s_twotris</room>
<room>rooms\s_classic</room>
<room>rooms\s_sandbox</room>
<room>rooms\s_stairs</room>
<room>rooms\s_sidewalls</room>
<room>rooms\s_maxi</room>
</rooms>
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</rooms>
<help>
<rtf>help.rtf</rtf>
</help>
<TutorialState>
<IsTutorial>0</IsTutorial>
<TutorialName></TutorialName>
<TutorialPage>0</TutorialPage>
</TutorialState>
</assets>